Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 12247697355894473476 14 vurker the Magician (level 2, -4/22 HPs) Began as a Djinni Air Elementalist on Nov 9, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (436 turns). vurker the Magician (Djinni Air Elementalist) Turns: 436, Time: 00:00:19 Health: -4/22 AC: 2 Str: 6 XL: 2 Next: 60% Gold: 32 EV: 11 Int: 15 God: SH: 0 Dex: 17 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, agile 1, deterioration 1, ephemeral shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of poison {unknown} e - a scroll of enchant weapon {unknown} Potions b - a potion of curing {unknown} f - a potion of lignification {unknown} g - a potion of heal wounds {unknown} h - a potion of degeneration {unknown} Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 b - Static Discharge Conj/Air 24% 3-4/arc 7% 2 c - Airstrike Air 6% 2d(1-17) 43% 4 d - Swiftness Air 12% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5563 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are agile. (Dex +4, Str/Int -1) Your body sometimes deteriorates upon taking damage. A shield forms around you when casting spells or using Invocations. (SH +7) Message History Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. A gnoll is nearby! You take 1 damage, and have 21/22 hp. Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the gnoll. The gnoll hits you from afar with a +0 spear! A gnoll is nearby! You take 8 damage, and have 13/22 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The gnoll closely misses you. You take 1 damage, and have 12/22 hp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 8/22 hp. MASSIVE DAMAGE!! Your magical contamination has completely faded away. Casting: Shock (safe; 4% risk of failure) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The zap misses the gnoll. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/22 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 4% risk of failure) You don't have enough health to cast this spell. Casting: Shock (safe; 4% risk of failure) You don't have enough health to cast this spell. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. You feel agile. Ambient excess energy start collecting around you. The gnoll hits you from afar with a +0 spear. You die... ######.........P.......### #####....P.P.....###. ########...#..♣.......... .........#..............# #######.......♣.♣..##.... ###......♣♣ ♣....... ###........♣ ♣♣♣....) #...#.....#♣ ♣.♣.#.. #.#.g.@.#.# ...♣.... ..g#........♣ ..P ♣.... ...........#...♣ .♣ ♣###. #######.....##..# ♣###. #.....# ..# ♣♣)... ####### .# .♣♣♣....# ......... ......... ......... You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | vurker set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 323 | D:1 | Reached skill level 1 in Fighting 435 | D:1 | HP: 1/22 [gnoll/+0 spear (6)] 436 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 436 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 436 | D:1 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 436 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_clump_double, infiniplex_forest_corner_2, infiniplex_forest_corner_2, infiniplex_forest_end_3, infiniplex_forest_lined_2, infiniplex_forest_lined_3, infiniplex_forest_clump_tiny, infiniplex_forest_lined_corner, hangedman_decor_push Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Cast: Shock || 28 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 436 | 436 | 0 | 0 | 381 | 1 | 436.0 | Dungeon | 436 | 436 | 0 | 0 | 381 | 1 | 436.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 436 daAuts