Dungeon Crawl Stone Soup version 0.32-a0-30-gefbe487952 (webtiles) character file. Game seed: 7252252172577120155 53 vurker the Magician (level 4, 0/32 HPs) Began as a Djinni Air Elementalist on Jan 19, 2024. Slain by Terence ... wielding a +1 mace of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (821 turns). vurker the Magician (Djinni Air Elementalist) Turns: 821, Time: 00:01:08 Health: 0/32 AC: 2 Str: 7 XL: 4 Next: 11% Gold: 38 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet Scrolls b - a scroll of enchant armour {unknown} d - a scroll of fear {unknown} e - a scroll of teleportation {unknown} f - a scroll of butterflies {unknown} Skills: + Level 1.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes Level 0.0 Charms * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations Level 0.0 Transmutations * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Swiftness Air 18% N/A 9% 3 d - Airstrike Air 9% 2d(2-18) 28% 4 e - Sandblast Erth 36% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11178 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You regained 3 hp, and now have 26/32 hp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Terence The zap hits Terence but does no damage. x2 Terence barely misses you. You take 1 damage, and have 25/32 hp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence but does no damage. The zap hits Terence. Terence hits you but does no damage. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Terence. x2; Terence barely misses you. You take 1 damage, and have 24/32 hp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence but does no damage. x2 Terence hits you with a +1 mace of protection! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 12/32 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. x2 * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 10/32 hp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. The zap misses Terence. * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 mace of protection! You die... Terence says, "Rest in peace." #.# ######.......# ########.# #............# #........# #.#####......#.# #<.......# #.......#+##.# #........# #.#.......# #.# #........# #.#..######.##.# #........###.#.<#......##.# #........#)..##.#)#######.# #........#@##..........##.# #........#@##.#...#....##.# ..........................># #.##.###.#.#........#.#####.# #.#). #.#.####.###.#........ #. #.#.# #.# #.#######.# #. .# #'# #.# ##'# ... #.# #... .....#.# #... You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ball python (D:1) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 6 goblins 4 hobgoblins (D:1) 2 quokkas (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | vurker set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 105 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 200 | D:1 | Reached skill level 1 in Fighting 290 | D:1 | Reached XP level 3. HP: 20/27 MP: 0/0 290 | D:1 | Learned a level 1 spell: Sandblast 806 | D:2 | Noticed Terence 816 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 821 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_rooms D:2: layout_basic, serial_park_tiny_1, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 71 | 6 || 77 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 820 | 806 | 14 | 0 | 681 | 2 | 410.0 | Dungeon | 820 | 806 | 14 | 0 | 681 | 2 | 410.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 128 daAuts