Dungeon Crawl Stone Soup version 0.24.1-4-ge52af88ad5 (webtiles) character file. Game seed: 3180718921361100120, levelgen mode: deterministic 384509 waddelsworth the Demonic Cataclysm (level 21, 0/180 HPs) Began as a Demonspawn Fighter on Apr 20, 2020. Was a High Priest of Qazlal. Slain by a fire giant ... wielding a +0 great sword of flaming (2 damage) ... while paralysed by a sphinx ... on level 5 of the Vaults on Apr 21, 2020. The game lasted 03:59:49 (56430 turns). waddelsworth the Demonic Cataclysm (DsFi) Turns: 56430, Time: 03:59:51 Health: 0/180 AC: 42 Str: 25 XL: 21 Next: 97% Magic: 0/44 EV: 2 Int: 8 God: Qazlal [*****.] Gold: 3935 SH: 0 Dex: 20 Spells: 20/20 levels left rFire + + . SeeInvis + I - +9 demon trident (pierce) rCold + . . Gourm . c - +2 shield rNeg + + + Faith . N - +3 crystal plate armour rPois + Spirit + (helmet unavailable) rElec + Reflect . Z - scarf {rC+ rF+} rCorr . Harm . s - +2 pair of gloves MR +.... (no boots) Stlth .......... x - amulet "Licseod" {Acrobat Fragile +Blink rPois Dex+2} HPRegen 0.40/turn e - +4 ring of protection MPRegen 0.58/turn n - ring of Midwinter {rN+++ MR+ MP+9 Str+3 Int-4} @: paralysed, agile, vulnerable, protected from electricity, repel missiles A: antennae 3, talons 1, iridescent scales 3, fire resistance 1, powered by pain 2, weak 1, magic shield, magic regeneration, magic link, flame cloud immunity }: 2/15 runes: decaying, gossamer a: Upheaval, Elemental Force, Disaster Area, Renounce Religion, Evoke Blink You were on level 5 of the Vaults. You worshipped Qazlal. Qazlal was extremely pleased with you. You were not hungry. You visited 8 branches of the dungeon, and saw 40 of its levels. You also visited: Sewer, Ice Cave and Volcano. You collected 4680 gold pieces. You spent 745 gold pieces at shops. Inventory: Hand Weapons H - the +2 hand axe of Premature Burial {flame, rElec rC+ Str-2 Stlth+} (You found it on level 9 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It protects you from cold. It insulates you from electricity. It makes you more stealthy. I - a +9 demon trident of piercing (weapon) Missiles W - 6 curare-tipped darts (quivered) Armour c - a +2 shield (worn) s - a +2 pair of gloves (worn) N - a +3 crystal plate armour (worn) Z - a scarf of resistance (worn) Jewellery e - a +4 ring of protection (left hand) n - the ring of Midwinter (right hand) {rN+++ MR+ MP+9 Str+3 Int-4} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of protection from magic] It affects your strength (+3). It affects your intelligence (-4). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). o - an uncursed ring of protection from cold t - an uncursed ring of protection from cold x - the amulet "Licseod" (around neck) {Acrobat Fragile +Blink rPois Dex+2} (You found it on level 7 of the Dungeon) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+2). It protects you from poison. It lets you blink. It will be destroyed if unequipped. C - a +2 ring of evasion K - an uncursed ring of resist corrosion Q - the amulet "Puyte" {Inacc rF+ MR++ Str+3} (You found it on level 3 of the Elven Halls) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. U - an uncursed ring of protection from fire X - the ring "Biopige" {Ice -Tele Str+4 Dex+5} (You found it on level 3 of the Spider Nest) [ring of ice] It enhances your ice magic. It affects your strength (+4). It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from cold. It prevents most forms of teleportation. Wands d - a wand of disintegration (46) g - a wand of clouds (16) k - a wand of acid (6) q - a wand of polymorph (27) r - a wand of iceblast (45) y - a wand of flame (57) D - a wand of enslavement (9) F - a wand of digging (4) P - a wand of scattershot (4) Y - a wand of paralysis (36) Scrolls a - 4 scrolls of blinking i - 16 scrolls of teleportation j - 14 scrolls of remove curse z - 2 scrolls of summoning B - 4 scrolls of identify G - 6 scrolls of enchant armour O - 4 scrolls of enchant weapon R - 6 scrolls of fear V - 2 scrolls of magic mapping Potions h - 10 potions of ambrosia l - 4 potions of flight m - 3 potions of magic p - 8 potions of haste u - 6 potions of resistance v - 3 potions of cancellation w - 3 potions of invisibility A - 9 potions of brilliance E - 3 potions of might J - 12 potions of curing L - 4 potions of heal wounds M - 9 potions of lignification S - 5 potions of berserk rage Comestibles f - 36 rations Skills: + Level 19.3 Fighting - Level 4.3(10.1) Axes - Level 13.7(14.0) Polearms + Level 18.8 Armour - Level 15.0 Shields - Level 21.4 Invocations You had 20 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 100% 1 ##..... Apportation Tloc #..... 100% 1 ##..... Beastly Appendage Tmut #..... 100% 1 ##..... Confusing Touch Hex #..... 100% 1 ##..... Corona Hex #...... 100% 1 ##..... Pain Necr #... 100% 1 ##..... Sandblast Erth #..... 100% 1 ##..... Sting Conj/Pois #... 100% 1 ##..... Summon Butterflies Summ #....... 100% 1 ##..... Summon Small Mammal Summ #... 100% 1 ##..... Call Imp Summ #....... 100% 2 ###.... Corpse Rot Necr N/A 100% 2 ###.... Ensorcelled Hibernation Hex/Ice #..... 100% 2 ###.... Passwall Tmut/Erth #....... 100% 2 ###.... Poisonous Vapours Pois/Air #..... 100% 2 ###.... Slow Hex #....... 100% 2 ###.... Sticks to Snakes Tmut #....... 100% 2 ###.... Sublimation of Blood Necr #......... 100% 2 ###.... Call Canine Familiar Summ #....... 100% 3 ####... Confuse Hex #....... 100% 3 ####... Conjure Flame Conj/Fire #....... 100% 3 ####... Dazzling Spray Conj/Hex #..... 100% 3 ####... Gell's Gravitas Tloc #......... 100% 3 ####... Lesser Beckoning Tloc #......... 100% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 100% 3 ####... Portal Projectile Hex/Tloc #..... 100% 3 ####... Recall Summ/Tloc N/A 100% 3 ####... Regeneration Chrm/Necr #......... 100% 3 ####... Spider Form Tmut/Pois #......... 100% 3 ####... Stone Arrow Conj/Erth #..... 100% 3 ####... Summon Guardian Golem Hex/Summ #....... 100% 3 ####... Tukima's Dance Hex #....... 100% 3 ####... Vampiric Draining Necr #......... 100% 3 ####... Animate Dead Necr N/A 100% 4 #####.. Cause Fear Hex #......... 100% 4 #####.. Force Lance Conj/Tloc #....... 100% 4 #####.. Ice Form Ice/Tmut #....... 100% 4 #####.. Olgreb's Toxic Radiance Pois #....... 100% 4 #####.. Petrify Tmut/Erth #....... 100% 4 #####.. Summon Ice Beast Ice/Summ #....... 100% 4 #####.. Summon Lightning Spire Summ/Air #....... 100% 4 #####.. Agony Necr #....... 100% 5 ######. Alistair's Intoxication Tmut/Pois #....... 100% 5 ######. Aura of Abjuration Summ #......... 100% 5 ######. Blade Hands Tmut #......... 100% 5 ######. Bolt of Draining Conj/Necr #......... 100% 5 ######. Borgnjor's Vile Clutch Necr/Erth #......... 100% 5 ######. Dispel Undead Necr #....... 100% 5 ######. Excruciating Wounds Chrm/Necr #......... 100% 5 ######. Lee's Rapid Deconstruct Erth #......... 100% 5 ######. Silence Hex/Air #......... 100% 5 ######. Summon Demon Summ #......... 100% 5 ######. Summon Forest Summ/Tloc #......... 100% 5 ######. Summon Mana Viper Hex/Summ #....... 100% 5 ######. Venom Bolt Conj/Pois #......... 100% 5 ######. Darkness Hex #......... 100% 6 ####### Dispersal Tloc #......... 100% 6 ####### Freezing Cloud Conj/Ice/Air #......... 100% 6 ####### Invisibility Hex #....... 100% 6 ####### Shadow Creatures Summ N/A 100% 6 ####### Ring of Flames Chrm/Fire #......... 100% 7 ####### Controlled Blink Tloc N/A 100% 8 ####### Disjunction Tloc #......... 100% 8 ####### Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:11 Swamp (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/5) D:15 Sewer (visited) IceCv (visited) Volcano (visited) Altars: Ashenzari Dithmenos Elyvilon Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D:6 = D:9 = Orc:2 }:(:}} Elf:1 : Elf:2 ! Vaults:2 [ Vaults:3 = Innate Abilities, Weirdness & Mutations You have a pair of large antennae on your head. (SInv) You are completely covered in iridescent scales. (AC +6) Your flesh is heat resistant. (rF+) You sometimes gain power by taking damage. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When low on magic, you restore magic in place of health. You are immune to clouds of flame. You have sharp toenails. You are weak. (Str -2) Message History * * * LOW HITPOINT WARNING * * * Your resistance to fire fades away. You feel protected from physical attacks. The storm dragon tramples you but does no damage. You hear a horrible gurgling sound! x2; You hear a shout! You hear a horrible gurgling sound! x2; You hear two shouts! You hear a shout! x3 You hear an angry hiss. You hear a shout! You feel less confused. The battlesphere is engulfed in freezing vapours. The vault warden hits you with a +1 battleaxe of electrocution! * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. Your resistance to physical damage fades away. You feel protected from electricity. You are electrocuted! * * * LOW HITPOINT WARNING * * * The shadow dragon bites you but does no damage. The shadow dragon claws you but does no damage. x2 The fire giant hits you with a +0 great sword of flaming. You die... ##.#≈...###. #...)...#..# ...)≈.≈..(. { #.≈.≈)≈...##### ...≈.[W.))...). †[)..<°)p....). ...≈<§§H(.))... .)...