Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 17129004485497355194 97 vurker the Gusty (level 4, 8/22 HPs) Began as a Felid Air Elementalist on Nov 4, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:02:18 (2664 turns). vurker the Gusty (Felid Air Elementalist) Turns: 2664, Time: 00:02:18 Health: 8/22 AC: 1 Str: 4 XL: 4 Next: 42% Magic: 0/9 EV: 16 Int: 21 God: Gold: 77 SH: 0 Dex: 16 Spells: 4/9 levels left Lives: 1 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Scrolls b - a scroll of torment {unknown} c - a scroll of blinking {unknown} d - a scroll of enchant armour {unknown} e - a scroll of fear {unknown} g - 2 scrolls of enchant weapon {unknown} h - a scroll of revelation {unknown} Potions a - a potion of magic f - a potion of cancellation {unknown} i - a potion of berserk rage {unknown} j - a potion of curing {unknown} k - a potion of degeneration {unknown} Skills: + Level 1.3 Fighting - Level 2.6 Dodging - Level 2.6 Stealth * Level 3.0 Spellcasting - Level 1.6 Conjurations * Level 0.2 Fire Magic * Level 3.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 c - Airstrike Air 8% 2d(2-18) 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 7% 2 Swiftness Air 17% N/A 10% 3 Inner Flame Hex/Fire 3% N/A 36% 3 Irradiate Conj/Alch 3% 3d12 95% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 21336 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 64% to hit) The zap hits the jackal. You kill the jackal! The centaur shoots an arrow. The arrow closely misses you. Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The zap misses the jackal. You now have 3/9 mp. Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% to hit) The zap hits the jackal. You now have 2/9 mp. Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 64% to hit) The zap hits the jackal. The centaur shoots an arrow. The arrow misses you. The jackal barely misses you. The jackal completely misses you. A goblin comes into view. It is wielding a +0 club. The centaur shoots an arrow. The arrow closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/22 hp. You now have 1/9 mp. Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 64% to hit) The zap misses the jackal. The zap hits the jackal. The goblin shouts! The jackal completely misses you. The jackal misses you. You now have 0/9 mp. Casting: Shock (safe; 4% risk of failure) You don't have enough magic to cast this spell. #### ####### # .....#.....## .. ............###..# ........h......... ........h@.)...... ........h..?...... .........g........ ...g....$c........ ..... .................. ..... ..........$....... .... .#............... ##... ................. #.... #.....†........... You could see Ijyb, a centaur, 3 jackals and a goblin. Vanquished Creatures 3 adders (D:2) 5 ribbon worms (D:2) 2 ball pythons (D:1) 6 endoplasms A giant cockroach (D:2) 5 hobgoblins 8 jackals 6 kobolds 3 quokkas 3 bats (D:1) A frilled lizard (D:2) 5 goblins 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Felid Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 69 | D:1 | Reached skill level 1 in Conjurations 372 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 524 | D:1 | Found a faded altar of an unknown god. 1297 | D:1 | Reached XP level 3. HP: 17/17 MP: 5/7 1576 | D:2 | Reached skill level 1 in Fighting 1891 | D:2 | Reached XP level 4. HP: 20/22 MP: 0/9 1891 | D:2 | Gained a life (2 lives remaining) 2530 | D:2 | Learned a level 4 spell: Airstrike 2630 | D:3 | Noticed a centaur 2632 | D:3 | Shot with an arrow by a centaur 2632 | D:3 | Lost a life (1 life remaining) 2658 | D:3 | Noticed Ijyb 2664 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_corners, ebering_ecumenical_altar_sacrificial, minmay_misc_feat_cross, patterned_corridor D:2: layout_basic, supply_closet_lemuel, minmay_pentomino_v4 D:3: layout_rooms, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 | 1.6 Air Magic | 3 | 3.4 Fighting | 1 | 1.3 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.6 Fire Magic | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | 1 || 9 Bite | 1 | || 1 Cast: Shock | 83 | 48 || 131 Stab: Sleeping | | 1 || 1 Armour: Skin | 4 | 7 || 11 Dodge: Dodged | 12 | 17 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2663 | 2539 | 124 | 29 | 2207 | 3 | 887.7 | Dungeon | 2663 | 2539 | 124 | 29 | 2207 | 3 | 887.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1442 daAuts D:2: 1174 daAuts D:3: 47 daAuts