vvl Level 1 of the Dungeon [Shop] Pyifoeg's Armour Boutique a +0 robe (9 gold) a +0 leather armour (28 gold) the +1 ring mail "Ylecvish" {Contam Harm rF+ Int+3} (331 gold) Int: It affects your intelligence (+3). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. the +2 scale mail of Uhagap {Harm rF+ Will+} (470 gold) rF: It protects you from fire. Harm: It increases damage dealt and taken. Will: It increases your willpower. a +0 robe (9 gold) a +2 robe of positive energy (205 gold) a +1 plate armour of fire resistance (490 gold) a +0 cloak (63 gold) [Shop] Horawn's General Store a scroll of identify (28 gold) a +0 chain mail (63 gold) a book of Dreams (336 gold) a potion of invisibility (112 gold) a scroll of identify (28 gold) 2 javelins (22 gold) a +0 quarterstaff of pain (168 gold) 9 stones (12 gold) a scroll of teleportation (42 gold) [Shop] Pakhienn's Assorted Antiques a potion of curing (69 gold) a potion of curing (69 gold) a scroll of blinking (172 gold) a +0 club (23 gold) a wand of digging (6) (579 gold) a scroll of poison (92 gold) a +1 vampiric short sword (368 gold) a +0 dagger (46 gold) [Shop] Ujagiq's Weapon Shop a +2 antimagic hand axe (210 gold) a +0 trident (35 gold) a +0 dagger (20 gold) the +2 arbalest of Eternal War {penet, *Corrode rC+++ Str+3} (639 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Str: It affects your strength (+3). rC: It renders you almost immune to cold. *Corrode: It may corrode you when you take damage. a +0 short sword (30 gold) a +1 short sword of venom (106 gold) a +2 great mace of holy wrath (237 gold) a +0 whip (25 gold) the +9 broad axe "Xerinik" {protect, Contam rF+ Str+5 Int+4} (771 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+5). Int: It affects your intelligence (+4). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. (0, 0, D:1) 5 stones (17, -2, D:1) a scarf of invisibility (19, -1, D:1) a +0 war axe (23, 25, D:1) a +0 dagger (25, 25, D:1) a +0 club (34, 15, D:1) a +0 club (57, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a worm corpse (3, 1, D:2) a +0 club a kobold corpse (4, 1, D:2) 5 stones (10, -6, D:2) 5 stones