Dungeon Crawl Stone Soup version 0.33-a0-241-g07456b3189 (webtiles) character file. Game seed: 6044175656479083604 7 vurker the Magician (level 2, 22/22 HPs) Began as a Djinni Air Elementalist on Oct 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (106 turns). vurker the Magician (Djinni Air Elementalist) Turns: 106, Time: 00:00:07 Health: 22/22 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 7% 2 c - Swiftness Air 13% N/A 14% 3 d - Airstrike Air 6% 2d(1-17) 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5894 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. You kill the endoplasm! You take 1 damage, and have 14/15 hp. A bat comes into view. Health restored: 15 Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The zap hits the bat. You take 1 damage, and have 14/15 hp. A bat is nearby! Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 52% to hit) The zap hits the bat. You kill the bat! A ball python comes into view. A ball python is nearby! Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 72% to hit) The zap hits the ball python. You kill the ball python! You see here a bat corpse. An endoplasm comes into view. The endoplasm quivers. Health restored: 16 Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The zap hits the endoplasm. You kill the endoplasm! You have reached level 2! Health restored: 22 A hobgoblin comes into view. ....#####'###### ###.#.....)....## #h#.#...........# ###.#...........# #R#....########.# ###############.# # #p# #.......†###.## ### #.............### #m# #.(......@....... ### ###...>.......### #9# #...........# ### #...........# #e# #...........# ### #...........# #N# #......?....# ### .g..........# #d# You could see a hobgoblin (asleep). Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | vurker set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Noticed a ghoul 2 | D:1 | Noticed an oni 4 | D:1 | Noticed an armataur 4 | D:1 | Noticed a vampire 6 | D:1 | Noticed a troll 8 | D:1 | Noticed a demonspawn 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed an octopode 12 | D:1 | Noticed a formicid 14 | D:1 | Noticed a dwarf 14 | D:1 | Noticed a draconian 16 | D:1 | Noticed a naga 18 | D:1 | Noticed a spriggan 18 | D:1 | Noticed an elf 20 | D:1 | Noticed a barachi 20 | D:1 | Noticed a gargoyle 22 | D:1 | Noticed a tengu 22 | D:1 | Noticed a merfolk 24 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a human 26 | D:1 | Noticed a vine stalker 26 | D:1 | Noticed a djinni 28 | D:1 | Noticed a felid 105 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 106 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic Action || total ---------------------------++------- Cast: Shock || 10 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 89 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 89 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts