vvl Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -13, D:1) 5 stones (12, -15, D:1) a +0 club (34, -21, D:1) a +0 spear (40, -37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, -2, D:2) a +0 buckler (11, 5, D:2) 5 stones (12, -2, D:2) a +0 leather armour (18, 24, D:2) a +0 club (29, -14, D:2) a +0 sling (33, 12, D:2) a +0 short sword 4 stones (36, 6, D:2) 3 poisoned darts (39, -2, D:2) a +0 club (43, -2, D:2) 3 stones Level 3 of the Dungeon [Shop] Saripp's Assorted Antiques a +1 vorpal scimitar (325 gold) a +0 trident (87 gold) a tin of tremorstones (2/2) (1000 gold) a +0 mace (75 gold) a +1 ring mail of poison resistance (325 gold) a +0 whip (62 gold) a potion of resistance (250 gold) a +0 leather armour (50 gold) [Shop] Mogoory's Weapon Shoppe a +0 mace (39 gold) a +0 club (13 gold) a +0 shortbow of flaming (96 gold) 4 stones (5 gold) a +0 war axe (45 gold) a +0 flail (45 gold) a +0 dagger (26 gold) 7 stones (9 gold) a +2 glaive of venom (257 gold) a +0 rapier (52 gold) [Shop] Bomabb's Jewellery Emporium a +4 ring of slaying (1092 gold) a ring of resist corrosion (280 gold) a ring of wizardry (420 gold) a ring of see invisible (210 gold) a ring of see invisible (210 gold) a +4 ring of slaying (1092 gold) an amulet of reflection (420 gold) (0, 0, D:3) a +0 short sword 3 stones (31, 5, D:3) a +0 dagger 3 poisoned darts (42, 7, D:3) a +0 dagger 3 stones (45, -2, D:3) a +0 whip (46, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (3, 4, D:4) a +0 flail a +0 leather armour (6, -1, D:4) a +0 club a +0 scale mail (6, 0, D:4) a +0 dagger a +0 chain mail (18, -6, D:4) a +0 leather armour (24, -10, D:4) a +0 short sword 3 stones (30, -20, D:4) a staff of air (35, -3, D:4) a +0 sling (35, -1, D:4) a stone (54, -4, D:4) a +0 leather armour (58, -24, D:4) a +0 robe (60, -7, D:4) 3 stones Level 5 of the Dungeon [Shop] Othrorr's Magic Scroll Shoppe a scroll of vulnerability (52 gold) (0, 0, D:5) a +0 short sword (8, -2, D:5) a +1 whip of flaming a +0 robe (8, 3, D:5) 8 stones (18, -1, D:5) 5 stones (21, -4, D:5) a scroll of noise (29, 2, D:5) a +0 helmet (32, -13, D:5) a +0 leather armour a +0 flail (32, -11, D:5) a +0 robe a +0 vampiric dagger (32, 6, D:5) a +2 dagger of chaos (35, -12, D:5) a +0 dagger (39, 19, D:5) a +0 ring mail (41, 22, D:5) 6 stones (44, 26, D:5) a +0 robe (51, -13, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 helmet (8, -5, D:6) a +0 dagger (12, 1, D:6) 2 silver boomerangs (15, 5, D:6) a +1 dagger of draining (16, 6, D:6) a +0 ring mail (16, 16, D:6) a +0 falchion (18, -4, D:6) a +0 hand axe (20, 10, D:6) a +0 dagger of draining a +0 robe (21, 10, D:6) a +0 dagger (25, -17, D:6) a +0 scale mail (37, -9, D:6) a +0 mace of holy wrath (41, -10, D:6) a +0 robe Level 7 of the Dungeon [Shop] Nujink's Book Emporium a book of the Wilderness (456 gold) a book of Spatial Translocations (312 gold) a Young Poisoner's Handbook (240 gold) a manual of Armour (960 gold) Rites and Rhymes for Beginners (144 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Freeze Ice 1 c - Summon Small Mammal Summoning 1 a Trismegistus Codex (336 gold) [Shop] Osemir's Assorted Antiques a +0 morningstar (100 gold) 2 scrolls of teleportation (150 gold) a scroll of teleportation (75 gold) a scroll of poison (100 gold) a tin of tremorstones (2/2) (1000 gold) [Shop] Revvoses's Magic Scroll Boutique a scroll of noise (13 gold) (0, 0, D:7) a +0 trident (1, -1, D:7) a +0 short sword (1, 0, D:7) a +0 flail a +0 scale mail a +0 club a +0 leather armour (2, -4, D:7) 2 boomerangs a +0 hand axe of venom a +0 chain mail a +0 dire flail (2, -3, D:7) a +3 whip (3, 12, D:7) a +0 ring mail (11, 9, D:7) a +0 dagger 2 poisoned darts (11, 10, D:7) a +0 dagger a +0 short sword (12, 8, D:7) a +0 club 5 stones (12, 14, D:7) a +0 scale mail (14, 4, D:7) 2 potions of degeneration (18, 1, D:7) a +0 dagger (20, 0, D:7) a +0 falchion (20, 1, D:7) a +0 trident a +0 leather armour (22, -8, D:7) a +0 spear (22, 1, D:7) a +0 dagger of speed a +0 robe (22, 4, D:7) a +0 hand axe (23, 2, D:7) a +3 dagger a +0 robe (24, -23, D:7) a +0 trident (25, -2, D:7) a +0 dagger (25, 0, D:7) 4 stones a +0 club 5 poisoned darts a +0 short sword (26, 0, D:7) a +1 dagger of protection (27, -8, D:7) a +0 mace a +0 flail (28, -22, D:7) a +0 spear (28, -5, D:7) 4 stones a +0 whip (29, -2, D:7) a +0 whip (30, -7, D:7) a +0 flail (31, -17, D:7) a +0 chain mail (31, 3, D:7) a throwing net (32, -15, D:7) a +1 vorpal flail (32, -13, D:7) a +0 war axe a +0 chain mail (32, -9, D:7) a +0 flail (33, 0, D:7) a +0 flail (34, 1, D:7) a +0 mace a +0 plate armour a +0 trident (36, 2, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 22 gold pieces (1, -29, D:8) a +0 sling (6, -45, D:8) a +0 chain mail (10, -12, D:8) a +0 war axe (23, -5, D:8) 2 poisoned darts (50, -19, D:8) a +0 dagger (50, -18, D:8) 5 gold pieces a +0 short sword (51, -20, D:8) a +0 short sword of venom a stone (51, -19, D:8) 5 gold pieces (still there?) a +2 short sword of electrocution (still there?) (51, -18, D:8) 21 gold pieces (still there?) a +0 club (still there?) a +0 whip (still there?) 5 poisoned darts (still there?) (52, -20, D:8) a +0 dagger 3 poisoned darts (52, -19, D:8) a +0 robe (56, -22, D:8) a +0 club 4 stones (62, -55, D:8) 6 gold pieces a boomerang a +0 ring mail (63, -53, D:8) 11 gold pieces 3 boomerangs (64, -53, D:8) a +0 dagger a +0 leather armour a +0 hand axe 2 boomerangs (64, -47, D:8) a +0 short sword (66, -53, D:8) 14 gold pieces a +0 whip a +0 scale mail (66, -51, D:8) a +0 dagger a +0 robe (66, -35, D:8) a +0 dagger the Ecumenical Temple (0, 0, Temple) a +0 hand axe 3 boomerangs a +0 chain mail a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour 4 boomerangs (0, 1, Bailey) a boomerang (0, 3, Bailey) 2 boomerangs (1, 6, Bailey) 2 boomerangs (2, 6, Bailey) a boomerang (2, 7, Bailey) a +0 war axe a +0 leather armour (3, 10, Bailey) a boomerang (5, 10, Bailey) 2 boomerangs (6, -2, Bailey) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (unseen) (6, -1, Bailey) 2 potions of resistance (6, 5, Bailey) a scroll of acquirement (6, 6, Bailey) a ring of ice (6, 9, Bailey) a boomerang (7, 9, Bailey) a boomerang (10, -9, Bailey) a +0 hand axe a +0 leather armour (12, -7, Bailey) a +0 war axe a +0 leather armour (14, 9, Bailey) a +0 war axe a +0 scale mail a +0 war axe a +0 plate armour a +0 war axe a +0 ring mail (17, 10, Bailey) a +0 hand axe a +0 leather armour (19, 7, Bailey) 2 boomerangs