vvlvvlvvl Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, -9, D:1) a +0 club 3 stones (1, -8, D:1) a jackal skeleton (2, -7, D:1) a jackal skeleton (3, -7, D:1) a jackal skeleton (7, -28, D:1) 4 stones (7, -4, D:1) a bat skeleton (13, 0, D:1) a bat corpse (skeletalised by now) (13, 15, D:1) a ball python corpse (skeletalised by now) (18, -1, D:1) 6 stones (20, -26, D:1) a rat corpse (skeletalised by now) (24, -16, D:1) a +0 dagger (26, 2, D:1) a +0 club (27, -5, D:1) a +0 dagger 2 stones (28, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -13, D:1) a +0 scale mail (40, -23, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (40, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club the +1 leather armour "Acufurch" {Harm Will+ Regen+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (8, 21, D:2) a +0 dagger 3 stones (10, 16, D:2) a bat skeleton (15, 23, D:2) a +0 dagger (16, -14, D:2) a quokka corpse (skeletalised by now) (16, 12, D:2) a +0 leather armour (16, 38, D:2) a rat skeleton (16, 40, D:2) a rat corpse (skeletalised by now) (17, -13, D:2) a +0 club (18, -9, D:2) a +0 whip (20, 1, D:2) a ball python corpse (skeletalised by now) (26, 3, D:2) a +0 club (33, 6, D:2) a rat skeleton (37, 5, D:2) a +0 dagger (38, 6, D:2) a +0 spear a +0 animal skin the hobgoblin skeleton of Robin (39, 14, D:2) a +0 dagger a goblin skeleton (42, 21, D:2) a +0 short sword a kobold skeleton (43, 23, D:2) a +0 dagger a goblin skeleton (43, 26, D:2) a +0 dagger a goblin skeleton (43, 28, D:2) a +0 club (43, 29, D:2) a +0 club Level 3 of the Dungeon [Shop] Nasong's Weapon Emporium a +0 rapier (52 gold) a +0 dagger (26 gold) 7 stones (9 gold) a +0 flail (45 gold) a +6 sling of freezing (451 gold) the +9 war axe of the Warrior-Mage {flame, rN+ Str-4 SInv} (757 gold) Str-4: It affects your strength (-4). rN+: It protects you from negative energy. SInv: It lets you see invisible. 5 stones (6 gold) (0, 0, D:3) a +0 whip (5, -15, D:3) a jackal corpse (8, 18, D:3) a +0 chain mail (12, -11, D:3) 8 stones (13, 15, D:3) 7 stones (14, 21, D:3) a +0 short sword a +0 leather armour an orc skeleton (15, 21, D:3) a +0 whip a +0 chain mail an orc skeleton (15, 22, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc skeleton (15, 24, D:3) an adder skeleton (21, 12, D:3) a +1 quarterstaff of speed (23, -5, D:3) a +0 mace a +0 ring mail an orc skeleton (24, -3, D:3) a +0 whip (25, -14, D:3) a frilled lizard corpse (skeletalised by now) (25, -2, D:3) a +1 dagger of protection a +0 robe a +0 dagger a +0 dagger an orc skeleton (28, -13, D:3) a +0 club a kobold corpse (skeletalised by now) (29, -10, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 16, D:3) a quokka corpse (skeletalised by now) (31, 6, D:3) 3 curare-tipped darts (31, 7, D:3) a +0 hammer of protection (unseen) (32, 12, D:3) a +0 club an orc corpse (skeletalised by now) (41, 7, D:3) a +0 hammer (43, 21, D:3) a frilled lizard skeleton (44, 22, D:3) a rat skeleton (50, 22, D:3) a +0 ring mail (60, 3, D:3) an adder skeleton