Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8944687567545110829 11 vvlvvlvvl the Conjurer (level 2, -4/17 HPs) Began as an Octopode Conjurer on Feb 1, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (183 turns). vvlvvlvvl the Conjurer (Octopode Conjurer) Turns: 183, Time: 00:00:41 Health: -4/17 AC: 1 Str: 6 XL: 2 Next: 25% Magic: 0/5 EV: 12 Int: 20 God: Gold: 16 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Scrolls b - 2 scrolls of identify {unknown} Potions a - a potion of magic c - a potion of curing {unknown} d - 2 potions of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold hits you with a +0 whip. You barely miss the kobold. Your grab misses the kobold. You squeeze the kobold. The kobold is severely wounded. The kobold misses you. You miss the kobold. Your grab misses the kobold. You squeeze the kobold. You kill the kobold! You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... .... ###[..#....#... :...# ...#..#....#... #..#####.........#... #..........#.....#... #...............#### ###.............# #.............# #[?.†.....†...### #@J≈......†....... ......)≈∩≈?............. ####...≈≈≈.............. #.#..J.......#####.## #.#..........# .# # #..........# # .#.......... #.....$...... You could see 2 endoplasms. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vvlvvlvvl the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 161 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 161 | D:1 | Found Hiemal Wuxo's Jewellery Emporium. 183 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_shop_tiny_waterfront, nicolae_shop_drivethru Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 11 Constrict || 4 Tentacles || 4 Cast: Magic Dart || 13 Armour: Skin || 5 Dodge: Dodged || 10