waddelsworth Level 1 of the Dungeon [Shop] Intev's Antique Weapon Boutique a +0 dagger (50 gold) a +0 club (25 gold) a +1 demon blade of electrocution (1112 gold) a +0 hunting sling (37 gold) a +2 vorpal falchion (412 gold) the +4 hunting sling "Bapetit" {flame, +Fly} (795 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. a +0 rapier of electrocution (300 gold) (0, 0, D:1) 28 bolts (4, -9, D:1) a +0 club (6, 28, D:1) a +0 club 4 stones (15, 4, D:1) 4 stones (15, 22, D:1) 3 stones (33, 26, D:1) a +0 club (43, 22, D:1) 3 stones (45, 26, D:1) a +0 whip (54, 16, D:1) 26 bolts Level 2 of the Dungeon (12, -18, D:2) 15 bolts (17, 13, D:2) a +0 spear (19, -2, D:2) a +0 short sword 4 stones (65, 13, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 18, D:3) 18 arrows (0, 30, D:3) a +0 ring mail (19, 30, D:3) 26 arrows (19, 31, D:3) a +0 club (23, 3, D:3) 2 stones a +0 short sword (24, 3, D:3) a +0 club (25, 12, D:3) a +0 dagger (25, 21, D:3) 13 bolts (33, 28, D:3) a +0 dagger (35, 15, D:3) a +0 short sword a +0 chain mail (39, 34, D:3) a +0 mace 5 boomerangs a +0 ring mail (40, 32, D:3) 24 arrows (48, 12, D:3) a +0 ring mail 5 boomerangs a +0 flail (54, 12, D:3) a +0 dagger a +0 chain mail a +0 dagger a +0 hand axe (57, 12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 10, D:4) 18 stones (7, -3, D:4) a +0 flail (9, 29, D:4) a +0 whip (13, -11, D:4) 3 boomerangs (14, 17, D:4) a +0 robe (18, 32, D:4) 9 bolts (19, 4, D:4) a +0 flail a +0 club a +0 short sword a +0 ring mail a +0 whip a +0 leather armour (20, 2, D:4) a +0 dagger (29, -7, D:4) a +0 scale mail (42, -8, D:4) 7 bolts (47, -10, D:4) 21 stones (49, 20, D:4) a +0 dagger a +0 robe (49, 26, D:4) a +0 flail of flaming (52, 24, D:4) a +0 dire flail a +0 chain mail Level 5 of the Dungeon (9, -32, D:5) a +0 chain mail (11, -25, D:5) 11 stones (13, -35, D:5) a +0 chain mail (15, -42, D:5) a +0 dagger (15, -37, D:5) a +0 buckler (23, -56, D:5) a +0 leather armour (23, -55, D:5) 12 stones (24, -52, D:5) 18 stones (25, -34, D:5) a +0 hand axe (25, -4, D:5) a +0 leather armour (26, -7, D:5) 2 stones (34, -49, D:5) a +0 hand axe (34, -25, D:5) a +0 ring mail (35, -5, D:5) a +0 robe (44, -36, D:5) a +0 hand axe a +0 leather armour a +0 dagger (44, -35, D:5) a +0 scale mail a +0 falchion Level 6 of the Dungeon (0, 2, D:6) a +0 dagger (23, 28, D:6) a +0 hand axe (25, 21, D:6) a +0 falchion (27, 36, D:6) a +0 club a scroll of immolation (35, 35, D:6) a +0 whip a +0 ring mail (36, -4, D:6) a +0 shortbow (39, -11, D:6) 16 bolts (39, -9, D:6) a +0 shortbow (45, 1, D:6) 20 stones (47, -8, D:6) a +0 ring mail (49, 20, D:6) a +0 spear (54, 33, D:6) a +0 spear (55, 31, D:6) a scroll of immolation (55, 38, D:6) a +0 ring mail (57, 31, D:6) a +0 giant club (58, 6, D:6) a +0 robe a +0 robe a +0 hand axe (58, 22, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Exkisyhaih's Weapon Shoppe a +0 mace (45 gold) a +2 shortbow of flaming (261 gold) a +0 dagger (30 gold) 2 curare-tipped darts (18 gold) a +0 falchion (45 gold) a +1 quarterstaff of draining (213 gold) a +0 war axe (52 gold) 18 poisoned darts (108 gold) a +1 scimitar of holy wrath (213 gold) a +0 falchion (45 gold) the +7 battleaxe of the Howling Tiger {vorpal, rF+} (880 gold) It inflicts extra damage upon your enemies. It protects you from fire. a +0 battleaxe (97 gold) a +0 vorpal morningstar (120 gold) a +0 whip (37 gold) [Shop] Telenn's Antique Weapon Emporium a +3 dagger of draining (515 gold) a +0 scimitar (100 gold) a +0 hand axe (75 gold) a +0 flail (87 gold) a +5 vorpal morningstar (825 gold) a +0 whip (62 gold) a +0 mace (75 gold) a +0 spear (75 gold) the +9 morningstar of Kelia {speed, rF+ Dex+4} (1985 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). It protects you from fire. a +0 flail (87 gold) a +0 long sword (87 gold) [Shop] Qeihedap's Weapon Boutique a +4 war axe of electrocution (429 gold) a +0 mace of protection (78 gold) a +0 fustibalus (210 gold) 2 javelins (22 gold) a +2 scimitar of electrocution (308 gold) a +0 mace (42 gold) a +0 short sword (42 gold) 27 stones (37 gold) a +0 war axe (49 gold) a +0 mace (42 gold) 20 stones (28 gold) the +4 flail of False Accusations {vorpal, rPois rF+++ Will- Dex-5} (793 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-5). It renders you almost immune to fire. It protects you from poison. It affects your willpower, your defense against some magical effects. a +1 hand axe of holy wrath (173 gold) [Shop] Naololol's General Store a +3 rapier of draining (266 gold) 23 arrows (50 gold) 19 stones (20 gold) a +0 leather armour (22 gold) an amulet of the acrobat (330 gold) a +4 hand crossbow of flaming (311 gold) a +1 pair of gloves (126 gold) a scroll of identify (22 gold) the +12 lajatang of Terror {pain, Fragile Str+8 Int+4 Dex+4} (1338 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It affects your intelligence (+4). It affects your dexterity (+4). It will be destroyed if unequipped. 21 stones (23 gold) 17 bolts (37 gold) a +6 ring of dexterity (643 gold) a +0 robe (7 gold) 3 scrolls of identify (66 gold) a +0 ring mail (44 gold) (0, 0, D:7) a +0 long sword (4, 8, D:7) a +0 short sword a +0 robe (10, 9, D:7) a stone (10, 14, D:7) 13 gold pieces (10, 19, D:7) a +0 giant spiked club a +0 short sword (11, 11, D:7) 4 large rocks (13, 10, D:7) a stone (14, 12, D:7) 2 large rocks (14, 14, D:7) a stone (18, 21, D:7) a +0 shortbow (23, 8, D:7) a leopard gecko corpse (29, -1, D:7) a +0 club a +0 ring mail (30, -1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -5, D:8) 4 gold pieces