Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 13932130430504584542 330163 vvl the Merchant of Misery (level 20, -30/141 HPs) Began as a Demonspawn Earth Elementalist on Apr 14, 2023. Was a Believer of Kikubaaqudgha. Killed by a resonance strike ... invoked by Zenata (48 damage) ... on level 2 of the Vaults. The game lasted 04:20:20 (62168 turns). vvl the Merchant of Misery (DsEE) Turns: 62168, Time: 04:20:21 Health: -30/141 AC: 39 Str: 7 XL: 20 Next: 84% Magic: 0/57 EV: 12 Int: 22 God: Kikubaaqudgha [**....] Gold: 702 SH: 10 Dex: 26 Spells: 15/49 levels left rFire + + + SeeInvis + o - +4 dagger "Luol" {venom, Str+3 Int+4} rCold + + + Faith . l - +3 buckler rNeg + + . Spirit + H - +7 Kryia's mail coat {PotionHeal*2 rC+} rPois + Reflect . g - +2 helmet of Rinizahuwu {rElec rPois Str-5 Dex+7 SInv} rElec + Harm . y - +1 cloak "Guguahae" {rN++ Int-4} rCorr . Rampage . j - +0 pair of gloves of Polytheism {rF+ Will+ MP+9 Slay+5} Will ++... G - +2 pair of boots {Fly} Stlth .......... v - amulet of the acrobat HPRegen 0.33/turn i - ring "Yclec" {rF++ AC+4 Dex+3 Stlth-} MPRegen 0.70/turn C - ring of Brawling {*Corrode rF+++ rC+ MP+9 Dex-3} @: lethally poisoned (-30 -> -55), marked, corroded, sanguine armoured, flying A: hooves 2, spiny 3, magic shield, magic regeneration, sanguine armour 3, agile 1, cold resistance 1, shaggy fur 1, electricity resistance }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Unearth Wretches You were on level 2 of the Vaults. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You visited 8 branches of the dungeon, and saw 36 of its levels. You visited the Abyss 3 times. You also visited: Trove, Ossuary and Bailey. You collected 3802 gold pieces. You spent 3100 gold pieces at shops. Inventory: Hand Weapons o - the +4 dagger "Luol" (weapon) {venom, Str+3 Int+4} (You found it on level 3 of the Dungeon) It poisons the flesh of those it strikes. Str: It affects your strength (+3). Int: It affects your intelligence (+4). q - a +3 eveningstar of venom A - a +2 spectral quarterstaff W - the +10 flail "Enus" {venom, Str+7} (You found it on level 4 of the Shoals) It poisons the flesh of those it strikes. Str: It affects your strength (+7). Y - a +1 spear of pain Armour g - the +2 helmet of Rinizahuwu (worn) {rElec rPois Str-5 Dex+7 SInv} (You bought it in a shop on level 1 of the Orcish Mines) Str: It affects your strength (-5). Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. j - the +0 pair of gloves of Polytheism (worn) {rF+ Will+ MP+9 Slay+5} (You bought it in a shop on level 2 of the Orcish Mines) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It protects you from fire. MP: It affects your magic capacity (+9). Will: It increases your willpower. l - a +3 buckler (worn) y - the +1 cloak "Guguahae" (worn) {rN++ Int-4} (You bought it in a shop on level 1 of the Orcish Mines) Int: It affects your intelligence (-4). rN: It greatly protects you from negative energy. G - a +2 pair of boots of flying (worn) H - the +7 Kryia's mail coat (worn) {PotionHeal*2 rC+} (You acquired it on level 10 of the Dungeon) Potions are twice as effective at healing its wearer. rC: It protects you from cold. V - a +1 tower shield of positive energy Jewellery a - a +4 ring of slaying i - the ring "Yclec" (left hand) {rF++ AC+4 Dex+3 Stlth-} (You bought it in a shop on level 2 of the Orcish Mines) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. Stlth: It makes you less stealthy. s - the ring of Koekk {*Corrode rF+ rC+ Will++ Stlth+} (You found it on level 1 of the Vaults) [ring of protection from fire] rF: It protects you from fire. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. t - a ring of flight v - an amulet of the acrobat (around neck) C - the ring of Brawling (right hand) {*Corrode rF+++ rC+ MP+9 Dex-3} (You took it off a naga ritualist on level 3 of the Snake Pit) [ring of protection from cold] Dex: It affects your dexterity (-3). rF: It renders you almost immune to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. X - the ring "Ritazxag" {Contam rN+ Dex+5} (You found it on level 1 of the Vaults) [ring of positive energy] Dex: It affects your dexterity (+5). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Wands p - a wand of charming (3) L - a wand of roots (19) R - a wand of digging (2) S - a wand of mindburst (10) T - a wand of flame (6) Scrolls c - a scroll of enchant armour f - 7 scrolls of torment m - 4 scrolls of poison r - 7 scrolls of vulnerability w - 4 scrolls of summoning z - 9 scrolls of enchant weapon B - 4 scrolls of identify E - 10 scrolls of teleportation F - 7 scrolls of blinking I - a scroll of fear N - 4 scrolls of amnesia P - 6 scrolls of immolation Z - 5 scrolls of magic mapping Potions b - 4 potions of magic d - a potion of invisibility e - 6 potions of cancellation h - 2 potions of heal wounds k - 11 potions of brilliance u - 23 potions of curing x - 5 potions of resistance D - 3 potions of ambrosia J - 5 potions of might K - 7 potions of haste M - 2 potions of mutation Q - 3 potions of attraction Miscellaneous n - a condenser vane O - a phantom mirror U - a box of beasts Skills: - Level 8.0 Fighting - Level 10.0 Armour - Level 10.0 Dodging - Level 2.0 Stealth - Level 5.0 Shields + Level 15.3 Spellcasting - Level 12.0 Conjurations + Level 9.0 Summonings + Level 17.7 Necromancy - Level 10.0 Transmutations + Level 3.4 Fire Magic + Level 6.7 Ice Magic + Level 15.4 Earth Magic - Level 8.0 Poison Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Passwall Tmut/Erth 53% N/A 1% 2 d - Necrotise Necr 100% 1d9 1% 1 e - Sublimation of Blood Necr 76% N/A 1% 2 f - Animate Dead Necr 76% N/A 1% 4 g - Borgnjor's Vile Clut Necr/Erth 37% N/A 1% 5 h - Dispel Undead Necr 76% 3d25 1% 4 i - Death Channel Necr 38% N/A 3% 6 j - Olgreb's Toxic Radia Pois 51% N/A 12% 4 k - Wereblood Tmut 57% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 100% N/A 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Call Imp Summ 54% N/A 1% 2 Vampiric Draining Necr 76% 2d11 1% 3 Petrify Tmut/Erth 64% N/A 1% 4 Agony Necr 76% N/A 1% 5 Lee's Rapid Deconstruct Erth 35% 3d19* 1% 5 Shock Conj/Air 100% 1d9 2% 1 Spider Form Tmut/Pois 54% N/A 2% 3 Animate Armour Summ/Erth 100% N/A 2% 4 Frozen Ramparts Ice 92% 1d14 6% 3 Mephitic Cloud Conj/Pois/Air 46% N/A 6% 3 Ozocubu's Armour Ice 46% N/A 6% 3 Dazzling Flash Conj/Hex 86% N/A 9% 3 Anguish Hex/Necr 27% N/A 9% 4 Poisonous Vapours Pois/Air 68% N/A 10% 2 Corpse Rot Necr/Pois/Air 53% N/A 10% 4 Ice Form Ice/Tmut 52% N/A 11% 4 Ensorcelled Hibernation Hex/Ice 62% N/A 13% 2 Summon Ice Beast Ice/Summ 51% N/A 13% 4 Sticky Flame Conj/Fire 50% 2d7 14% 4 Summon Guardian Golem Hex/Summ 36% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 43% 2d10 28% 4 Statue Form Tmut/Erth 42% N/A 28% 6 Slow Hex 64% N/A 32% 1 Simulacrum Ice/Necr 31% N/A 32% 6 Fireball Conj/Fire 25% 3d11 36% 5 Inner Flame Hex/Fire 24% N/A 45% 3 Lightning Bolt Conj/Air 21% 1d36 61% 5 Confusing Touch Hex 16% N/A 69% 3 Gell's Gravitas Tloc 16% N/A 69% 3 Teleport Other Tloc 16% N/A 69% 3 Tukima's Dance Hex 16% N/A 69% 3 Yara's Violent Unravell Hex/Tmut 19% 3d9 75% 5 Haunt Necr/Summ 33% N/A 75% 7 Borgnjor's Revivificati Necr 38% N/A 83% 8 Infestation Necr 38% N/A 83% 8 Starburst Conj/Fire 25% 6d8 91% 6 Metabolic Englaciation Hex/Ice 15% N/A 93% 5 Airstrike Air 8% 2d(2-18) 97% 4 Cause Fear Hex 8% N/A 97% 4 Passage of Golubria Tloc 16% N/A 97% 4 Dispersal Tloc 8% N/A 100% 6 Enfeeble Hex 8% N/A 100% 7 Malign Gateway Summ/Tloc 18% N/A 100% 7 Monstrous Menagerie Summ 27% N/A 100% 7 Storm Form Tmut/Air 19% N/A 100% 7 Discord Hex 8% N/A 100% 8 Ignition Fire 15% 3d6 100% 8 Necromutation Tmut/Necr 33% N/A 100% 8 Death's Door Necr 38% N/A 100% 9 Dragon's Call Summ 27% N/A 100% 9 Shatter Erth 35% 3d28* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:11 Shoals (4/4) Lair:3 Snake (4/4) Lair:2 Slime (1/5) Lair:4 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (2/5) D:14 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Ossuary (visited) Bailey (visited) Altars: Ashenzari Dithmenos Kikubaaqudgha Makhleb Nemelex Xobeh Uskayaw Xom Yredelemnul Shops: D:5 (( Orc:1 *(*[* Orc:2 =[([[ Elf:1 *[ Snake:4 [( Annotations: Shoals:1 6 transporters Vaults:2 36 runed doors, Zenata Innate Abilities, Weirdness & Mutations You have hoof-like feet. You are completely covered in sharp spines. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When seriously injured, your blood forms very thick armour. (AC +12) You are agile. (Dex +4, Str/Int -1) Your flesh is cold resistant. (rC+) You are covered in fur. (AC +1) You are resistant to electric shocks. (rElec) Message History Zenata is severely wounded. The zombie hands constrict Zenata! You feel sick. The +0 long sword of holy wrath hits you but does no damage. The +6 dire flail of venom hits you but does no damage. You are more poisoned. The +2 war axe of venom hits you but does no damage. You block the +4 battleaxe of electrocution's attack. The +0 long sword of holy wrath hits you but does no damage. Zenata barely misses you. The +6 dire flail of venom hits you! You block the +2 war axe of venom's attack. The +4 battleaxe of electrocution hits you! The +0 long sword of holy wrath is struck by your spines. The +0 long sword of holy wrath hits you but does no damage. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Zenata Aim: Zenata, wielding a +3 antimagic triple sword and wearing a +0 ring mail (severely wounded, constricted by zombie hands, 100% to hit) The stone arrow hits Zenata!! Zenata is severely wounded. The zombie hands constrict Zenata!! You feel very sick. The +6 dire flail of venom hits you! Your corrosive artefact corrodes you! You are more poisoned. The +0 long sword of holy wrath hits you! * * * LOW HITPOINT WARNING * * * You convulse! * * * LOW HITPOINT WARNING * * * The +2 war axe of venom is struck by your spines. The +2 war axe of venom hits you but does no damage. You are lethally poisoned! You block the +4 battleaxe of electrocution's attack. The +6 dire flail of venom is struck by your spines. The +6 dire flail of venom hits you. * * * LOW HITPOINT WARNING * * * Zenata points at you and mumbles some strange words. A blast of power from the earth and the adjacent constructs strikes you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" .....# ..)...#.......########### .....# #.'.......#.......... .....# ......#.......#.......... .....# ..#...#.......#......(... .....# .... #.[.....#..