vvlvvlvvl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (1, 1, D:1) a +0 club (3, -9, D:1) a hobgoblin corpse (skeletalised by now) (8, 9, D:1) a +0 spear (16, -9, D:1) a +0 whip 4 stones (18, -1, D:1) an orb of light (31, -12, D:1) a +0 short sword (32, 12, D:1) a frilled lizard skeleton (33, 10, D:1) a +0 leather armour (34, 12, D:1) a bat skeleton (37, -12, D:1) a quokka skeleton (39, 15, D:1) a ball python skeleton (45, 36, D:1) 6 stones (55, 29, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Vojehig's Distillery 2 potions of heal wounds (140 gold) a potion of mutation (112 gold) 2 potions of curing (84 gold) a potion of haste (140 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of lignification (42 gold) [Shop] Mool Ysk's Weapon Shop a +2 dagger of venom (172 gold) the +0 triple sword "Bifygepp" {vamp, rPois rN+} (544 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 whip (30 gold) the +8 long sword of Spite {flame, rF+ Dex+5} (849 gold) Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. a +0 short sword (36 gold) 3 stones (3 gold) a +0 club (12 gold) the +5 quarterstaff of Ascent {spect, ^Fragile rElec rCorr Dex+3} (663 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. a +0 short sword (36 gold) 5 boomerangs (120 gold) [Shop] Xaetourgh's Antique Weapon Boutique a +0 hand axe (87 gold) a +2 spear of distortion (565 gold) a +0 whip (72 gold) a +0 trident (101 gold) a +0 rapier (116 gold) a +0 dagger (58 gold) a +0 dire flail (116 gold) a +0 rapier of electrocution (348 gold) a +0 flail (101 gold) [Shop] Uken's Assorted Antiques a scroll of teleportation (93 gold) a scroll of identify (62 gold) a lightning rod (4/4) (1240 gold) a scroll of identify (62 gold) a +0 rapier (124 gold) (0, 0, D:2) a +0 war axe (3, -3, D:2) a +0 robe (5, 14, D:2) 7 stones (7, -17, D:2) 3 poisoned darts (7, -16, D:2) a quokka skeleton (11, -18, D:2) a +0 robe (12, 7, D:2) 4 stones (14, -18, D:2) a +0 whip (17, 15, D:2) a ball python corpse (skeletalised by now) (20, 3, D:2) a +0 short sword (24, 15, D:2) a rat corpse (skeletalised by now) (28, -13, D:2) a hobgoblin skeleton (28, 1, D:2) a ring of poison resistance (31, 16, D:2) a +0 ring mail (49, -1, D:2) the +1 spear "Weunug Tik" {flame, *Rage rN++ rCorr Stlth+} rN++: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Level 3 of the Dungeon (12, 9, D:3) a rat corpse (16, 4, D:3) a rat corpse (19, 26, D:3) an adder corpse (skeletalised by now) (19, 27, D:3) a +0 ring mail (21, 8, D:3) an adder corpse (28, 20, D:3) a +0 whip an orc skeleton (29, 24, D:3) a +0 dagger a +0 leather armour (30, 25, D:3) a +0 dagger an orc corpse (31, 25, D:3) a +0 hand axe