Dungeon Crawl Stone Soup version 0.31-a0-313-g785cd24033 (webtiles) character file. Game seed: 5852692671255878371 65 vvokhom the Conjurer (level 4, 39/39 HPs) Began as an Ogre Conjurer on July 13, 2023. Got out of the dungeon alive. The game lasted 00:07:53 (1565 turns). vvokhom the Conjurer (Ogre Conjurer) Turns: 1565, Time: 00:07:53 Health: 39/39 AC: 3 Str: 11 XL: 4 Next: 13% Magic: 8/8 EV: 9 Int: 21 God: Gold: 92 SH: 5 Dex: 7 Spells: 6/9 levels left rFire . . . f - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... j - amulet of reflection Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: reflection @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons c - a +0 rapier f - a +2 dagger of speed (weapon) Missiles e - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery j - an amulet of reflection (around neck) l - a ring of fire Scrolls d - a scroll of fear {unknown} m - a scroll of poison {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} h - a potion of lignification {unknown} i - a potion of curing {unknown} k - a potion of haste {unknown} n - a potion of berserk rage {unknown} Skills: + Level 0.2 Fighting + Level 2.4 Dodging - Level 2.1 Stealth + Level 3.1 Spellcasting + Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 21% 2 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dispel Undead Necr 3% 3d7 78% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (72% to hit) The searing ray hits the jackal. You kill the jackal! The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) The searing ray hits the jackal. You kill the jackal! You start resting. A frilled lizard is nearby! Unknown command. The magic dart hits the frilled lizard. You kill the frilled lizard! There's nothing to open nearby. There's nothing to open nearby. Okay, then. Welcome back, vvokhom the Ogre Conjurer. Press ? for a list of commands and other information. Welcome back, vvokhom the Ogre Conjurer. Press ? for a list of commands and other information. Unknown command. Unknown command. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Unknown command. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a stone; a +0 dagger There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######## #≈§≈≈≈≈### ≈≈≈§≈≈≈≈≈## ≈≈≈§#§≈≈§≈# ≈≈§§≈≈≈≈≈## ### §≈§≈§≈#≈≈# #.. ####§≈≈≈≈#### #.. #@.......'..# ##.. #>..§....'..###... ####§§§≈≈#..##.... §≈≈§≈#≈≈#..#..... ≈≈§≈≈§≈≈##........ ≈§§≈#§≈≈≈≈##..#(.... ≈§§≈≈≈§≈≈######..... #§≈§≈≈≈### #..... ############# #..... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ball pythons (D:1) 6 bats (D:1) 5 endoplasms (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 jackals 6 kobolds 4 quokkas (D:1) 2 frilled lizards (D:2) A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vvokhom the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 92 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 95 | D:1 | Learned a level 2 spell: Searing Ray 550 | D:1 | Reached XP level 3. HP: 31/31 MP: 5/7 1014 | D:1 | Upgraded the game from 0.31-a0-256-g80acddb972 to | 0.31-a0-276-ge00219d475 1287 | D:2 | Found Taexarr's Armour Shoppe. 1340 | D:2 | Reached skill level 4 in Conjurations 1340 | D:2 | Reached XP level 4. HP: 39/39 MP: 4/8 1488 | D:2 | Upgraded the game from 0.31-a0-276-ge00219d475 to | 0.31-a0-313-g785cd24033 1565 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_rooms, minmay_tromino_v4_a D:2: layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, minivault_26, minmay_rat_hole Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.4 Spellcasting | 3 | 3.1 Stealth | 2 | 2.1 Conjurations | 4 | 4.0 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Dagger | 10 | 1 || 11 Rapier | 2 | || 2 Cast: Magic Dart | 56 | 4 || 60 Searing Ray | 4 | 1 || 5 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 17 | 1 || 18 Block: Other | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1561 | 1444 | 117 | 270 | 882 | 2 | 780.5 | Dungeon | 1561 | 1444 | 117 | 270 | 882 | 2 | 780.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1243 daAuts D:2: 317 daAuts