vurker Level 1 of the Dungeon (2, -8, D:1) a frilled lizard corpse (skeletalised by now) (4, -7, D:1) a +0 club (4, -5, D:1) a ball python corpse (skeletalised by now) (14, -22, D:1) a flux talisman (16, -7, D:1) 6 poisoned darts (24, -25, D:1) a +0 club (25, 16, D:1) 6 boomerangs (36, -7, D:1) a +0 club (38, -19, D:1) 6 stones (39, -25, D:1) a jackal corpse (skeletalised by now) (41, -27, D:1) a jackal corpse (skeletalised by now) (43, -18, D:1) a +0 robe (50, -22, D:1) a jackal skeleton (53, -17, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (0, 9, D:2) a +0 sling (2, -5, D:2) a +0 dagger of venom a goblin corpse (skeletalised by now) (4, -5, D:2) a rat corpse (skeletalised by now) (8, 2, D:2) a +0 club (16, -6, D:2) a +0 dagger (16, -4, D:2) a +0 short sword (19, -20, D:2) a +0 rapier (21, -23, D:2) an adder corpse (skeletalised by now) (29, -4, D:2) a ball python skeleton (31, 3, D:2) a +0 pair of boots (44, -26, D:2) a quokka corpse (skeletalised by now) (48, -23, D:2) a bat corpse (skeletalised by now) (51, -23, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (1, -11, D:3) a potion of brilliance 2 potions of degeneration (4, 5, D:3) a scroll of identify