vvl Level 1 of the Dungeon [Shop] Cotzeuwn's General Store a piece from Xom's chessboard (15/15) (260 gold) a book of Weapons (364 gold) a potion of lignification (39 gold) a scroll of fog (52 gold) 9 stones (11 gold) a +0 ring mail (52 gold) a potion of heal wounds (65 gold) (10, -10, D:1) a +0 club (20, 11, D:1) a potion of degeneration (23, 16, D:1) a +0 leather armour (26, -17, D:1) a +0 scale mail (30, -6, D:1) 2 stones (34, -11, D:1) a +0 club (48, 28, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 16, D:2) a +0 robe (1, 28, D:2) a +0 short sword (3, 0, D:2) a +1 helmet (5, -5, D:2) a +0 robe (16, -2, D:2) a +0 chain mail (17, 18, D:2) a +0 dagger (30, 18, D:2) a +0 leather armour (34, 10, D:2) a +0 club Level 3 of the Dungeon (19, -25, D:3) a potion of degeneration (34, -1, D:3) a +0 flail a +0 club (34, 1, D:3) a +0 flail (35, -10, D:3) 5 stones Level 4 of the Dungeon [Shop] Ecley's Weapon Shoppe a +0 dagger (26 gold) 4 poisoned darts (20 gold) the +10 mace of the Destroying Gods {vamp, Str+2 Int+4} (1021 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). Int: It affects your intelligence (+4). 5 stones (6 gold) the +5 great mace "Giantslayer" {spect, rElec rF- Will+++ Str-2} (936 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It greatly increases your willpower. a +0 mace (39 gold) the +11 quarterstaff of Ancient Evil {vorpal, rC+ rCorr} (1047 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 war axe (45 gold) a +0 whip (32 gold) 6 stones (7 gold) (0, 0, D:4) a +0 leather armour (23, 17, D:4) a +0 whip (26, 25, D:4) 5 stones (30, 18, D:4) a +0 whip (38, 13, D:4) 4 stones (41, 24, D:4) a scarf of harm (45, 4, D:4) 5 stones (48, 20, D:4) 5 stones (51, 20, D:4) a +0 buckler (56, 30, D:4) 9 stones (56, 31, D:4) a +0 leather armour (58, 1, D:4) a +0 quarterstaff Level 5 of the Dungeon (3, 4, D:5) a +0 war axe (8, -15, D:5) a +0 chain mail (8, 8, D:5) a +0 ring mail (15, 1, D:5) a +0 long sword (17, -17, D:5) a +0 giant club (23, -10, D:5) 2 potions of degeneration (26, 2, D:5) a +0 giant club (30, -13, D:5) a +0 dagger (33, 0, D:5) a +0 whip (35, -18, D:5) a +0 robe (45, 4, D:5) a stone (51, 26, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) 3 stones (1, -14, D:6) a +0 robe (5, 3, D:6) 5 stones (28, -10, D:6) a +5 mace a +0 robe (29, -11, D:6) 4 javelins (31, -8, D:6) a +0 war axe (still there?) a +0 robe of fire resistance (still there?)