Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15184501825699350212 175 vvlvvlvvl the Shooter (level 5, 0/41 HPs) Began as a Coglin Hunter on Jan 25, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:37 (1525 turns). vvlvvlvvl the Shooter (Coglin Hunter) Turns: 1525, Time: 00:03:38 Health: 0/41 AC: 3 Str: 12 XL: 5 Next: 55% Magic: 5/5 EV: 12 Int: 8 God: Gold: 123 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +2 sling {Adalbert} rCold . . . d - +0 sling {Dongyul} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -15), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Adalbert} d - a +0 sling (offhand) {Dongyul} e - a +0 dagger of speed k - a +1 dagger of speed Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies f - 2 scrolls of amnesia {unknown} g - 3 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of noise {unknown} m - a scroll of enchant armour {unknown} n - a scroll of vulnerability {unknown} Potions h - a potion of degeneration {unknown} i - 3 potions of curing {unknown} o - a potion of brilliance {unknown} Skills: + Level 3.2 Fighting + Level 2.3 Long Blades + Level 4.3 Ranged Weapons + Level 2.9 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Call Imp Summ 0% N/A 63% 2 Mercury Vapours Alch/Air 0% N/A 63% 2 Scorch Fire 0% 2d5 63% 2 Call Canine Familiar Summ 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Yredelemnul Shops: D:2 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. A water moccasin comes into view. The water moccasin hisses angrily. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet completely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You feel very sick. The water moccasin bites you! You start parting from your weapon. You continue parting from your +2 sling {Adalbert}. You feel very sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You continue parting from your +2 sling {Adalbert}. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You continue parting from your +2 sling {Adalbert}. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin completely misses you. You continue parting from your +2 sling {Adalbert}. You die... ... .. ... .# # #.# .# .#.####.###.#####. .........#........ #........#........ #........#........ #................. #........#@S.....# #........##.#..... #........# $# .... #........# .# .. #........# .# #........# .# #........# .# ##....... .# You could see a water moccasin. Vanquished Creatures A jelly (D:3) An orc priest (D:3) An orc wizard (D:3) 3 adders A dart slug (D:1) 3 orcs (D:3) 3 ball pythons 7 bats 3 endoplasms (D:1) 5 giant cockroaches 6 goblins 5 hobgoblins 6 kobolds 2 quokkas 5 frilled lizards 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vvlvvlvvl the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 102 | D:1 | Reached skill level 1 in Stealth 105 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 305 | D:1 | Reached skill level 1 in Long Blades 389 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 968 | D:2 | Found Rotwis's Book Boutique. 1084 | D:2 | Reached skill level 4 in Ranged Weapons 1084 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1458 | D:3 | Found a basalt altar of Yredelemnul. 1470 | D:3 | Found an ornate altar of the Wu Jian Council. 1479 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1512 | D:3 | You fall into a shaft and drop 1 floor! 1517 | D:4 | Noticed a water moccasin 1525 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_statue_plus, minmay_goblin_kobold_house D:3: layout_basic, mainiacjoe_overflow_catwalk_spiral D:4: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Dodging | 2 | 2.9 Long Blades | 1 2 | 2.3 Ranged Weapons | 4 | 4.3 Fighting | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 160 | 88 || 248 Armour: Leather armour | 7 | 8 || 15 Dodge: Dodged | 15 | 7 || 22