vytenis3d Level 1 of the Dungeon (13, -20, D:1) a +0 spear (17, -15, D:1) 5 poisoned darts (22, -8, D:1) 4 stones (22, 34, D:1) a +0 short sword 2 stones (30, 34, D:1) a +0 rapier (33, -18, D:1) a +0 club (35, -17, D:1) a +0 club (49, 13, D:1) a +0 dagger a +0 club Level 2 of the Dungeon [Shop] Erent's Jewellery Shoppe an amulet of magic regeneration (360 gold) an amulet of regeneration (360 gold) a +5 ring of evasion (432 gold) an amulet of the acrobat (360 gold) a +6 ring of dexterity (432 gold) an amulet of reflection (360 gold) an amulet of regeneration (360 gold) an amulet of guardian spirit (360 gold) an amulet of reflection (360 gold) an amulet of the acrobat (360 gold) (17, 14, D:2) a +0 robe (17, 20, D:2) a +0 dagger (26, 9, D:2) a +0 short sword 9 stones (34, 6, D:2) 9 stones (35, 28, D:2) a +0 long sword (36, 2, D:2) a +0 dagger (39, 19, D:2) a +0 whip of draining Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -11, D:3) a +0 robe (14, -32, D:3) a +0 hand axe a +0 club (14, -31, D:3) a +3 dagger a +0 leather armour (20, -33, D:3) a +0 dagger a +0 robe (21, -33, D:3) a +0 flail a +0 scale mail (21, -23, D:3) 5 poisoned darts (27, -34, D:3) a +0 short sword (50, -17, D:3) a +0 spear Level 4 of the Dungeon [Shop] Noke's Distillery a potion of might (44 gold) a potion of heal wounds (55 gold) a potion of haste (110 gold) a potion of might (44 gold) a potion of resistance (110 gold) 2 potions of resistance (220 gold) a potion of degeneration (11 gold) (0, 0, D:4) a +0 ring mail a +0 whip (3, -18, D:4) 7 stones (5, -10, D:4) a +0 flail (6, -25, D:4) a +0 short sword (6, 7, D:4) a staff of fire (14, -10, D:4) 4 stones (16, -36, D:4) a +0 club (22, -13, D:4) a +0 whip (30, -7, D:4) a +0 pair of boots (33, -17, D:4) a +0 club (36, -14, D:4) a +0 robe (37, -29, D:4) a +0 club (37, -11, D:4) a +0 dagger (47, -8, D:4) a +0 club a +0 sling a +0 club (47, -7, D:4) a +0 mace a +0 animal skin the +2 helmet of the Evil One {rC- MP+9 Dex+3} Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). a +0 dagger a +0 sling a +0 dagger (48, -8, D:4) a +0 dagger a +0 sling (55, -2, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, 8, D:5) a +0 heavy scythe a +0 robe of fire resistance (4, 2, D:5) 4 stones (4, 5, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (9, 9, D:6) 4 boomerangs (17, -4, D:6) 7 stones (22, 6, D:6) a +0 quarterstaff (34, 32, D:6) a +2 short sword of speed a +0 leather armour (35, 14, D:6) a potion of heal wounds (36, 13, D:6) the ring of Jupagh {rElec rPois Will++ Dex+6 Slay+4} [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It greatly increases your willpower. (unseen) (36, 14, D:6) a scroll of torment (36, 31, D:6) a +0 whip a +0 robe (41, 24, D:6) 6 stones (48, 9, D:6) a +0 short sword (52, 8, D:6) a +0 dagger