Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 2573826083694022386 1072 waddelsworth the Destroyer (level 8, -8/41 HPs) Began as a Deep Elf Conjurer on Sept 9, 2022. Was an Initiate of Vehumet. Mangled by a cyclops (29 damage) ... on level 6 of the Dungeon. The game lasted 00:15:58 (7120 turns). waddelsworth the Destroyer (Deep Elf Conjurer) Turns: 7120, Time: 00:15:59 Health: -8/41 AC: 8 Str: 4 XL: 8 Next: 7% Magic: 18/28 EV: 12 Int: 26 God: Vehumet [......] Gold: 198 SH: 0 Dex: 13 Spells: 16/19 levels left rFire . . . SeeInvis . x - +0 dagger (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . t - +2 helmet rElec . Harm . k - +2 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn D - ring of magical power MPRegen 0.21/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 231 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons f - a +0 whip of venom s - a +0 sling x - a +0 dagger of flaming (weapon) C - a +1 flail of holy wrath Missiles h - 15 poisoned darts Armour a - a +0 robe (worn) i - the +1 leather armour of Tender Moments {rF+ Str-5 Dex+3 Slay+4} (You found it on level 2 of the Dungeon) Str: It affects your strength (-5). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. k - a +2 cloak (worn) n - a +2 hat t - a +2 helmet (worn) y - a +0 buckler Magical Staves G - a staff of cold Jewellery D - a ring of magical power (left hand) Wands q - a wand of flame (16) w - a wand of iceblast (10) F - a wand of acid (8) J - a wand of mindburst (10) Scrolls d - a scroll of poison e - a scroll of noise {unknown} j - a scroll of silence {unknown} l - 2 scrolls of vulnerability m - 5 scrolls of enchant armour p - a scroll of fear r - a scroll of blinking {unknown} u - a scroll of immolation E - a scroll of magic mapping {unknown} H - a scroll of amnesia {unknown} I - 2 scrolls of teleportation Potions b - 3 potions of magic c - a potion of curing {unknown} g - 3 potions of heal wounds o - 3 potions of lignification v - 2 potions of berserk rage z - a potion of degeneration {unknown} A - a potion of cancellation {unknown} B - 2 potions of brilliance Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Shields - Level 6.0 Spellcasting - Level 8.0 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 4% 3 Sublimation of Blood Necr 7% N/A 11% 2 Wereblood Tmut 7% N/A 11% 2 Fulminant Prism Conj/Hex 14% 3d9 13% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 13% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 *? Message History You hear a shout! The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. A cyclops is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (98% to hit) The searing ray hits the cyclops. The cyclops is lightly wounded. (Press . to maintain the ray.) The searing ray hits the cyclops! The cyclops is moderately wounded. The searing ray hits the cyclops. The cyclops is moderately wounded. The searing ray hits the cyclops. The cyclops is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (moderately wounded, 98% to hit) The searing ray hits the cyclops but does no damage. The cyclops is moderately wounded. (Press . to maintain the ray.) The searing ray hits the cyclops. The cyclops is heavily wounded. The cyclops barely misses you. The searing ray hits the cyclops! The cyclops is severely wounded. The cyclops hits you!! The searing ray hits the cyclops. The cyclops is almost dead. You finish channelling your searing ray. The cyclops hits you!! Ouch! That really hurt! You die... .)..# #.... ######## ###.# #...## #.. . #..... ###. .. #....# ### ##... ..##....#... #.... ........#.####. #.... #####....C...... #.... ........@## #.... #####.#..<# #.... #)).)...### #.... #.###.#.....# ######### ###.#######.# #........ #.....# #.# #....##.. #.#.#.# #.###....##.# ######## #...#.# #.#<#.#...... .......########.## #.#.#.#.#..#. You could see a cyclops. Vanquished Creatures A black bear (D:5) 2 phantoms A bullfrog (D:4) 3 scorpions A necrophage (D:5) 2 hounds A jelly (D:5) An orc priest (D:4) Terence (D:3) 5 iguanas Robin (D:3) 11 adders A shadow imp (D:6) A white imp (D:5) A dart slug (D:3) 16 orcs 6 endoplasms 4 giant cockroaches 17 goblins 8 hobgoblins 8 jackals 7 kobolds 4 quokkas 8 ball pythons 4 bats A frilled lizard (D:1) 8 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Noticed an electric eel 3 | D:1 | Noticed an electric eel 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 324 | D:1 | Reached skill level 5 in Conjurations 552 | D:1 | Learned a level 2 spell: Searing Ray 667 | D:1 | Reached XP level 3. HP: 15/19 MP: 1/9 1377 | D:2 | Reached skill level 6 in Conjurations 1377 | D:2 | Reached XP level 4. HP: 19/24 MP: 2/11 1434 | D:2 | Identified the +1 leather armour of Tender Moments {rF+ | Str-5 Dex+3 Slay+4} 1708 | D:2 | Found a glowing silver altar of Zin. 1975 | D:2 | Reached skill level 5 in Spellcasting 2180 | D:3 | Noticed Robin 2227 | D:3 | Killed Robin 2228 | D:3 | Reached XP level 5. HP: 26/28 MP: 6/14 2724 | D:3 | Found a faded altar of an unknown god. 3201 | D:3 | Found a shimmering altar of Xom. 3331 | D:3 | Noticed Terence 3340 | D:3 | Killed Terence 3555 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/17 3570 | D:4 | Reached skill level 7 in Conjurations 3984 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4622 | D:5 | Entered Level 5 of the Dungeon 4641 | D:5 | Reached skill level 8 in Conjurations 4813 | D:5 | Reached skill level 1 in Shields 4813 | D:5 | Reached XP level 7. HP: 36/36 MP: 10/18 6012 | D:6 | Noticed a wyvern 6286 | D:6 | Found a staircase to the Ecumenical Temple. 6287 | D:6 | Found Emex Diff's Magic Scroll Shop. 6296 | Temple | Entered the Ecumenical Temple 6397 | Temple | Became a worshipper of Vehumet 6448 | D:6 | Bought a scroll of teleportation for 33 gold pieces 6600 | D:6 | Noticed a cyclops 6629 | D:6 | Reached XP level 8. HP: 6/41 MP: 19/19 7012 | D:6 | Found Wyzxe's Assorted Antiques. 7120 | D:6 | Mangled by a cyclops Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, interstate_on_off, minivault_26 D:2: layout_basic, basic_altar, minivault_23, chequers_serial_rivers_room_a D:3: layout_loops_ring, lemuel_coloured_pillars_altar, hellmonk_ecumenical_altar_leap_of_faith, nicolae_figureground_pulse, uniq_robin, uniq_terence D:4: layout_loops_ring, kiku_gazebo_garden_becter, minmay_quadrilaterals D:5: layout_loops_corners, minmay_holes D:6: layout_basic, minmay_temple_entry_sparse_star, serial_shops, shop, kennysheep_little_box, uniq_blork_the_orc Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 8 | 8.0 Spellcasting | 5 6 | 6.0 Shields | 1 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 5 | || 5 Cast: Magic Dart | 44 | 81 | 31 || 156 Searing Ray | 6 | 29 | 16 || 51 Use: Scroll | | | 11 || 11 Armor: Robe | 1 | 6 | 3 || 10 Dodge: Dodged | 6 | 26 | 3 || 35