vurker Level 1 of the Dungeon (1, 18, D:1) a bat corpse (skeletalised by now) (3, 10, D:1) a +0 hand axe (5, -10, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (13, 7, D:1) a bat corpse (skeletalised by now) (14, -20, D:1) a +0 robe (16, 15, D:1) a +0 ring mail (17, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) (23, -12, D:1) a +0 club (26, -17, D:1) a bat skeleton (27, -19, D:1) a ball python skeleton (29, -8, D:1) a bat skeleton (30, -1, D:1) 7 stones (31, 25, D:1) 2 stones (32, 19, D:1) a +0 leather armour (33, 28, D:1) a stone a +0 spear (36, 22, D:1) a +0 mace (37, 11, D:1) a +0 club (45, 23, D:1) a +0 leather armour (52, -5, D:1) a blade talisman (52, 11, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (0, 30, D:2) a +0 club (4, 17, D:2) a +0 dagger a +0 robe a +0 whip a +0 chain mail a kobold skeleton (5, 2, D:2) a +0 club a goblin skeleton (6, 2, D:2) a +0 scythe a +0 robe (10, 22, D:2) 5 large rocks (11, 13, D:2) a +0 dagger a staff of fire a goblin skeleton (12, -21, D:2) a ring of see invisible (12, -14, D:2) a +0 rapier (13, -17, D:2) a ball python skeleton (17, 25, D:2) a +0 dagger (22, -19, D:2) a quokka corpse (skeletalised by now) (24, -6, D:2) a hobgoblin skeleton (25, 14, D:2) a +0 whip (27, -15, D:2) a +0 mace (27, -6, D:2) a +0 pair of boots (30, -5, D:2) a bat skeleton (30, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (12, 3, D:3) a bat corpse (skeletalised by now) (16, -58, D:3) an adder corpse (skeletalised by now) (16, -21, D:3) a +0 mace a +0 chain mail an orc skeleton (18, -18, D:3) a frilled lizard skeleton (32, -48, D:3) a hobgoblin corpse (skeletalised by now) (32, -13, D:3) 2 stones (33, 2, D:3) a +0 dagger a +0 ring mail the goblin skeleton of Ijyb (34, -5, D:3) an adder skeleton (36, -38, D:3) the staff "Qeimnuar" {Str-2 Int+3 Conj Summ Forgecraft} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Forgecraft: It increases the power of your Forgecraft spells. It falls into the 'Staves' category. It is a one-pawed weapon. (45, -8, D:3) a +0 hammer (52, -2, D:3) a bat skeleton (56, -2, D:3) a +4 quarterstaff of chaos a +1 cloak (58, -21, D:3) a +0 dagger a +0 ring mail (58, -20, D:3) a +0 whip a +0 dagger a +0 leather armour (59, -19, D:3) a +0 trident a +0 ring mail a +0 mace Level 4 of the Dungeon [Shop] Atamuz's Assorted Antiques a +0 dagger (52 gold) the +7 staff of the Meek {protect, meekguard} (1216 gold) a +2 leather armour of poison resistance (416 gold) the +10 great sword of Lies {flame, rN++ Str+3 Dex-5 Stlth+} (2022 gold) Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. a maw talisman (780 gold) a wand of flame (7) (127 gold) [Shop] Umynt's Antique Weapon Shoppe a +0 whip of venom (120 gold) a +0 dagger of venom (105 gold) a +0 scimitar (96 gold) a +4 heavy great mace (808 gold) a +0 quarterstaff (96 gold) a +0 flail (84 gold) a +0 quarterstaff (96 gold) a +8 rapier (1104 gold) [Shop] Puwneuh's Distillery a potion of brilliance (48 gold) a potion of curing (36 gold) 2 potions of haste (240 gold) a potion of magic (96 gold) a potion of brilliance (48 gold) a potion of cancellation (96 gold) 2 potions of curing (72 gold) a potion of curing (36 gold) [Shop] Exkiqit's Antique Armour Shoppe a +0 leather armour (46 gold) a +1 robe of positive energy (223 gold) the +0 ring mail of Limited Liability {Str+4 Int+4} (639 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). a +0 leather armour (46 gold) the +2 plate armour of Morality {Harm Int-3 Dex+3} (920 gold) Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Harm: It increases damage dealt and taken. a +0 robe (16 gold) a +3 leather armour of positive energy (483 gold) a +1 scale mail of cold resistance (368 gold) a +2 robe of resistance (867 gold) (0, 0, D:4) 5 stones (4, 5, D:4) a jackal skeleton a jackal skeleton (7, 49, D:4) 5 stones (11, 38, D:4) a +0 trident (12, 9, D:4) a +0 chain mail of cold resistance a +1 flail of protection (12, 45, D:4) a +0 ring mail (20, 5, D:4) a +0 short sword of speed an orc skeleton (21, 4, D:4) a hobgoblin skeleton (25, 43, D:4) a +0 dagger a stone a +2 dagger of venom a kobold skeleton (26, 4, D:4) a quokka skeleton (26, 39, D:4) a +0 ring mail (28, 42, D:4) a bullfrog skeleton (33, 19, D:4) a hobgoblin skeleton (41, 34, D:4) a +0 ring mail (44, 8, D:4) 2 stones (50, 13, D:4) a +0 dagger 5 stones (56, 21, D:4) a +0 whip a stone Level 5 of the Dungeon [Shop] Boqeec's Jewellery Emporium the blade talisman of Greed {Will- Str+3 Dex+3} (1056 gold) [blade talisman] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. a ring of willpower (275 gold) the amulet "Ziofiv" {Acrobat rPois rN+ Str+3 Slay-4} (383 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+3: It affects your strength (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rPois: It protects you from poison. rN+: It protects you from negative energy. a ring of positive energy (220 gold) a ring of willpower (275 gold) a +4 ring of protection (396 gold) a +4 ring of protection (396 gold) (0, 0, D:5) a +0 plate armour (15, 9, D:5) a +0 quarterstaff (16, 8, D:5) a potion of brilliance a scroll of noise (38, 9, D:5) a potion of resistance (39, 22, D:5) a staff of alchemy the Ecumenical Temple