Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 16056190391555772061 86 vurker the Magician (level 4, -1/33 HPs) Began as a Djinni Air Elementalist on Nov 5, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1294 turns). vurker the Magician (Djinni Air Elementalist) Turns: 1294, Time: 00:01:35 Health: -1/33 AC: 2 Str: 7 XL: 4 Next: 78% Gold: 81 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 buckler Jewellery b - a ring of fire Scrolls f - 2 scrolls of teleportation {unknown} g - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Airstrike Air 9% 2d(2-18) 26% 4 d - Swiftness Air 18% N/A 9% 3 e - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10705 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit) The zap hits the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 8/33 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 75% to hit) The zap hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Your Fighting skill increases to level 2! You take 1 damage, and have 7/33 hp. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll misses you. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/33 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 2% risk of failure) You don't have enough health to cast this spell. It was a potion of enlightenment. You feel more buoyant. The gnoll barely misses you. It was a potion of curing. You feel better. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You regained 3 hp, and now have 5/33 hp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. x2 * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... + +.......# # ####.......# # #...###.#.#....#...# # #.....#...#.##.#...### # .#.....#.#.#.####.....##### # .......#.#.#..[.#.......... # #....#...#.####.#........#. # .......#......#.###+##.#.#. # .?..).)#.#@##.#.###....#<.. ......)..g....#......#####) ..#.†#####....######.#..... # ... ....##...........##.... ## ! #................##.... .## #......#.#..>.......... ..## #......#.#.......#..... #).## #......#.#.......#....# ##..## #......+...###+#.#....# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 2 dart slugs (D:1) 5 ball pythons An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 7 jackals (D:2) 4 quokkas 8 bats 2 frilled lizards 7 kobolds 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | vurker set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 416 | D:1 | Reached skill level 1 in Fighting 783 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 783 | D:1 | Learned a level 1 spell: Summon Small Mammal 1097 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1291 | D:2 | HP: 1/33 [gnoll/+0 club (6)] 1294 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, st_stairs_12 D:2: minmay_alternating_diamond, layout_basic, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 72 | 32 || 104 Use: Potion | | 2 || 2 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 16 | 6 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1293 | 1270 | 23 | 0 | 1103 | 2 | 646.5 | Dungeon | 1293 | 1270 | 23 | 0 | 1103 | 2 | 646.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 836 daAuts D:2: 457 daAuts