Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 5203617071541504035 68 waddelsworth the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 19, 2022. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (1113 turns). waddelsworth the Conjurer (Deep Elf Conjurer) Turns: 1113, Time: 00:02:36 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 1% Magic: 2/10 EV: 12 Int: 25 God: Gold: 55 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... m - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) m - a +0 pair of boots (worn) Jewellery l - a ring of fire Scrolls d - a scroll of fog {unknown} i - a scroll of teleportation {unknown} j - 3 scrolls of vulnerability {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of magic mapping {unknown} p - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} e - a potion of ambrosia {unknown} f - a potion of curing {unknown} h - a potion of berserk rage {unknown} k - 2 potions of flight {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Beastly Appendage Tmut 6% N/A 10% 1 Summon Small Mammal Summ 12% N/A 10% 1 Wereblood Tmut 3% N/A 16% 2 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Call Canine Familiar Summ 3% N/A 30% 3 Spider Form Tmut/Pois 3% N/A 30% 3 Summon Guardian Golem Hex/Summ 3% N/A 30% 3 Summon Ice Beast Ice/Summ 3% N/A 69% 4 Summon Mana Viper Hex/Summ 3% N/A 95% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You feel your attacks grow feeble. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda barks out a call to the hunt! The searing ray hits the gnoll bouda. You kill the gnoll bouda! Your Conjurations skill increases to level 6! You have reached level 4! You feel clever. Your attacks no longer feel as feeble. A gnoll is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (wandering, covering ground quickly, hasn't noticed you, 83% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The gnoll closely misses you. The gnoll hits you with a +0 club! The gnoll hits you with a +0 whip. There is an open door, spattered with blood here. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll closely misses you. There is a stone staircase leading up here. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You see here 8 stones. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You die... ####### #.....# #.###.##### #...#.....# ###.#####.# ###### #.###...# #....# #.#.#.### #....############.#.#.# ................@.g>†.# #....############g#.### ###### #.....# ###.#.# #.#.# #.#.# ###### #.#.# #####....# #.#.# #.....#..# #.### You could see 2 gnolls. Vanquished Creatures A gnoll bouda (D:2) A gnoll (D:2) An orc (D:2) An endoplasm (D:2) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins 4 jackals (D:1) 5 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 240 | D:1 | Reached skill level 5 in Conjurations 558 | D:1 | Learned a level 2 spell: Searing Ray 982 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1096 | D:2 | Reached skill level 6 in Conjurations 1096 | D:2 | Reached XP level 4. HP: 17/24 MP: 2/10 1113 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, minmay_pentomino_z2 D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 43 | || 43 Searing Ray | 3 | 1 || 4 Armor: Robe | 7 | || 7 Dodge: Dodged | 10 | 5 || 15