vvlvvlvvl Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones a kobold skeleton (15, -7, D:1) a +0 whip a stone (19, -7, D:1) a +0 club 3 stones a +0 chain mail (25, -14, D:1) a +0 helmet (27, -10, D:1) a +0 hand axe (27, 0, D:1) a +0 flail a gnoll corpse (skeletalised by now) (35, -21, D:1) a +0 club a kobold corpse (skeletalised by now) (35, -17, D:1) a bat corpse (skeletalised by now) (35, 33, D:1) a hobgoblin corpse (skeletalised by now) (36, 16, D:1) a +0 whip (41, 23, D:1) a +0 club (42, 32, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hiymoly's Armour Emporium a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) the +0 leather armour of Koikus {rPois rN+ Int+2} (302 gold) Int+2: It affects your intelligence (+2). rPois: It protects you from poison. rN+: It protects you from negative energy. a +2 ring mail of cold resistance (294 gold) a +0 ring mail (56 gold) a +0 leather armour of willpower (126 gold) a +0 robe (9 gold) (0, 0, D:2) 2 poisoned darts (3, -34, D:2) a -2 pair of gloves (3, -32, D:2) a -2 robe a jackal corpse (skeletalised by now) (4, -16, D:2) a +1 robe of positive energy (4, -15, D:2) a +0 pair of gloves (5, -34, D:2) a -2 robe (5, -16, D:2) a +0 hand axe (5, -1, D:2) 2 stones (7, -3, D:2) a rat skeleton (16, -32, D:2) a +0 spear (17, -21, D:2) 3 stones (20, -22, D:2) a +0 club a goblin skeleton (21, -21, D:2) a ball python skeleton (30, -9, D:2) a +0 whip 3 stones (32, -8, D:2) an adder skeleton (33, -26, D:2) a rat skeleton the felid skeleton of Natasha (35, -26, D:2) a +0 robe (36, -33, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 12, D:3) 6 stones (9, 9, D:3) a hobgoblin corpse (skeletalised by now) (14, -31, D:3) the staff "Vyanargh" {rC+ Conj Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (15, 5, D:3) a +0 whip (20, -1, D:3) a +0 mace a +0 ring mail a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (20, 0, D:3) a +0 hand axe a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 11, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton a jackal skeleton (32, 11, D:3) a +0 club a +0 hand axe a +0 leather armour an orc skeleton (33, -24, D:3) a ball python corpse (skeletalised by now) (33, 11, D:3) a +0 whip an orc skeleton a jackal skeleton (43, -29, D:3) a +0 whip (50, -11, D:3) a +0 robe (51, -17, D:3) a +0 dagger (52, -14, D:3) 5 poisoned darts (56, 21, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 2, D:4) a jackal corpse (5, -3, D:4) a +0 dagger a goblin corpse (5, 3, D:4) a jackal corpse (34, 4, D:4) an adder corpse