waddelsworth Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (27, -12, D:1) 14 stones (34, -23, D:1) a book of Pain (36, -25, D:1) a +0 hand axe (39, 1, D:1) a staff of conjuration (46, -19, D:1) 24 stones (53, -27, D:1) a book of Touch Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 12, D:2) a +0 short sword (5, 4, D:2) a +0 chain mail (9, 16, D:2) a book of Armaments (20, -2, D:2) a +0 robe (26, 3, D:2) 14 stones (34, 26, D:2) 21 stones (40, 3, D:2) a +0 club 5 stones Level 3 of the Dungeon [Shop] Zehaekit's General Store 22 stones (30 gold) a potion of might (56 gold) a potion of haste (140 gold) a book of Air (308 gold) a scroll of identify (28 gold) a +0 hunting sling (21 gold) a +2 pair of boots (231 gold) a +0 great sword (91 gold) [Shop] Pitue's Jewellery Shop the ring "Wirilood" {Fly rF+ Int-4 Dex+4 Stlth+} (516 gold) [ring of protection from fire] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rF: It protects you from fire. Fly: It grants you flight. Stlth: It makes you more stealthy. a +6 ring of intelligence (819 gold) a ring of fire (350 gold) an amulet of guardian spirit (420 gold) a ring of poison resistance (280 gold) a +4 ring of protection (504 gold) an amulet of guardian spirit (420 gold) an amulet of magic regeneration (420 gold) an amulet of faith (560 gold) a ring of protection from fire (350 gold) [Shop] Urraata's Armour Shoppe a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) +1 storm dragon scales (1131 gold) +0 fire dragon scales (780 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) [Shop] Ried Qad's Book Shop a Young Poisoner's Handbook (200 gold) the Collected Works on Cold and Shape Shifting (300 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Ice Form Ice/Transmutation 4 no c - Petrify Transmutation/Earth 4 no Trog disapproves of the use of such an item. a book of Beasts (380 gold) a manual of Throwing (800 gold) Ozocubu's Autobiography (240 gold) a book of Alchemy (280 gold) the Disquisition on Companions (300 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Summon Horrible Things Summoning 8 no Trog disapproves of the use of such an item. a book of Dangerous Friends (400 gold) a book of Blood (280 gold) a book of Spatial Translocations (260 gold) a book of Touch (260 gold) a book of Air (220 gold) a book of the Dryads (380 gold) a book of Geomancy (220 gold) a book of Callings (200 gold) a There-And-Back Book (300 gold) (5, 9, D:3) a +0 short sword 3 stones (7, 18, D:3) a +0 hand axe (7, 21, D:3) a +0 hand axe (8, 20, D:3) a +0 animal skin (8, 21, D:3) a +0 hand axe (9, 21, D:3) a +0 mace (17, -8, D:3) a book of Minor Magic (20, -7, D:3) a +0 robe (21, 0, D:3) a +0 quarterstaff (23, 18, D:3) a +0 club a +0 hunting sling a +0 whip (23, 19, D:3) a +0 dagger (24, -5, D:3) a +0 club a +0 hunting sling (26, -2, D:3) a +0 club a +0 leather armour a +0 short sword a +0 short sword (27, -7, D:3) a +0 ring mail (28, -10, D:3) a +0 dagger (28, -9, D:3) a +0 ring mail a +0 trident (29, -14, D:3) a +0 short sword (29, 8, D:3) a +0 leather armour (29, 16, D:3) a +0 mace (33, -12, D:3) 4 boomerangs (33, -7, D:3) a +0 ring mail a +0 hand axe (33, 0, D:3) a +0 dagger (34, -7, D:3) a +0 club a +0 hunting sling (34, 24, D:3) a +0 trident (39, 18, D:3) a +0 robe (44, 29, D:3) a +0 dagger 27 sling bullets Level 4 of the Dungeon (0, 7, D:4) a +0 scale mail (3, 5, D:4) a +0 club a +0 whip a +0 hand axe (12, 30, D:4) a +0 dagger (13, 26, D:4) a +0 club (13, 30, D:4) a +0 dagger a +0 mace (14, 30, D:4) a +0 ring mail a +0 trident (19, 29, D:4) a +0 dagger (19, 38, D:4) a +0 scimitar a +0 robe a +0 whip (22, 39, D:4) a +0 hand axe (25, 35, D:4) a +0 rapier (27, 29, D:4) a book of Maledictions (28, 25, D:4) a +0 hand axe (28, 31, D:4) a +0 chain mail (30, 31, D:4) 11 sling bullets (32, 2, D:4) a +0 dagger (39, 43, D:4) a +0 club (48, 32, D:4) a book of Blasting (65, 30, D:4) a +0 club (66, 39, D:4) a +1 dagger of flaming (67, 40, D:4) a +0 mace (68, 40, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Loysaama's General Store quicksilver dragon scales (720 gold) 20 stones (24 gold) a potion of haste (120 gold) a potion of flight (36 gold) 25 stones (30 gold) a scroll of brand weapon (240 gold) a piece from Xom's chessboard (15/15) (240 gold) a scroll of identify (24 gold) a +0 quarterstaff (48 gold) a +2 leather armour of poison resistance (192 gold) a tin of tremorstones (2/2) (480 gold) a scroll of holy word (90 gold) (0, 3, D:5) 11 sling bullets (2, -10, D:5) a book of Party Tricks (9, 9, D:5) 12 sling bullets (11, -2, D:5) a +0 dagger a +0 leather armour (20, 9, D:5) 24 sling bullets (28, -2, D:5) a +0 giant club (29, 8, D:5) a +0 ring mail (30, -13, D:5) a +0 war axe (31, -1, D:5) 11 arrows (36, 21, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 short sword a +0 ring mail (41, -1, D:5) a +0 falchion (41, 3, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 0, D:6) a +2 robe of positive energy a +0 hand axe (4, 3, D:6) a +0 mace (14, -1, D:6) a +0 flail (15, -7, D:6) a +0 falchion a +0 scale mail (15, -1, D:6) a +0 ring mail (still there?) a +0 hand axe (still there?) a +0 robe (still there?) a +0 dagger (still there?) (16, -8, D:6) a +0 long sword (16, 28, D:6) 18 arrows (18, -4, D:6) a +0 spear a +0 spear (19, -4, D:6) a +0 spear (39, -8, D:6) 12 bolts (46, -13, D:6) a +0 chain mail (51, 6, D:6) a +0 giant club (51, 7, D:6) a +0 ring mail (54, 14, D:6) a +0 whip (57, 40, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (6, -1, D:7) a potion of mutation (6, 0, D:7) 2 curare-tipped darts (6, 1, D:7) a scroll of enchant armour (7, -1, D:7) a +0 kite shield (12, -10, D:7) a +0 mace (12, 1, D:7) a +0 short sword (still there?) 4 poisoned darts (still there?) a +2 antimagic great sword (still there?) a +2 chain mail (still there?) a kobold corpse (still there?) an orc corpse (still there?) (14, -25, D:7) a +0 trident of flaming (18, 0, D:7) a +0 club (19, 3, D:7) a +0 dagger a +0 robe (20, -14, D:7) a +0 leather armour a +0 short sword (20, -13, D:7) a +0 robe a +0 dagger (21, -14, D:7) a +0 robe a +0 dagger (33, -7, D:7) a +0 hand axe (34, -3, D:7) a +0 dagger a +0 robe (35, -3, D:7) a +0 dagger a +0 robe a +0 flail of draining a +0 short sword a +0 mace (48, 1, D:7) a +0 whip a +0 short sword a +0 short sword a +0 short sword a +0 club (49, 1, D:7) a +0 club a +0 whip a +0 ring mail a +0 short sword of electrocution a +0 short sword a +0 dagger a +0 short sword (49, 2, D:7) a +0 dagger a +0 club (50, 1, D:7) a +0 club (52, -1, D:7) a +0 dagger (53, -3, D:7) a +0 flail (still there?) a +0 short sword (still there?) (54, -3, D:7) a +0 short sword a +0 dagger a +0 dagger of venom (59, -4, D:7) a book of Minor Magic (63, -2, D:7) a +0 whip