Dungeon Crawl Stone Soup version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 11722359178430282646 634 vurker the Magician (level 7, -3/52 HPs) Began as a Djinni Air Elementalist on Jan 26, 2024. Was a Follower of Makhleb. Slain by a two-headed ogre ... wielding a +0 giant spiked club (6 damage) ... on level 5 of the Dungeon. The game lasted 00:03:15 (4339 turns). vurker the Magician (Djinni Air Elementalist) Turns: 4339, Time: 00:03:15 Health: -3/52 AC: 2 Str: 7 XL: 7 Next: 78% Gold: 1189 EV: 12 Int: 18 God: Makhleb [*.....] SH: 0 Dex: 14 rFire + + . r - +3 mace of the Writhing Weasel {flame, Fly rC+} rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 1189 gold pieces. Inventory: Hand Weapons r - the +3 mace of the Writhing Weasel (weapon) {flame, Fly rC+} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. Fly: It grants you flight. Armour a - a +0 robe (worn) Wands i - a wand of iceblast (10) l - a wand of charming (9) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify e - a scroll of silence g - 4 scrolls of teleportation Potions b - 2 potions of curing {unknown} h - 2 potions of might {unknown} k - a potion of attraction {unknown} m - 2 potions of degeneration {unknown} n - a potion of ambrosia {unknown} o - a potion of heal wounds {unknown} t - a potion of cancellation {unknown} Skills: + Level 4.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.0 Spellcasting * Level 6.0 Conjurations * Level 6.0 Hexes Level 0.0 Charms * Level 6.0 Summonings * Level 6.0 Necromancy * Level 6.0 Translocations Level 0.0 Transmutations * Level 6.0 Fire Magic * Level 6.0 Ice Magic * Level 6.0 Air Magic * Level 6.0 Earth Magic * Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 54% 3-6/arc 1% 2 c - Airstrike Air 13% 2d(2-18) 10% 4 d - Swiftness Air 27% N/A 3% 3 e - Sting Conj/Alch 100% 1d9 1% 1 f - Lesser Beckoning Tloc 54% N/A 1% 2 g - Fugue of the Fallen Necr 27% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25700 Temple (1/1) D:4 Zot: 5959 Altars: Ashenzari Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Uskayaw Wu Jian Xom Yredelemnul The Shining One Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. Health restored: 52 Casting: Shock (safe; 1% risk of failure) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (asleep, 100% to hit) The zap hits the two-headed ogre. The two-headed ogre shouts in stereo! Casting: Shock (safe; 1% risk of failure) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, 88% to hit) The zap hits the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 42 damage, and have 10/52 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 1% risk of failure) Aiming: Airstrike (dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, empty space bonus: 3/8) You miscast Airstrike. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/52 hp. Casting: Airstrike (dangerous; 10% risk of failure) Aiming: Airstrike (dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, empty space bonus: 3/8) The air twists around and strikes the two-headed ogre! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club. You die... #...........#**,*###*,,,* *,* #......######.***,,.##*,* *,* #####.####.#####..,*,,*..#*,* *,* ......# #.....#.#,,,###.#*,***,* ####### #.#####.#####.#.#*,,,,,* ** #.# #.#(##.#..#*,***** ,*########.# #..,#.###.#>,* *,.........# #O####.#..#*** ,*########.# #@..#.###.# ** #.# ##)#.#.#..# * #.#############.# #...............# ################# You could see a two-headed ogre. Vanquished Creatures A black bear (D:4) A scorpion (D:5) A howler monkey (D:4) 2 hounds A gnoll bouda (D:4) A jelly (D:5) A sleepcap (D:3) An orc wizard (D:3) 9 gnolls 7 adders A white imp (D:5) A ribbon worm (D:3) 2 dart slugs (D:4) 8 orcs (D:3) 11 ball pythons 4 endoplasms 5 giant cockroaches 8 goblins 10 hobgoblins 10 jackals 2 quokkas 6 bats 4 frilled lizards 9 kobolds 7 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | vurker set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 73 | D:1 | Found Zaunkots's Antique Weapon Shop. 120 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 362 | D:1 | Reached skill level 1 in Fighting 431 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 431 | D:1 | Learned a level 1 spell: Sting 1095 | D:2 | Reached XP level 4. HP: 14/32 MP: 0/0 1284 | D:2 | Found a faded altar of an unknown god. 2179 | D:3 | Reached XP level 5. HP: 5/38 MP: 0/0 2179 | D:3 | Learned a level 2 spell: Lesser Beckoning 2846 | D:3 | Reached XP level 6. HP: 34/45 MP: 0/0 3241 | D:4 | Found a staircase to the Ecumenical Temple. 3250 | D:4 | Reached skill level 5 in Spellcasting 3250 | D:4 | Reached skill level 5 in Conjurations 3250 | D:4 | Reached skill level 5 in Hexes 3250 | D:4 | Reached skill level 5 in Summonings 3250 | D:4 | Reached skill level 5 in Necromancy 3250 | D:4 | Reached skill level 5 in Translocations 3250 | D:4 | Reached skill level 5 in Fire Magic 3250 | D:4 | Reached skill level 5 in Ice Magic 3250 | D:4 | Reached skill level 5 in Air Magic 3250 | D:4 | Reached skill level 5 in Earth Magic 3250 | D:4 | Reached skill level 5 in Alchemy 3254 | Temple | Entered the Ecumenical Temple 3274 | Temple | Became a worshipper of Makhleb the Destroyer 3439 | D:4 | Identified the +3 mace of the Writhing Weasel {flame, Fly | rC+} 3443 | D:4 | Found a hide-covered altar of Uskayaw. 3531 | D:4 | Found a broken altar of Ashenzari. 3756 | D:4 | Reached XP level 7. HP: 48/50 MP: 0/0 3756 | D:4 | Learned a level 3 spell: Fugue of the Fallen 4097 | D:5 | Entered Level 5 of the Dungeon 4122 | D:5 | Identified a scroll of acquirement 4122 | D:5 | Acquired 932 gold pieces 4306 | D:5 | Reached * piety under Makhleb 4334 | D:5 | Noticed a two-headed ogre 4339 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, serial_shops, shop, minmay_worlds_worst_comb D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, minmay_misc_feat_hallway, chequers_serial_rivers_micro_b D:3: layout_loops_cross, st_stairs_12 D:4: layout_loops_cross, nicolae_uskayaw_suspiria, mainiacjoe_overflow_chevrons, minmay_temple_entry_arrows D:5: layout_loops_ring, nicolae_vehumet_altar_sigil, trog_antimagical, minmay_small_thing Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.1 Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Shock | 53 | 161 | 40 || 254 Airstrike | | | 1 || 1 Use: Scroll | | | 8 || 8 Armour: Robe | 5 | 18 | 8 || 31 Dodge: Dodged | 12 | 22 | 5 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4339 | 4219 | 120 | 32 | 3741 | 6 | 723.2 | Dungeon | 4298 | 4216 | 82 | 32 | 3741 | 5 | 859.6 | Temple | 40 | 2 | 38 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1072 daAuts D:2: 1068 daAuts D:3: 1041 daAuts D:4: 887 daAuts D:5: 228 daAuts Temple: 40 daAuts