waddelsworth Level 1 of the Dungeon (0, 0, D:1) 26 stones (6, -8, D:1) 18 stones (8, -3, D:1) a +0 dagger (11, 4, D:1) a +0 club (16, 3, D:1) 22 stones (34, 39, D:1) a +0 dagger (37, -3, D:1) a +0 whip (37, 42, D:1) 14 stones (40, 31, D:1) a +0 club (41, 30, D:1) a +1 dagger of freezing 5 stones (43, 24, D:1) 4 large rocks (48, 8, D:1) a +0 club a +0 club a +0 club (52, 7, D:1) a stone (58, 42, D:1) a +0 club (63, 7, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) 16 arrows (1, -20, D:2) a +0 spear (2, -20, D:2) a +0 halberd (2, -16, D:2) 9 bolts (7, -40, D:2) 19 stones (11, -3, D:2) a stone (11, 1, D:2) a stone (11, 2, D:2) a +0 animal skin a +0 short sword a stone (12, -39, D:2) a +0 robe (12, -36, D:2) a cursed -3 short sword (12, -35, D:2) 4 stones a +0 whip (12, -4, D:2) a stone (17, -36, D:2) a stone (20, -3, D:2) a cursed -3 club (30, -37, D:2) a +0 club (33, -24, D:2) a +0 dagger (34, -39, D:2) a +0 quarterstaff (36, -4, D:2) 23 bolts (38, 10, D:2) 20 stones (41, -12, D:2) a +0 short sword (42, -30, D:2) a +0 club (44, -14, D:2) a +0 whip (44, 2, D:2) a +1 spear of flaming (45, -14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 16 arrows (20, 36, D:3) a +0 mace (20, 37, D:3) a +0 mace a +0 robe (20, 40, D:3) 24 stones (21, 36, D:3) a +0 dagger a +0 robe a +0 flail (30, 34, D:3) a +0 dagger a +0 flail (31, 34, D:3) a +0 leather armour a +0 trident a +0 hand axe (32, 16, D:3) 14 sling bullets (46, 25, D:3) a cursed -1 spear (55, 17, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Ecwer's Antique Weapon Shoppe a +0 long sword (66 gold) a +4 scimitar of holy wrath (554 gold) a +0 spear (57 gold) a +0 short sword (57 gold) the +11 hand crossbow "Far Ampu" {flame, +Fly} (1337 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. a cursed +0 falchion (1 gold) a +0 short sword (57 gold) a +0 dagger (38 gold) a +0 flail (66 gold) the +7 battleaxe of Ticzooc {vorpal, rF+ Str+6 Stlth+} (1407 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from fire. It makes you more stealthy. a +0 short sword (57 gold) (0, 0, D:4) 18 bolts (6, -26, D:4) 21 stones (9, -20, D:4) a +0 ring mail (10, -27, D:4) a +0 ring mail (15, -24, D:4) a +0 war axe (18, -39, D:4) a +0 hunting sling (24, -39, D:4) a +0 dagger a +0 leather armour (43, -30, D:4) a +0 helmet (48, -39, D:4) a +0 robe a +0 dagger a cursed -1 war axe a +0 dagger a +0 robe (49, -30, D:4) a +0 ring mail (52, -38, D:4) a cursed -2 giant club (unseen) (58, -27, D:4) a +0 leather armour (62, -34, D:4) a +0 club (64, -30, D:4) a +0 robe Level 5 of the Dungeon (6, 7, D:5) a +0 giant spiked club (15, 18, D:5) a +0 mace a +0 club a +0 flail a +0 scale mail (15, 19, D:5) a +0 dagger a +2 robe of magic resistance (25, 10, D:5) a +0 quarterstaff (35, 2, D:5) 14 stones (41, 20, D:5) a +0 club a +0 dagger (42, 19, D:5) a +0 club (43, 11, D:5) a +0 club (43, 12, D:5) a +1 dagger of speed (43, 18, D:5) a +0 club (44, 11, D:5) a +0 club (49, 13, D:5) a +0 dagger (53, 15, D:5) 30 arrows (56, 9, D:5) a +0 club a +0 leather armour (56, 10, D:5) a +0 spear (56, 11, D:5) a +0 flail (57, 3, D:5) a +0 leather armour (57, 10, D:5) a +0 spear (57, 11, D:5) a +0 halberd (62, -6, D:5) 11 arrows (62, 2, D:5) a +0 dagger a +0 ring mail a +0 dire flail a cursed +0 plate armour (63, 2, D:5) a +0 robe (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (16, -2, D:6) an uncursed ring of ice (21, -5, D:6) a book of Minor Magic (26, -6, D:6) a +0 quarterstaff (26, -1, D:6) a +0 dagger a +0 robe (29, 8, D:6) 15 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 war axe 3 boomerangs (1, -1, D:7) a +0 hand axe (4, 4, D:7) a cursed +0 dagger a +0 robe (9, 7, D:7) 12 stones (21, 23, D:7) a potion of curing (24, 25, D:7) a jackal skeleton the Ecumenical Temple