Dungeon Crawl Stone Soup version 0.31-a0-1547-g618ab1f346 (webtiles) character file. Game seed: 15760421315446949636 37 vurker the Gusty (level 3, -1/23 HPs) Began as an Octopode Air Elementalist on Jan 2, 2024. Slain by Terence ... wielding a +0 vampiric hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (1305 turns). vurker the Gusty (Octopode Air Elementalist) Turns: 1305, Time: 00:00:51 Health: -1/23 AC: 1 Str: 7 XL: 3 Next: 39% Magic: 0/7 EV: 13 Int: 19 God: Gold: 82 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of curing {unknown} e - a potion of berserk rage {unknown} f - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.7 Spellcasting - Level 1.0 Conjurations * Level 3.5 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 10% 2 Magic Dart Conj 24% 1d4 11% 1 Swiftness Air 16% N/A 11% 3 Blink Tloc 4% N/A 24% 2 Call Imp Summ 4% N/A 24% 2 Airstrike Air 8% 2d(2-18) 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10694 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 vampiric hand axe and wearing a +0 chain mail (lightly wounded, 77% to hit) The zap misses Terence. The zap hits Terence but does no damage. Terence hits you with a +0 vampiric hand axe! You take 7 damage, and have 16/23 hp. MASSIVE DAMAGE!! You now have 1/7 mp. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 vampiric hand axe and wearing a +0 chain mail (lightly wounded, 77% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence closely misses you. You now have 0/7 mp. Casting: Shock (safe; 6% risk of failure) You don't have enough magic to cast this spell. Casting: Shock (safe; 6% risk of failure) You don't have enough magic to cast this spell. Casting: Shock (safe; 6% risk of failure) You don't have enough magic to cast this spell. You tentacle-slap Terence. Your grab misses Terence. Terence hits you with a +0 vampiric hand axe. Terence draws strength from your wounds! You take 4 damage, and have 12/23 hp. You tentacle-slap Terence. Your grab misses Terence. You squeeze Terence, but do no damage. Terence barely misses you. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 vampiric hand axe and wearing a +0 chain mail (lightly wounded, 77% to hit) The zap misses Terence. The zap hits Terence. Terence hits you with a +0 vampiric hand axe! * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! You take 8 damage, and have 4/23 hp. MASSIVE DAMAGE!! You now have 0/7 mp. You closely miss Terence. You grab Terence. You constrict Terence, but do no damage. Terence hits you with a +0 vampiric hand axe. You die... Terence says, "That felt goooood." ..... #.#...#.# ##....####### #.#.....### #...........########.#.####... +.....................>......# #...#+####...#######.#.####..# ...................#.#....#..# . ................#.#.##.#..# ..........@.....#.#.##....# ..........@.....#.#.#####.. .......#........#.#.####### .......#........#.#.....# .......#.########.#..##.# ......#.......##.#..##.# .....รท.<####.##....##.# ...........#.####.###.# .... ...........#...##)# #.# .... ....#....#####....# #.# You could see Terence. Vanquished Creatures A dart slug (D:1) An orc (D:2) 4 ball pythons (D:1) A bat (D:2) A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 2 quokkas 2 frilled lizards 8 kobolds 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 154 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 591 | D:1 | Reached XP level 3. HP: 17/22 MP: 2/6 871 | D:2 | Reached skill level 1 in Fighting 946 | D:2 | Found a faded altar of an unknown god. 1283 | D:2 | Noticed Terence 1305 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms D:2: layout_basic, basic_ecumenical_altar, roderic_nine_men_s_morris, minmay_misc_feat_more_columns, minmay_worlds_worst_comb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 1.0 Air Magic | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 26 Constrict || 10 Tentacles || 5 Cast: Shock || 60 Armour: Skin || 20 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1304 | 1269 | 35 | 0 | 1107 | 2 | 652.0 | Dungeon | 1304 | 1269 | 35 | 0 | 1107 | 2 | 652.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 858 daAuts D:2: 446 daAuts