Dungeon Crawl Stone Soup version 0.33-a0-408-g599108c877 (webtiles) character file. Game seed: 3394441433662195098 1 vurker the Gusty (level 1, 9/9 HPs) Began as a Felid Air Elementalist on Nov 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (84 turns). vurker the Gusty (Felid Air Elementalist) Turns: 84, Time: 00:00:13 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 0.0 Fighting - Level 2.6 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting - Level 0.8 Conjurations * Level 2.7 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11916 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Casting: Shock (safe; 9% risk of failure) Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, 68% to hit) The zap hits the rat. You kill the rat! You now have 1/4 mp. Casting: Shock (safe; 9% risk of failure) Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The zap hits the endoplasm. You now have 0/4 mp. Casting: Shock (safe; 9% risk of failure) You don't have enough magic to cast this spell. An endoplasm is nearby! Casting: Shock (safe; 9% risk of failure) You don't have enough magic to cast this spell. Casting: Shock (safe; 9% risk of failure) You don't have enough magic to cast this spell. A hobgoblin comes into view. You see here a rat corpse. The endoplasm freezes you. You are frozen. You take 4 damage, and have 5/9 hp. MASSIVE DAMAGE!! The hobgoblin shouts! You scratch the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/9 hp. MASSIVE DAMAGE!! You scratch the endoplasm. The endoplasm hits you. You die... You rejoin the land of the living... A ball python comes into view. Health restored: 9; MP restored: 4 Okay, then. Unknown command. Unknown command. Unknown command. #.#....#. .# .#.....##.# ......... ....... .....## ..... #..# #@.# #..# ..... .#S.### #.#..# # #..# .... #..# You could see a ball python (asleep). Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Felid Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 83 | D:1 | Slain by an endoplasm 83 | D:1 | Lost a life (0 lives remaining) 84 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, minmay_misc_feat_chi, minmay_misc_feat_nine_boxes Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Shock || 6 Armour: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 71 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 71 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts