vvl Level 1 of the Dungeon (6, -29, D:1) a +0 club (12, -28, D:1) a +0 dagger (26, 6, D:1) a +0 rapier (30, -16, D:1) a +0 club 5 stones (31, -17, D:1) a +0 ring mail (38, -19, D:1) a +0 dagger (58, -6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -7, D:2) a +4 ring mail (9, -28, D:2) a +0 dagger (13, -7, D:2) a +0 dagger 3 stones (14, -22, D:2) 5 stones (23, -19, D:2) a +0 robe (28, -4, D:2) a +0 ring mail (30, 1, D:2) a +0 trident (38, -2, D:2) a +0 whip (40, -31, D:2) a +0 sling a +0 club (44, -14, D:2) a +0 dagger 5 stones (54, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (4, -6, D:3) a +0 club (6, 1, D:3) a +0 dagger (16, -11, D:3) a +0 long sword (20, -9, D:3) a +0 club (21, -27, D:3) 4 poisoned darts (24, -27, D:3) the +0 robe of the Loofah {*Corrode rC+ Str+2 Slay+4} Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. (26, -30, D:3) a +0 leather armour a +0 dagger (26, 4, D:3) a +0 hand axe (29, -33, D:3) a +0 scale mail a +0 whip a +0 leather armour a +0 flail (29, 9, D:3) a +0 war axe (30, -2, D:3) a +0 leather armour (30, 1, D:3) a +0 spear (30, 17, D:3) a +0 spear (32, 7, D:3) a +0 club a +0 ring mail (35, -14, D:3) a stone (36, -20, D:3) a +0 hand axe a +0 leather armour (37, -19, D:3) a +0 morningstar a +0 dagger (40, -24, D:3) a +0 dagger (41, 2, D:3) 7 stones (42, -5, D:3) a +0 dagger 2 stones Level 4 of the Dungeon (2, 16, D:4) a +0 robe (3, 31, D:4) a +0 dagger a stone (5, -1, D:4) a +0 dagger (13, 4, D:4) a +0 quarterstaff (13, 5, D:4) a +0 club (17, 23, D:4) a +0 short sword 7 poisoned darts (24, 37, D:4) a +0 robe (29, 25, D:4) 5 javelins (36, 24, D:4) a +0 club (37, 13, D:4) 3 poisoned darts (38, 25, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:5) a +0 leather armour (10, -8, D:5) a +0 arbalest (12, 13, D:5) a +0 dagger (13, 14, D:5) a +0 hand axe (14, 13, D:5) a +0 club a +0 ring mail (15, 18, D:5) a +0 club (19, 15, D:5) a +0 helmet (22, 20, D:5) a +0 short sword (32, 12, D:5) 4 stones (38, -18, D:5) 2 stones (44, -11, D:5) a +0 spear Level 6 of the Dungeon [Shop] Kupu's Antique Armour Shoppe a +2 scale mail of cold resistance (651 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 plate armour of fire resistance (930 gold) a +10 plate armour of ponderousness (1550 gold) a +1 ring mail of cold resistance (496 gold) a +2 robe of the Archmagi (1168 gold) [Shop] Wuzacek's Distillery a potion of degeneration (11 gold) a potion of mutation (88 gold) a potion of magic (88 gold) 3 potions of mutation (264 gold) a potion of flight (33 gold) a potion of haste (110 gold) a potion of ambrosia (88 gold) 2 potions of brilliance (88 gold) [Shop] Yxkucu's Antique Weapon Boutique a +0 war axe (73 gold) a +0 halberd (84 gold) a +0 shortbow (63 gold) a +0 giant spiked club (39 gold) a +0 spear (63 gold) a +0 long sword (73 gold) a +0 war axe (73 gold) a +0 falchion (63 gold) [Shop] Xeteamuu's Jewellery Shoppe the ring "Suiwniv" {rElec rC+ Dex+4} (663 gold) [ring of protection from cold] Dex: It affects your dexterity (+4). rC: It protects you from cold. rElec: It insulates you from electricity. an amulet of magic regeneration (420 gold) a ring of magical power (280 gold) a +6 ring of strength (504 gold) a ring of resist corrosion (280 gold) a ring of willpower (350 gold) the ring "Veuc" {+Blink Fly rC+ Int-5} (392 gold) [ring of flight] Int: It affects your intelligence (-5). rC: It protects you from cold. Fly: It grants you flight. +Blink: It lets you blink. a ring of flight (245 gold) a ring of wizardry (420 gold) (0, 0, D:6) 8 stones (1, 15, D:6) a +0 rapier a +0 leather armour (1, 21, D:6) a +0 short sword a +0 whip (1, 22, D:6) a +0 whip a +0 whip (4, 28, D:6) a +0 robe (13, 1, D:6) a +0 scale mail (17, 42, D:6) a +0 shortbow (20, 33, D:6) a +0 leather armour (31, 33, D:6) a +0 club (33, -10, D:6) 8 stones (33, 4, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse (1, -2, D:7) a +0 mace (2, -2, D:7) a potion of curing the Ecumenical Temple