vvlvvlvvl Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, -1, D:1) a jackal skeleton (3, -4, D:1) a jackal skeleton (8, -9, D:1) a +0 club a kobold skeleton (9, -42, D:1) a frilled lizard corpse (skeletalised by now) (12, -47, D:1) a +0 war axe (12, -36, D:1) 6 stones (13, -21, D:1) a jackal skeleton (14, -21, D:1) a jackal skeleton (16, -44, D:1) a flux talisman (18, -10, D:1) a rat skeleton (22, -45, D:1) a +0 club (26, -23, D:1) a +0 hand axe (34, -32, D:1) a rat skeleton (34, -31, D:1) a +0 dagger (36, -7, D:1) a +0 sling (39, -39, D:1) a +0 buckler (42, -34, D:1) a +0 hand axe (42, -22, D:1) a +0 sling (48, -56, D:1) a rat corpse (skeletalised by now) (49, -1, D:1) a ball python skeleton (49, 2, D:1) a +0 robe (60, -12, D:1) a ball python corpse (skeletalised by now) (61, -39, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Apuen's General Store 7 stones (9 gold) a +0 dagger (28 gold) the +11 plate armour of the Orcish Mines {+Blink rN+ Str-2 Int+4} (1402 gold) Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. +Blink: It lets you blink. a potion of resistance (140 gold) a +0 rapier (56 gold) a +0 robe (9 gold) a maw talisman (420 gold) 8 stones (11 gold) [Shop] Taahothraut's Weapon Shop a +0 hand axe (30 gold) a +0 dagger (20 gold) a +2 antimagic demon trident (570 gold) 4 stones (4 gold) a +0 flail (35 gold) 3 poisoned darts (18 gold) a +0 dagger (20 gold) 7 stones (7 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) [Shop] Lisam's Antique Weapon Shoppe a +1 war axe of freezing (385 gold) a +0 trident (101 gold) a +0 mace (87 gold) a +2 heavy arbalest (582 gold) a +0 club (29 gold) a +1 trident of venom (324 gold) a +0 falchion (87 gold) a +1 mace of protection (307 gold) a +0 club (29 gold) a +0 rapier (116 gold) [Shop] Navaomn's Magic Scroll Emporium a scroll of blinking (90 gold) a scroll of noise (12 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of fear (48 gold) a scroll of acquirement (624 gold) a scroll of fog (48 gold) a scroll of teleportation (36 gold) (0, 0, D:2) a +0 whip 3 stones (2, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -4, D:2) a quokka corpse (skeletalised by now) (16, 1, D:2) a hobgoblin skeleton (20, -39, D:2) a +1 dagger of venom (21, -43, D:2) a rat skeleton (22, -15, D:2) a +0 cloak (23, -31, D:2) 5 stones (35, -46, D:2) a +0 leather armour (36, -44, D:2) a +0 scale mail (39, 0, D:2) a bat skeleton (47, -43, D:2) a +0 dagger (52, -31, D:2) a rat corpse (skeletalised by now) (55, 2, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 1, D:3) a +0 spear (14, -11, D:3) a bat corpse (skeletalised by now) (15, 0, D:3) a +0 mace (18, 7, D:3) a +0 ring mail (20, 2, D:3) a rat corpse (33, -6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (39, 10, D:3) a hobgoblin corpse (skeletalised by now) (50, 5, D:3) a hobgoblin corpse (skeletalised by now) (53, 6, D:3) a +0 dagger a sewer (0, 0, Sewer) a rat corpse (1, 0, Sewer) a river rat corpse (3, 4, Sewer) 2 scrolls of vulnerability (4, 4, Sewer) a potion of attraction (4, 5, Sewer) a potion of berserk rage (5, 1, Sewer) a poisoned dart (5, 4, Sewer) a potion of degeneration (6, 4, Sewer) a potion of curing (6, 5, Sewer) a potion of haste (7, 4, Sewer) a scroll of identify (7, 8, Sewer) a rat corpse