waddelsworth Level 1 of the Dungeon (8, 28, D:1) a +0 club (16, 27, D:1) 2 boomerangs (17, 36, D:1) a +0 dagger (22, 32, D:1) 9 stones (26, 6, D:1) a +0 dagger (26, 7, D:1) a +0 club (37, 28, D:1) a +0 trident Level 2 of the Dungeon [Shop] Ogan's Weapon Shop a +0 trident (35 gold) a +0 dagger (20 gold) a +0 glaive (65 gold) a +0 sling (15 gold) a +0 whip (25 gold) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (837 gold) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +0 hand axe (30 gold) a +0 trident (35 gold) a +5 lajatang of electrocution (645 gold) the +8 broad axe of Doekemif {spect, Str-2 Int+5 SInv} (675 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-2). Int: It affects your intelligence (+5). SInv: It lets you see invisible. (13, -2, D:2) a +0 dagger (18, 18, D:2) a +0 short sword 2 stones (18, 25, D:2) 4 stones (38, 6, D:2) a +0 short sword 3 stones (40, -8, D:2) a +0 long sword (47, 5, D:2) a +0 club (47, 15, D:2) a +0 spear (48, 8, D:2) a +0 robe (58, 18, D:2) a +0 spear Level 3 of the Dungeon (23, -6, D:3) a +0 whip a +0 dagger (24, -6, D:3) a +0 short sword 5 stones (24, -5, D:3) a +0 whip (24, 21, D:3) a +0 ring mail (24, 23, D:3) a +0 trident (35, 16, D:3) a +0 club 3 stones (36, 9, D:3) a +0 dagger a +0 robe an orc corpse (37, -3, D:3) a +0 mace (43, 8, D:3) a +0 dagger a +0 robe (43, 12, D:3) a +0 dagger a +0 robe (45, 12, D:3) Vehumet's Handbook of the Barrage Spells Type Level a - Shock Conjuration/Air 1 (unseen) (54, -3, D:3) a +0 whip a +0 leather armour (54, -2, D:3) a +0 flail a +0 club a +0 leather armour a +0 club a +0 chain mail