Dungeon Crawl Stone Soup version 0.28-a0-20-gdd470a43dd (webtiles) character file. Game seed: 145851851311076633 980 waddelsworth the Conjurer (level 8, 0/58 HPs) Began as a Gnoll Conjurer on July 26, 2021. Slain by Pikel (6 damage) ... on level 4 of the Dungeon. The game lasted 00:16:00 (6348 turns). waddelsworth the Conjurer (Gnoll Conjurer) Turns: 6348, Time: 00:16:01 Health: 0/58 AC: 6 Str: 6 XL: 8 Next: 17% Magic: 6/16 EV: 12 Int: 20 God: Gold: 196 SH: 0 Dex: 11 Spells: 15/18 levels left rFire . . . SeeInvis . i - +4 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . o - +0 leather armour rPois . Reflect . z - +2 hood of the Assassin {Detection Stab+ Stlth++} rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.19/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons i - a +4 dagger (weapon) x - a +2 falchion of holy wrath Missiles d - 5 curare-tipped darts v - a throwing net Armour a - a +0 robe b - a +0 kite shield e - a +0 pair of gloves (worn) o - a +0 leather armour (worn) z - the +2 hood of the Assassin (worn) {Detection Stab+ Stlth++} (You found it on level 4 of the Dungeon) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. Magical Staves t - a staff of earth Jewellery w - a ring of poison resistance Scrolls c - a scroll of summoning {unknown} h - 5 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} l - a scroll of immolation {unknown} q - 3 scrolls of magic mapping {unknown} r - 2 scrolls of noise {unknown} s - 3 scrolls of identify {unknown} u - 3 scrolls of fear {unknown} y - a scroll of fog {unknown} Potions f - a potion of resistance {unknown} g - 2 potions of lignification {unknown} j - 5 potions of curing {unknown} m - 3 potions of heal wounds {unknown} n - 2 potions of magic {unknown} p - a potion of ambrosia {unknown} A - a potion of degeneration {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Short Blades + Level 3.0 Long Blades + Level 3.0 Axes + Level 3.0 Maces & Flails + Level 3.0 Polearms + Level 3.0 Staves + Level 3.0 Slings + Level 3.0 Bows + Level 3.0 Crossbows + Level 3.0 Throwing + Level 3.0 Armour + Level 5.5 Dodging + Level 5.2 Stealth + Level 3.0 Shields + Level 3.0 Unarmed Combat + Level 5.9 Spellcasting + Level 7.5 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Transmutations + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Poison Magic + Level 3.3 Invocations + Level 3.0 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 3d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 52% N/A 6% 3 Blink Tloc N/A N/A 9% 2 Corpse Rot Necr/Air N/A N/A 9% 2 Poisonous Vapours Pois/Air 30% N/A 9% 2 Slow Hex 15% N/A 9% 2 Confusing Touch Hex 15% N/A 17% 3 Fulminant Prism Conj/Hex 13% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 21% 4 Ice Form Ice/Tmut 15% N/A 50% 4 Passage of Golubria Tloc N/A N/A 50% 4 Freezing Cloud Conj/Ice/Air 11% 6-21 63% 5 Manifold Assault Tloc 15% N/A 85% 5 Yara's Violent Unravell Hex/Tmut 7% 3d5 85% 5 Dispersal Tloc 7% N/A 100% 6 Storm Form Tmut/Air 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Pikel waves his whip at you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (heavily wounded, 76% to hit) The searing ray hits the lemure! The lemure is moderately wounded. The searing ray hits Pikel. Pikel is severely wounded. (Press . to maintain the ray.) The lemure hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the lemure! The lemure is almost dead. The searing ray hits Pikel. Pikel is severely wounded. The lemure closely misses you. The searing ray hits the lemure. You kill the lemure! That felt strangely unrewarding. The searing ray misses Pikel. The searing ray hits Pikel. Pikel is severely wounded. The searing ray hits the lemure. The lemure is moderately wounded. You finish channeling your searing ray. Pikel hits you with a +0 whip of freezing! * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (severely wounded, 76% to hit) The searing ray hits Pikel. Pikel is almost dead. (Press . to maintain the ray.) Pikel hits you with a +0 whip of freezing. You die... ...............#.# #.# ..............###.#####.######## ..............###..............# ..######......##........######.# #> #......##........# #.# #......##........######.# #......##...............# #......##.......######### ####'#.5K@.......# #..(.#.####'###### #.#..#.# #.# #.#..#.# #.# ########.####.# #.# รทรท.....5.5....# #.# ########.###### #.# # #.# #.# # #.# #.# You could see Pikel and a lemure. Vanquished Creatures The ghost of anet the Conjurer, an amateur HOCj (D:3) A hornet zombie (D:4) An ogre (D:3) 3 lemures (D:4) 2 howler monkeys An orc priest (D:3) 4 hounds Terence (D:2) 3 orc wizards 20 gnolls (D:3) 3 adders An adder skeleton (D:4) A worm (D:2) A dart slug (D:1) 24 orcs 4 bats 8 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 19 jackals 5 kobolds 4 quokkas 2 ball pythons 4 frilled lizards 5 rats 129 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 130 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 167 | D:1 | Learned a level 2 spell: Searing Ray 862 | D:1 | Reached XP level 3. HP: 13/25 MP: 2/9 1093 | D:1 | Found a faded altar of an unknown god. 1188 | D:2 | Reached skill level 5 in Spellcasting 1216 | D:2 | Found a hide-covered altar of Uskayaw. 1234 | D:2 | Noticed Terence 1245 | D:2 | Killed Terence 1246 | D:2 | Reached skill level 1 in Fighting 1246 | D:2 | Reached skill level 1 in Short Blades 1246 | D:2 | Reached skill level 1 in Long Blades 1246 | D:2 | Reached skill level 1 in Axes 1246 | D:2 | Reached skill level 1 in Maces & Flails 1246 | D:2 | Reached skill level 1 in Polearms 1246 | D:2 | Reached skill level 1 in Staves 1246 | D:2 | Reached skill level 1 in Slings 1246 | D:2 | Reached skill level 1 in Bows 1246 | D:2 | Reached skill level 1 in Crossbows 1246 | D:2 | Reached skill level 1 in Throwing 1246 | D:2 | Reached skill level 1 in Armour 1246 | D:2 | Reached skill level 1 in Shields 1246 | D:2 | Reached skill level 1 in Unarmed Combat 1246 | D:2 | Reached skill level 1 in Invocations 1246 | D:2 | Reached skill level 1 in Evocations 1460 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 2007 | D:3 | Reached skill level 1 in Hexes 2007 | D:3 | Reached skill level 1 in Summonings 2007 | D:3 | Reached skill level 1 in Necromancy 2007 | D:3 | Reached skill level 1 in Translocations 2007 | D:3 | Reached skill level 1 in Transmutations 2007 | D:3 | Reached skill level 1 in Fire Magic 2007 | D:3 | Reached skill level 1 in Ice Magic 2007 | D:3 | Reached skill level 1 in Air Magic 2007 | D:3 | Reached skill level 1 in Earth Magic 2007 | D:3 | Reached skill level 1 in Poison Magic 2223 | D:3 | Reached XP level 5. HP: 37/37 MP: 7/12 2717 | D:3 | Reached XP level 6. HP: 44/44 MP: 5/14 2943 | D:3 | Reached skill level 5 in Dodging 3565 | D:3 | Reached XP level 7. HP: 47/50 MP: 3/15 3979 | D:3 | Found a runed translucent door. 3982 | D:3 | Noticed anet's ghost (amateur HOCj) 4487 | D:3 | Killed anet's ghost 4488 | D:3 | Reached skill level 5 in Stealth 5430 | D:4 | Got the Compendium of Frigorific Dislocation 5474 | D:4 | Noticed Pikel 5758 | D:4 | Reached XP level 8. HP: 57/57 MP: 7/16 5985 | D:4 | Found the +2 hood of the Assassin {Detection Stab+ Stlth++} 6348 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, chequers_ecumenical_altar_simple_redux, minivault_27, nrook_mini_backslash, fountainhead, st_stairs_7, minmay_pentomino_v4 D:2: layout_basic, basic_altar, serial_bayou_pond_e, uniq_terence D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_rooms, hellmonk_ghost_happy_afterlife D:4: layout_basic, hangedman_decor_clover_reticule, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 | 5.9 Fighting | 1 2 3 | 3.0 Short Blades | 1 2 3 | 3.0 Long Blades | 1 2 3 | 3.0 Axes | 1 2 3 | 3.0 Maces & Flails | 1 2 3 | 3.0 Polearms | 1 2 3 | 3.0 Staves | 1 2 3 | 3.0 Slings | 1 2 3 | 3.0 Bows | 1 2 3 | 3.0 Crossbows | 1 2 3 | 3.0 Throwing | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Shields | 1 2 3 | 3.0 Unarmed Combat | 1 2 3 | 3.0 Invocations | 1 2 3 | 3.3 Evocations | 1 2 3 | 3.0 Hexes | 1 2 | 2.4 Summonings | 1 2 | 2.4 Necromancy | 1 2 | 2.4 Translocations | 1 2 | 2.4 Transmutations | 1 2 | 2.4 Fire Magic | 1 2 | 2.4 Ice Magic | 1 2 | 2.4 Air Magic | 1 2 | 2.4 Earth Magic | 1 2 | 2.4 Poison Magic | 1 2 | 2.4 Dodging | 5 | 5.5 Stealth | 5 | 5.2 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 3 | 18 | 15 || 36 Bite | | 1 | 2 || 3 Cast: Magic Dart | 44 | 117 | 61 || 222 Searing Ray | 5 | 18 | 33 || 56 Stab: Sleeping | | | 2 || 2 Armor: Leather armour | | 2 | 9 || 11 Dodge: Dodged | 9 | 13 | 16 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6363 | 6320 | 43 | 1073 | 4275 | 4 | 1590.8 | Dungeon | 6363 | 6320 | 43 | 1073 | 4275 | 4 | 1590.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 3016 daAuts D:1: 1168 daAuts D:4: 1143 daAuts D:2: 1036 daAuts