Dungeon Crawl Stone Soup version 0.33-a0-241-g07456b3189 (webtiles) character file. Game seed: 17342905388594659607 61 vurker the Gusty (level 3, 18/18 HPs) Began as a Felid Air Elementalist on Oct 13, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:19 (2049 turns). vurker the Gusty (Felid Air Elementalist) Turns: 2049, Time: 00:01:20 Health: 18/18 AC: 1 Str: 4 XL: 3 Next: 83% Magic: 8/8 EV: 16 Int: 20 God: Gold: 84 SH: 0 Dex: 16 Spells: 6/7 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.51/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Jewellery e - an amulet of magic regeneration (around neck) Scrolls c - 5 scrolls of identify {unknown} f - a scroll of noise {unknown} h - a scroll of amnesia {unknown} i - 3 scrolls of teleportation {unknown} j - a scroll of blinking {unknown} k - a scroll of fear {unknown} Potions a - a potion of magic b - a potion of enlightenment {unknown} d - 4 potions of heal wounds {unknown} g - a potion of mutation {unknown} l - 2 potions of degeneration {unknown} m - a potion of curing {unknown} Skills: + Level 1.4 Fighting - Level 2.6 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting - Level 0.8 Conjurations * Level 3.4 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 16% N/A 11% 3 Summon Small Mammal Summ 8% N/A 14% 1 Call Imp Summ 4% N/A 22% 2 Airstrike Air 8% 2d(2-18) 34% 4 Call Canine Familiar Summ 2% N/A 41% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 41% 3 Fulminant Prism Conj/Alch 2% 3d5 77% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 (+2d1 77% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 21922 Altars: Shops: D:3 [ Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy flail, wearing a +0 chain mail and carrying a wand of warping (heavily wounded, 77% to hit) The zap hits Terence but does no damage. The zap hits Terence. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy flail, wearing a +0 chain mail and carrying a wand of warping (heavily wounded, 77% to hit) The zap hits Terence but does no damage. The zap hits Terence. Terence closely misses you. You now have 3/8 mp. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy flail, wearing a +0 chain mail and carrying a wand of warping (severely wounded, 77% to hit) The zap misses Terence. The zap hits Terence. Terence misses you. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy flail, wearing a +0 chain mail and carrying a wand of warping (severely wounded, 77% to hit) The zap hits Terence but does no damage. The zap misses Terence. You now have 2/8 mp. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy flail, wearing a +0 chain mail and carrying a wand of warping (severely wounded, 77% to hit) The zap hits Terence but does no damage. The zap misses Terence. Terence completely misses you. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy flail, wearing a +0 chain mail and carrying a wand of warping (severely wounded, 77% to hit) The zap hits Terence. The zap hits Terence but does no damage. Terence hits you with a +0 heavy flail. You die... You rejoin the land of the living... Health restored: 18; MP restored: 8 Unknown command. #............. #. #............. #. #............. #. #####............. #. #.........######## #. #####.###.# #. #.# #.# #. #.###.######################. #...........@................ #####.####################### #.# #.# ... ### There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 dart slugs A ribbon worm (D:2) 3 bats 2 endoplasms (D:1) A giant cockroach (D:2) 4 goblins 4 hobgoblins 9 jackals (D:1) 6 kobolds 3 ball pythons 2 frilled lizards 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Felid Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 5 | D:1 | Found a faded altar of an unknown god. 407 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/6 426 | D:1 | Reached skill level 3 in Air Magic 614 | D:1 | Reached skill level 1 in Fighting 654 | D:1 | Reached XP level 3. HP: 18/18 MP: 5/7 1747 | D:2 | Found a runed translucent door. 1748 | D:2 | Noticed Crazy Yiuf 1951 | D:3 | Found Myekin's Antique Armour Emporium. 2030 | D:3 | Noticed Terence 2048 | D:3 | Slain by Terence 2048 | D:3 | Lost a life (0 lives remaining) 2049 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, ebering_ecumenical_altar_rust D:2: layout_loops_cross, kennysheep_boxes, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, shop, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 3 | 3.4 Fighting | 1 | 1.4 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 3 Bite || 1 Cast: Shock || 113 Armour: Skin || 8 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2077 | 1979 | 98 | 0 | 1786 | 3 | 692.3 | Dungeon | 2077 | 1979 | 98 | 0 | 1786 | 3 | 692.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 873 daAuts D:3: 102 daAuts