vvl Level 1 of the Dungeon [Shop] Kelaggin's Book Shoppe a manual of Ranged Weapons (1040 gold) a book of Party Tricks (208 gold) a book of Scorching (390 gold) a book of Geomancy (234 gold) a book of Touch (338 gold) a book of Hexes (468 gold) a book of Hexes (468 gold) a book of Displacement (312 gold) (11, 24, D:1) a +0 robe (13, -3, D:1) a +0 short sword (23, 14, D:1) a +1 dagger of speed (23, 24, D:1) a +0 dagger (24, 12, D:1) a +0 plate armour (31, 11, D:1) 3 javelins (33, 43, D:1) a +0 dagger (47, 10, D:1) a +0 dagger a stone Level 2 of the Dungeon (4, 29, D:2) a +0 leather armour (7, 9, D:2) 5 stones (19, 16, D:2) a +0 dagger (20, 28, D:2) a +0 scale mail (29, 1, D:2) 6 poisoned darts (40, 2, D:2) a +0 whip (41, 4, D:2) a +0 dagger Level 3 of the Dungeon (12, -29, D:3) a +0 ring mail (18, 20, D:3) 2 poisoned darts (35, -14, D:3) a +0 flail a +0 ring mail (36, -15, D:3) a +0 whip 5 stones (41, -18, D:3) a +0 dagger a +0 dagger (41, -14, D:3) 8 stones (42, -11, D:3) a +0 sling (48, -17, D:3) a stone (66, -23, D:3) a +0 flail (69, 20, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 16, D:4) a +0 leather armour (2, 2, D:4) 5 stones (7, 25, D:4) a +0 dagger a +0 trident (10, 33, D:4) a +0 giant spiked club (17, 20, D:4) a +0 trident (19, 13, D:4) a +0 ring mail (30, 31, D:4) 3 stones (39, 35, D:4) a +0 ring mail (54, 35, D:4) a +0 club (55, 25, D:4) a +0 falchion (56, 33, D:4) a +0 whip (57, 24, D:4) a +0 scale mail (58, 25, D:4) a +0 flail (60, 19, D:4) a +0 ring mail (60, 24, D:4) a +0 halberd (60, 25, D:4) a +0 spear Level 5 of the Dungeon [Shop] Hearr's Jewellery Shoppe an amulet of faith (440 gold) a +6 ring of strength (396 gold) an amulet of the acrobat (330 gold) a ring of magical power (220 gold) a ring of protection from cold (275 gold) an amulet of magic regeneration (330 gold) (0, 0, D:5) a +0 giant club (10, -3, D:5) a staff of fire (26, 9, D:5) a +0 robe (27, 20, D:5) a +0 whip a +0 flail a +0 robe (27, 22, D:5) a +0 club a +0 ring mail (27, 24, D:5) a +0 giant club (28, 8, D:5) 3 stones (28, 20, D:5) a +0 club (32, 7, D:5) 3 datura-tipped darts Level 6 of the Dungeon (0, 0, D:6) the +8 rapier of the Scorching Gods {antimagic, +Blink Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). +Blink: It lets you blink. (unseen) (39, -25, D:6) 14 gold pieces (41, -26, D:6) a +4 falchion of freezing (still there?) a +0 robe (still there?) (44, -26, D:6) a +0 battleaxe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 great sword (12, 0, D:7) a +0 arbalest a +0 shortbow a scroll of identify (13, 3, D:7) a +0 whip 3 poisoned darts (15, 3, D:7) a +0 dagger a +0 dagger 2 stones a +0 whip a curare-tipped dart a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (24, 19, D:7) a throwing net (25, 19, D:7) a scroll of teleportation (25, 20, D:7) 2 potions of heal wounds (27, 19, D:7) a scroll of identify (34, 16, D:7) a +0 leather armour