vvokhom Level 1 of the Dungeon (0, 0, D:1) 22 arrows (1, -18, D:1) a +0 spear (2, -11, D:1) a +0 club (7, -15, D:1) a +0 club (9, -19, D:1) a +0 club (15, -23, D:1) a +0 club (18, -10, D:1) a +0 dagger (21, -5, D:1) a +0 club (22, -23, D:1) a +0 club (34, -30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, -7, D:2) a +0 ring mail (7, 29, D:2) a +0 falchion (10, -19, D:2) a +0 dagger (10, 26, D:2) a +0 dagger (14, -5, D:2) 28 bolts (16, -21, D:2) a +0 mace (21, 18, D:2) a +0 club (23, 25, D:2) a cursed -3 club (26, -27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 hunting sling a +0 club (19, 3, D:3) a +0 dagger (40, -19, D:3) a +0 short sword (45, -2, D:3) a +0 club (52, -4, D:3) a cursed +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (5, 0, D:4) a +0 falchion (7, -10, D:4) a cursed -3 halberd (8, 9, D:4) a +0 flail (11, -14, D:4) a +0 club (11, -12, D:4) a +0 robe a +0 dagger (12, -12, D:4) a +0 hand axe (12, 21, D:4) a +0 rapier (15, -16, D:4) a +0 robe (22, -14, D:4) a +0 dagger (45, 25, D:4) a +0 club a +0 club (46, 24, D:4) a +0 giant spiked club (48, 15, D:4) a +0 club (48, 17, D:4) a +0 club (49, 19, D:4) a +0 dagger (50, -28, D:4) a +0 giant club (50, 19, D:4) a +0 spear (50, 22, D:4) a +0 club (54, -13, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 12, D:5) a +0 scale mail (6, 5, D:5) a +0 scale mail (17, -23, D:5) a +0 flail (20, -31, D:5) a +0 ring mail (26, -31, D:5) a +0 naga barding (26, -23, D:5) 23 bolts (29, -11, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Xeozyrgho's Magic Scroll Emporium a scroll of fear (38 gold) a scroll of remove curse (33 gold) a scroll of fear (38 gold) a scroll of amnesia (38 gold) a scroll of fog (22 gold) (0, 0, D:6) a +0 dagger (3, -10, D:6) 12 bolts (6, -5, D:6) a +0 trident (6, 19, D:6) a +0 leather armour (8, 32, D:6) a +0 short sword (9, 3, D:6) a +0 robe (13, -14, D:6) 16 bolts (18, 4, D:6) 11 gold pieces (18, 5, D:6) 7 gold pieces (18, 6, D:6) 10 gold pieces (18, 7, D:6) 9 gold pieces (18, 8, D:6) 10 gold pieces (48, -20, D:6) 22 arrows (52, -4, D:6) 7 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 robe (11, 17, D:7) a +0 flail (24, 8, D:7) a +0 leather armour (24, 46, D:7) a +0 dagger a +0 robe (29, 43, D:7) a +0 scale mail (30, -4, D:7) a +0 flail (31, 40, D:7) a +0 dagger a +0 robe (32, -1, D:7) a potion of degeneration (34, 16, D:7) a +0 robe (40, -1, D:7) a +0 flail (40, 8, D:7) a +3 hand axe a +0 robe (44, -1, D:7) a +0 robe a cursed +0 robe (45, 0, D:7) a cursed +0 spear a +0 robe Level 8 of the Dungeon [Shop] Voudgh's Antique Armour Emporium a +0 cloak (90 gold) a +0 chain mail (90 gold) the +2 pair of gloves of Iturhedi {*Contam rElec Dex+4} (626 gold) It affects your dexterity (+4). It insulates you from electricity. It causes magical contamination when unequipped. a +0 chain mail (90 gold) a +0 scale mail (80 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 plate armour (460 gold) a +2 pair of gloves of strength (430 gold) a +0 pair of boots (90 gold) (0, 0, D:8) a +0 chain mail (0, 1, D:8) a +0 leather armour a cursed -3 club (0, 2, D:8) a +0 robe (2, 1, D:8) a +0 trident (9, -22, D:8) a +0 leather armour a +0 robe a +2 dagger of speed (13, -21, D:8) a +0 leather armour (14, -23, D:8) a +0 short sword (24, 3, D:8) a +0 leather armour (25, -19, D:8) a +0 flail (25, -18, D:8) a +0 war axe (25, 3, D:8) a +0 hand axe (33, 12, D:8) a +0 glaive (34, -17, D:8) a +0 spear (38, -29, D:8) 20 sling bullets a +0 leather armour (40, -28, D:8) 3 sling bullets (55, -11, D:8) a +0 short sword of distortion Level 9 of the Dungeon (0, 0, D:9) 5 curare-tipped needles (7, 12, D:9) a +0 flail (8, 11, D:9) a cursed -2 chain mail (8, 12, D:9) a +0 falchion (13, 15, D:9) a +0 hunting sling (14, -8, D:9) a +0 arbalest (19, -10, D:9) a +0 war axe (21, -27, D:9) a +0 dagger (22, -27, D:9) a +0 dagger a +0 robe (27, -17, D:9) a +0 ring mail (29, 15, D:9) a +0 dagger (34, -9, D:9) 5 large rocks (38, -33, D:9) a +0 quarterstaff (40, -19, D:9) 25 arrows Level 10 of the Dungeon (1, 17, D:10) a +0 flail a +0 leather armour (4, 22, D:10) a +0 war axe (6, 21, D:10) a +0 club a cursed +0 leather armour (6, 46, D:10) a +0 club (12, 20, D:10) a +0 dagger a +0 robe (14, 35, D:10) a +0 giant club (16, 28, D:10) a +0 giant club a +0 giant club (18, 14, D:10) 2 arrows (19, 38, D:10) a throwing net (21, 10, D:10) a +0 shortbow 16 arrows (25, 37, D:10) a +0 falchion (30, 20, D:10) a +0 giant club (44, 7, D:10) 13 bolts (45, 32, D:10) a +0 giant club Level 11 of the Dungeon (12, -2, D:11) an uncursed ring of fire (12, -1, D:11) an uncursed staff of energy (12, 0, D:11) the +5 shortbow of Cadud {venom, +Inv rPois Int-2 Dex+5} It poisons the ammo it fires. It affects your intelligence (-2). It affects your dexterity (+5). It protects you from poison. It lets you turn invisible. (13, -2, D:11) the +4 robe of Darau {*Slow Int+4 SInv} It affects your intelligence (+4). It lets you see invisible. It may slow you when you take damage. (13, -1, D:11) a +2 long sword of slicing (13, 0, D:11) a +2 chain mail of positive energy (13, 3, D:11) a +0 arbalest (still there?) a bolt (still there?) (13, 4, D:11) a bolt (14, -1, D:11) a +4 trident of protection (14, 0, D:11) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. the Ecumenical Temple