Dungeon Crawl Stone Soup version 0.33-a0-241-g07456b3189 (webtiles) character file. Game seed: 11808092947891660460 74 vurker the Magician (level 4, 0/33 HPs) Began as a Djinni Air Elementalist on Oct 13, 2024. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (971 turns). vurker the Magician (Djinni Air Elementalist) Turns: 971, Time: 00:00:44 Health: 0/33 AC: 2 Str: 7 XL: 4 Next: 54% Gold: 70 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a scarf of harm Scrolls b - 4 scrolls of identify {unknown} e - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} g - a scroll of amnesia {unknown} j - a scroll of vulnerability {unknown} Potions c - a potion of enlightenment {unknown} d - a potion of resistance {unknown} h - a potion of cancellation {unknown} i - a potion of heal wounds {unknown} Skills: + Level 1.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Swiftness Air 18% N/A 9% 3 d - Airstrike Air 9% 2d(2-18) 28% 4 e - Apportation Tloc 36% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11028 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line The zap hits the gnoll! You kill the gnoll! You take 1 damage, and have 28/33 hp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll bouda. x2 Your attacks no longer feel as feeble. The gnoll closely misses you. You take 1 damage, and have 27/33 hp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the gnoll bouda. The gnoll misses you. The gnoll picks up the pace! You take 1 damage, and have 26/33 hp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll bouda but does no damage. The gnoll hits you from afar with a +0 halberd. You take 6 damage, and have 20/33 hp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 75% to hit) The zap hits the gnoll bouda. The gnoll closely misses you. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 12/33 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (severely wounded, 75% to hit) The zap hits the gnoll bouda. * * * LOW HITPOINT WARNING * * * The gnoll is no longer moving quickly. The gnoll hits you from afar with a +0 halberd! You die... ...# #...#...#.#.##...)........ ...# ##.......#.#.#.....#....... #### #...#<...).#.#..#####...... #.....gg.#...#............. #....#.###............#.... #...g.g...............##### #####..##)................. #..##.g..........###### #..gg.@..........# ##>.##...........# ################# You could see a gnoll bouda and 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 dart slugs A ribbon worm (D:2) 3 endoplasms (D:1) 2 giant cockroaches 3 goblins 9 hobgoblins 5 kobolds (D:1) 2 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | vurker set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 241 | D:1 | Reached skill level 1 in Fighting 362 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 362 | D:1 | Learned a level 1 spell: Apportation 744 | D:2 | Reached XP level 4. HP: 15/32 MP: 0/0 971 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, st_stairs_3, minmay_misc_feat_alley D:2: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.9 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 71 | 24 || 95 Armour: Robe | 8 | 4 || 12 Dodge: Dodged | 6 | 4 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 970 | 967 | 3 | 0 | 818 | 2 | 485.0 | Dungeon | 970 | 967 | 3 | 0 | 818 | 2 | 485.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 606 daAuts D:2: 364 daAuts