Dungeon Crawl Stone Soup version 0.31-a0-256-g80acddb972 (webtiles) character file. Game seed: 6663995151557037102 23 vvokhom the Conjurer (level 2, -3/24 HPs) Began as an Ogre Conjurer on July 13, 2023. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:52 (1269 turns). vvokhom the Conjurer (Ogre Conjurer) Turns: 1269, Time: 00:02:53 Health: -3/24 AC: 3 Str: 10 XL: 2 Next: 95% Magic: 1/5 EV: 9 Int: 19 God: Gold: 36 SH: 0 Dex: 7 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + c - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Missiles d - 3 boomerangs Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible (left hand) k - a ring of resist corrosion Wands i - a wand of charming (6) Scrolls f - 2 scrolls of fear {unknown} g - 2 scrolls of noise {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of poison {unknown} Potions e - 2 potions of curing {unknown} Skills: + Level 2.1 Dodging + Level 1.8 Stealth + Level 2.8 Spellcasting + Level 3.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence closely misses you. Your magical contamination has completely faded away. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +0 hand axe. You die... #.# #.# #[# #.# #.# #.######## #........# ######..#####.### ........@@......# #####..l#####.#.# #.....# #.#.###### ##...#####......... ##........#.#####. #.######.#.# #.# #.#.### ##†## #.#...# ##...## #.###.# You could see Terence and a frilled lizard. Vanquished Creatures 4 ball pythons (D:1) 3 bats 2 endoplasms (D:1) 3 hobgoblins A kobold (D:1) A quokka (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vvokhom the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 196 | D:1 | Reached XP level 2. HP: 21/24 MP: 0/5 1236 | D:2 | Noticed Terence 1269 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, kennysheep_small_spiral D:2: layout_loops_corners, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | | 1.8 Spellcasting | | 2.8 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 16 Throw: Boomerang || 1 Cast: Magic Dart || 40 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1268 | 1227 | 41 | 0 | 1001 | 2 | 634.0 | Dungeon | 1268 | 1227 | 41 | 0 | 1001 | 2 | 634.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1178 daAuts D:2: 89 daAuts