waddelsworth Level 1 of the Dungeon (10, 30, D:1) a +0 dagger (13, 34, D:1) a +0 club (14, 11, D:1) a +0 club (17, 7, D:1) a +0 short sword (34, -4, D:1) 3 stones (37, 4, D:1) a +0 whip 4 stones (39, 4, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 3, D:2) a +0 leather armour (11, -3, D:2) a +0 falchion (13, -24, D:2) 13 stones (20, -36, D:2) a +0 dagger a +0 robe (22, -38, D:2) a +0 hunting sling (38, -41, D:2) a +0 hand axe (39, -29, D:2) 25 stones (40, -31, D:2) a +0 spear a +0 whip a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 17, D:3) 21 stones (13, 22, D:3) a +0 short sword (20, 26, D:3) a +0 ring mail (22, 33, D:3) a +0 trident (24, 8, D:3) a +0 war axe (31, -11, D:3) a +0 giant spiked club (35, 3, D:3) a +0 robe (40, 3, D:3) a +0 flail a +0 leather armour (42, 3, D:3) a +0 flail (47, 9, D:3) a +0 falchion (51, 6, D:3) a +0 robe (55, 7, D:3) a +0 dagger (57, 8, D:3) a +0 chain mail (58, 17, D:3) a +0 dagger (59, 8, D:3) a +0 dagger (62, 25, D:3) 10 stones (65, 0, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (0, 6, D:4) a +0 short sword (2, 6, D:4) a book of Conjurations (4, 4, D:4) a +0 dagger a +0 ring mail (8, 14, D:4) 30 arrows (8, 16, D:4) a +0 club (22, 15, D:4) 11 arrows (28, -4, D:4) a +0 whip (29, 27, D:4) a +0 ring mail (35, 24, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Redy's Antique Weapon Emporium a +0 club (30 gold) a +0 short sword (90 gold) a +0 club (30 gold) the +10 hunting sling of Cataclysm {freeze, Drain rPois rC+ Str+6} (2337 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). rC: It protects you from cold. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. a +0 war axe (105 gold) a +0 falchion (90 gold) a +0 hand axe of pain (285 gold) a +0 broad axe (120 gold) a +0 hand axe (90 gold) a +3 great sword of holy wrath (861 gold) [Shop] Peen's Specific Store a potion of brilliance (44 gold) [Shop] Bifideq's General Store a potion of magic (112 gold) 25 arrows (70 gold) 25 stones (35 gold) 19 stones (26 gold) 16 poisoned darts (89 gold) 3 scrolls of blinking (315 gold) a wand of charming (13) (210 gold) 23 stones (32 gold) 28 arrows (78 gold) 26 sling bullets (182 gold) a book of Geomancy (308 gold) a scroll of noise (14 gold) (0, 0, D:5) a +0 hand axe (0, 15, D:5) a +0 hand axe (10, -2, D:5) a +0 club (21, 3, D:5) a +0 flail (27, 8, D:5) a +0 flail (27, 10, D:5) a +0 halberd (27, 11, D:5) a +0 spear (27, 12, D:5) a +0 ring mail a +0 ring mail a +2 flail of venom (29, 2, D:5) a +0 trident (31, 3, D:5) 7 curare-tipped darts (38, 10, D:5) a +0 halberd (40, 13, D:5) 29 stones Level 6 of the Dungeon [Shop] Subyhum's Assorted Antiques a scroll of enchant armour (240 gold) a +0 leather armour (64 gold) a potion of heal wounds (160 gold) a scarf of harm (288 gold) a scroll of teleportation (96 gold) a phial of floods (1280 gold) a +0 club (32 gold) a scroll of enchant armour (240 gold) a potion of might (128 gold) a scroll of identify (64 gold) a scroll of identify (64 gold) a potion of attraction (96 gold) [Shop] Naetuz's Armour Shop a +3 leather armour (190 gold) the +1 pair of gloves of Cowardice {Contam rPois rF+++ Int-4} (417 gold) Int: It affects your intelligence (-4). rF: It renders you almost immune to fire. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. a +0 buckler (45 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) the +1 pair of gloves "Woapn" {Str+9 Dex-2} (312 gold) Str: It affects your strength (+9). Dex: It affects your dexterity (-2). a +0 chain mail (45 gold) a +0 ring mail (40 gold) the +2 ring mail of Temperance {Int+4} (294 gold) Int: It affects your intelligence (+4). [Shop] Ymal's Weapon Boutique a +0 short sword (33 gold) a +0 rapier (44 gold) a +0 spear (33 gold) a +0 battleaxe (71 gold) a +0 hand axe (33 gold) a +0 short sword (33 gold) a +0 rapier (44 gold) a +0 falchion (33 gold) a +1 long sword of protection (123 gold) [Shop] Etizaiti's Book Emporium a book of the Tundra (476 gold) Great Wizards, Vol. II (532 gold) a book of Geomancy (308 gold) Great Wizards, Vol. VII (420 gold) a book of Decay (420 gold) a book of Necromancy (224 gold) a book of Lightning (504 gold) a book of Power (588 gold) (0, 0, D:6) 19 stones (13, -11, D:6) a +0 hand axe (17, -6, D:6) a +0 lajatang (18, 15, D:6) a +0 whip (20, -25, D:6) a +0 leather armour (25, 7, D:6) a +0 short sword (28, -6, D:6) the +10 war axe "Murmur" {antimagic, Str+6 Int-5 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+6). Int: It affects your intelligence (-5). Stlth: It makes you more stealthy. (31, -23, D:6) a +0 hand axe a +0 leather armour (32, -24, D:6) a +1 short sword of speed (34, -23, D:6) a +0 club a +0 chain mail a +0 trident (35, -23, D:6) a +0 club a +0 leather armour (42, -17, D:6) a +0 club (46, 1, D:6) a +1 dagger of pain a +2 hand axe of electrocution a +2 falchion of protection a +1 short sword of draining (51, -23, D:6) a +0 cloak (60, -23, D:6) a +1 vorpal hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (2, -6, D:7) a +0 giant club (7, 11, D:7) a +0 mace a +0 ring mail (7, 13, D:7) a +0 hand axe a +0 leather armour (7, 14, D:7) a +0 flail (19, -1, D:7) a +0 quarterstaff (20, -17, D:7) a +0 shortbow 25 arrows (24, 15, D:7) a +0 giant spiked club (27, 13, D:7) a +0 hunting sling of freezing (30, 16, D:7) a +0 whip (41, -2, D:7) a +0 leather armour (44, 12, D:7) a +2 hat (46, -15, D:7) 22 arrows (46, 13, D:7) a +0 ring mail Level 8 of the Dungeon (6, 35, D:8) a -1 spear a +0 animal skin (7, 24, D:8) a +0 mace a +0 robe (7, 44, D:8) a book of Conjurations (9, 26, D:8) a +5 halberd a +0 robe (10, 19, D:8) a +0 helmet (10, 26, D:8) a +0 flail a +0 robe (13, -2, D:8) a +0 mace (14, -2, D:8) a +0 whip (14, 41, D:8) a +0 robe (19, -1, D:8) a +0 robe (23, 35, D:8) a +0 leather armour (30, 37, D:8) 31 arrows (36, 43, D:8) a +0 hand axe (37, 28, D:8) 7 javelins (37, 43, D:8) a +0 hand axe a +0 hand axe (38, 43, D:8) a +0 hand axe (41, 21, D:8) a +0 club (45, 13, D:8) a +0 hunting sling (58, 23, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a +0 rapier of speed (8, -16, D:9) a +0 glaive (10, -16, D:9) +0 swamp dragon scales (13, 15, D:9) 15 arrows (14, -2, D:9) 13 arrows (18, 8, D:9) a +0 robe a +1 long sword (18, 15, D:9) a +0 shortbow 21 arrows (20, -24, D:9) a +0 robe (21, 22, D:9) a +0 short sword a +0 robe (22, 7, D:9) a +0 long sword a +0 robe a +0 mace a +0 robe 25 stones (26, 1, D:9) a +0 falchion (26, 3, D:9) a +0 trident (27, 3, D:9) a +0 dagger a +0 robe (28, -13, D:9) 24 stones (30, -2, D:9) 18 stones (31, 3, D:9) a +0 morningstar (33, 17, D:9) a +0 whip (40, 10, D:9) a +0 shortbow 30 arrows (43, 16, D:9) a +0 ring mail (44, -17, D:9) a scroll of vulnerability (46, 22, D:9) a +0 plate armour (49, 5, D:9) a +0 battleaxe a +0 chain mail (51, 4, D:9) a +0 dagger (52, 4, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a condenser vane (2, 2, D:10) a +0 scale mail a +0 mace (2, 6, D:10) a +0 robe a +0 dagger (4, 1, D:10) 19 stones a +0 whip (7, 14, D:10) a +0 whip a +0 chain mail (9, 14, D:10) a +0 hand axe a +0 chain mail (18, 6, D:10) a +0 ring mail a +0 mace a +0 mace (20, 4, D:10) a +0 robe a +0 dagger (21, 12, D:10) 8 curare-tipped darts a +0 club a +0 dagger the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). (22, 2, D:10) 33 arrows a +0 shortbow (23, 2, D:10) a +0 robe a +0 dagger (28, 9, D:10) a +0 leather armour a +0 club (31, 8, D:10) a +0 robe a +0 dagger (32, 8, D:10) a +0 robe a +0 dagger (36, 8, D:10) a +1 dagger of venom 2 curare-tipped darts (37, 8, D:10) a +0 dagger a curare-tipped dart (39, 8, D:10) a +0 dagger a +0 robe a +1 short sword of distortion 2 curare-tipped darts a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 27 stones (1, 10, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (6, 4, Lair:1) a +0 ring mail (7, 1, Lair:1) 16 bolts (39, 11, Lair:1) a +0 dagger (43, 10, Lair:1) a +1 scale mail of fire resistance (60, -14, Lair:1) a book of Spatial Translocations (60, 13, Lair:1) 23 stones (61, -7, Lair:1) 4 atropa-tipped darts (63, 25, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (6, 8, Lair:2) a wolf corpse (7, 8, Lair:2) a +0 hat of intelligence (7, 9, Lair:2) a +0 scimitar (still there?) a +0 scale mail (still there?) the human corpse of Harold (still there?) (7, 10, Lair:2) a throwing net a throwing net (8, -1, Lair:2) 17 gold pieces (8, 9, Lair:2) a wolf corpse (20, 1, Lair:2) a +0 spear (42, 17, Lair:2) a book of Conjurations (57, -12, Lair:2) a basilisk corpse (skeletalised by now) (61, -9, Lair:2) a phantom mirror