vurker Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (5, -3, D:1) a rat skeleton (6, -4, D:1) a stone (8, 2, D:1) a +0 club (11, 6, D:1) a +1 dagger of venom 2 stones a kobold skeleton (13, -28, D:1) a hobgoblin skeleton (13, -26, D:1) a +0 whip a kobold skeleton (14, 11, D:1) a +0 dagger (17, 1, D:1) a staff of earth (22, -3, D:1) a rat corpse (skeletalised by now) (27, -5, D:1) 3 stones (27, 16, D:1) a +0 whip 4 stones (30, -16, D:1) 3 curare-tipped darts (31, 12, D:1) a rat skeleton (40, -17, D:1) a hobgoblin skeleton (42, 10, D:1) a +0 leather armour (43, -2, D:1) a quokka skeleton (43, -1, D:1) a bat skeleton (44, 8, D:1) a frilled lizard skeleton (45, 2, D:1) a hobgoblin skeleton (49, -22, D:1) a jackal skeleton (57, -13, D:1) a +0 dagger (62, -5, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (0, 19, D:2) a +0 club a goblin skeleton (1, 1, D:2) an amulet of faith (8, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, -1, D:2) 3 stones (17, 10, D:2) a quokka corpse (skeletalised by now) (24, 36, D:2) an adder corpse (skeletalised by now) (37, 21, D:2) a rat corpse (skeletalised by now) (40, 38, D:2) a +0 falchion (42, 43, D:2) a +1 robe of resistance (43, 37, D:2) a quokka skeleton (45, 23, D:2) an adder skeleton (46, 26, D:2) a frilled lizard skeleton (49, 29, D:2) the +1 dagger "Pien" {distort, *Noise Fly rCorr Str+3} Str+3: It affects your strength (+3). Fly: It grants you flight. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. (51, 2, D:2) a bat corpse (skeletalised by now) (52, 20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 stones a kobold corpse (3, -11, D:3) a potion of enlightenment (15, -5, D:3) 3 stones (18, 0, D:3) a +0 dagger (18, 15, D:3) the +6 dagger of Welfare {heavy, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (22, 16, D:3) a frilled lizard skeleton