vvl Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 10, D:1) a +0 dagger (11, 2, D:1) a +0 dagger (14, 4, D:1) 2 stones (20, 18, D:1) a +0 whip of electrocution (25, 13, D:1) 3 stones (33, 2, D:1) a +0 scale mail (45, 5, D:1) a +0 falchion (46, -2, D:1) a +0 longbow Level 2 of the Dungeon [Shop] Vuyt's Distillery a potion of resistance (100 gold) a potion of lignification (30 gold) a potion of curing (30 gold) a potion of attraction (30 gold) a potion of might (40 gold) a potion of lignification (30 gold) a potion of might (40 gold) a potion of lignification (30 gold) (0, 0, D:2) a +0 leather armour (5, 18, D:2) a +0 dagger (6, 16, D:2) a +0 whip of electrocution a +0 whip a +0 whip 3 stones (7, 10, D:2) a +0 short sword (8, 39, D:2) a +0 robe (16, 6, D:2) a +0 whip (17, 5, D:2) a +0 flail (17, 37, D:2) a +0 short sword 3 stones (22, 7, D:2) a +0 club (27, -2, D:2) 2 stones a +0 short sword (36, -1, D:2) 5 stones (36, 9, D:2) a +0 mace (37, 44, D:2) a +0 buckler (45, 7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (5, 8, D:3) 3 stones (8, 14, D:3) a +0 halberd (9, 12, D:3) a +0 spear (9, 13, D:3) a +0 spear (14, 11, D:3) a +0 leather armour (15, 15, D:3) a +0 club (17, 4, D:3) 9 stones (27, 27, D:3) 6 stones (33, 36, D:3) a +0 spear a +0 animal skin (34, 36, D:3) a +0 dagger a +0 dagger a +0 club a +0 club (34, 40, D:3) a +0 dagger (35, 37, D:3) a +0 dagger (36, 37, D:3) a +0 club a +0 dagger a +0 club a +0 club (36, 41, D:3) a +0 dagger (40, 17, D:3) a +0 robe (40, 23, D:3) a +0 sling (40, 46, D:3) 7 stones (48, 13, D:3) a +0 dagger (50, 14, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Sionwoh's Antique Weapon Emporium the +8 autumn katana {vorpal, manifold assault} (1414 gold) It sometimes launches melee attacks against multiple visible enemies. a +0 hand axe (84 gold) the +10 dagger of Jituur {freeze, *Rage rPois rF- Stlth+} (1638 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It makes you vulnerable to fire. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +1 triple crossbow of flaming (700 gold) a +0 whip (70 gold) a +0 quarterstaff (112 gold) the +2 Maxwell's thermic engine {flame, freeze} (1232 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a +0 spear (84 gold) a +5 spear of freezing (907 gold) a +2 glaive of pain (789 gold) (0, 0, D:4) a +0 club (4, 5, D:4) a +0 dagger (8, -33, D:4) 2 stones (16, -5, D:4) 2 stones (28, 3, D:4) a +0 short sword (47, -39, D:4) a +0 dagger (49, -32, D:4) an orb of guile Level 5 of the Dungeon (9, 3, D:5) a +0 morningstar a +0 short sword a +0 ring mail a +0 dagger a +0 dagger a +0 robe (11, -19, D:5) a +0 giant club (15, 3, D:5) a +0 robe (20, -2, D:5) a +0 mace of protection (27, -6, D:5) 2 stones (43, -7, D:5) a +0 club (45, -23, D:5) a +0 mace 2 boomerangs a +0 leather armour a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (46, -22, D:5) a +0 mace 3 boomerangs of dispersal (46, 2, D:5) 6 stones (47, 7, D:5) a +0 trident (49, 1, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (1, 0, D:6) a +0 ring mail (3, -16, D:6) 10 boomerangs of dispersal (3, -15, D:6) 4 boomerangs of dispersal (3, -14, D:6) 2 boomerangs of dispersal (6, -25, D:6) a +0 dagger a +0 robe (7, -24, D:6) a +0 hand axe (8, -10, D:6) a ring of flight (8, 6, D:6) a +0 plate armour (9, 6, D:6) 9 stones (9, 7, D:6) a +0 spear (14, -6, D:6) a +0 club a +0 ring mail (39, -21, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Koilikiw's CLEARANCE SALE! a potion of flight (18 gold) 4 boomerangs (12 gold) (0, 0, D:7) a +0 whip of freezing a +0 robe (1, 35, D:7) a +0 robe (6, 33, D:7) a +2 dagger of draining a +0 robe (7, 31, D:7) a +0 dagger a +0 leather armour (7, 33, D:7) a +0 hand axe (8, 31, D:7) a +0 flail (19, 31, D:7) a +0 hammer (27, 23, D:7) a +0 dagger (31, 47, D:7) a +0 club (35, 57, D:7) a +0 chain mail (38, 48, D:7) a scroll of noise a +0 ring mail an amulet of faith (43, 46, D:7) 5 stones (52, 17, D:7) a +0 whip (53, 15, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 8 gold pieces (1, 2, D:8) a +0 hand axe a goblin corpse (skeletalised by now) (2, 2, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) the Ecumenical Temple a bailey (0, 0, Bailey) a +0 war axe 2 poisoned darts a kobold corpse (4, -19, Bailey) a scroll of immolation (5, -19, Bailey) a +4 ring of protection (6, 6, Bailey) 2 boomerangs a kobold skeleton (6, 7, Bailey) a +0 war axe 4 poisoned darts a kobold skeleton (6, 8, Bailey) a boomerang (7, -19, Bailey) 4 atropa-tipped darts (7, -12, Bailey) a +0 war axe a +0 scale mail an orc corpse (7, -11, Bailey) 4 atropa-tipped darts (7, 6, Bailey) a +0 war axe 6 poisoned darts a kobold skeleton (7, 7, Bailey) 3 boomerangs a kobold skeleton (8, -11, Bailey) a +0 war axe a +0 plate armour an orc corpse (8, 7, Bailey) 2 boomerangs (8, 8, Bailey) a boomerang (9, -19, Bailey) a +1 helmet of see invisible (unseen) (9, -9, Bailey) 3 datura-tipped darts (10, -19, Bailey) the +3 scale mail of Generosity {*Corrode +Blink Will+ Str+6} Str: It affects your strength (+6). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (unseen) (11, 6, Bailey) a +0 war axe 5 poisoned darts