Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10491972710487622983 4351 waddelsworth the Destroyer (level 10, -21/56 HPs) Began as an Octopode Conjurer on Dec 18, 2023. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (26 damage) ... on level 9 of the Dungeon. The game lasted 00:26:50 (9778 turns). waddelsworth the Destroyer (Octopode Conjurer) Turns: 9778, Time: 00:26:50 Health: -21/56 AC: 1 Str: 11 XL: 10 Next: 34% Magic: 11/19 EV: 15 Int: 32 God: Gold: 280 SH: 0 Dex: 10 Spells: 15/21 levels left rFire + . . E - +8 whip of the Caustic God {flame, rC+ Str+3 Int+2} rCold + + . (no shield) rNeg . . . (helmet restricted) rPois + f - amulet of regeneration rElec . i - ring of willpower rCorr . k - ring of see invisible SInv + s - ring of ice Will +.... u - ring of protection from fire Stlth ++++ h - +4 ring of slaying HPRegen 1.09/turn A - ring of poison resistance MPRegen 0.16/turn J - ring of Pride {rF+ Int+6 Stlth+} x - +4 ring of slaying %: no passive effects @: invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 9 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 535 gold pieces. You spent 255 gold pieces at shops. Inventory: Hand Weapons t - the +7 hand axe "Wenluom" {flame, Dex+4} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+4). E - the +8 whip of the Caustic God (weapon) {flame, rC+ Str+3 Int+2} (You bought it in a shop on level 5 of the Dungeon) Str: It affects your strength (+3). Int: It affects your intelligence (+2). rC: It protects you from cold. F - a +2 dagger of electrocution Missiles p - 23 poisoned darts Armour w - an orb of guile Magical Staves H - a staff of poison Jewellery f - an amulet of regeneration (around mantle) h - a +4 ring of slaying (on tentacle) i - a ring of willpower (left tentacle) k - a ring of see invisible (right tentacle) o - an amulet of the acrobat s - a ring of ice (on tentacle) u - a ring of protection from fire (on tentacle) x - a +4 ring of slaying (on tentacle) A - a ring of poison resistance (on tentacle) J - the ring of Pride (on tentacle) {rF+ Int+6 Stlth+} (You took it off an orc priest on level 7 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. Stlth: It makes you more stealthy. Wands m - a wand of iceblast (18) y - a wand of light (16) K - a wand of mindburst (12) Scrolls b - 4 scrolls of vulnerability d - 2 scrolls of identify e - a scroll of torment {unknown} j - 7 scrolls of teleportation n - a scroll of brand weapon {unknown} q - a scroll of fear {unknown} v - a scroll of blinking {unknown} C - 3 scrolls of enchant weapon {unknown} D - a scroll of noise {unknown} G - 2 scrolls of magic mapping {unknown} I - a scroll of poison {unknown} L - 2 scrolls of enchant armour {unknown} Potions a - 3 potions of magic c - 3 potions of curing g - 3 potions of heal wounds l - a potion of mutation r - a potion of lignification B - 2 potions of might Skills: + Level 4.4 Maces & Flails - Level 8.0 Dodging - Level 2.6 Stealth - Level 6.0 Spellcasting - Level 10.0 Conjurations - Level 4.0 Ice Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Frozen Ramparts Ice 100% 1d16 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Dazzling Flash Conj/Hex 82% N/A 1% 3 Hailstorm Conj/Ice 69% 3d14 1% 3 Ensorcelled Hibernation Hex/Ice 66% N/A 3% 2 Fulminant Prism Conj/Hex 20% 3d12 6% 4 Iskenderun's Mystic Bla Conj/Tloc 41% 2d9 6% 4 Cigotuvi's Dreadful Rot Necr/Pois/Air 18% N/A 7% 2 Sublimation of Blood Necr 9% N/A 7% 2 Wereblood Tmut 9% N/A 7% 2 Ignite Poison Fire/Tmut/Pois 9% N/A 14% 3 Spider Form Tmut/Pois 9% N/A 14% 3 Freezing Cloud Conj/Ice/Air 28% 6-21 19% 5 Anguish Hex/Necr 4% N/A 41% 4 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Orc (0/2) D:9 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Trog Wu Jian Xom The Shining One Shops: D:3 ?[(=( D:5 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Okay, then. You feel much better. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You fade into invisibility! The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre misses you. The orc priest invokes the aid of Beogh against the two-headed ogre. The two-headed ogre resists with significant effort. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, wandering, unable to see you, hasn't noticed you, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The searing ray misses the orc priest. (Press . to maintain the ray.) The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The searing ray hits the orc priest! You kill the orc priest! The searing ray misses the two-headed ogre. You finish channelling your searing ray. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! You die... $.....................# ...................#..# >.................[#..### ..............).o...O)).# ...........##.........#)# #o..o.............)...#O# #.....................#)# #######################.# #@O).........# #########'#### ####..# #....## ##.#### #..# ##'######## #.........# #.........# You could see a two-headed ogre (unable to see you). Vanquished Creatures Pikel (D:7) Sigmund (D:4) 2 wyverns (D:8) An acid dragon (D:8) A water moccasin (D:7) 2 ice beasts (D:7) Duvessa (D:6) 2 orc warriors (D:9) 4 black bears 2 ogres A phantom (D:7) 2 lemures (D:7) 2 bullfrogs (D:8) A gnoll sergeant (D:6) 3 scorpions 8 wights (D:8) Dowan (D:6) 6 howler monkeys 7 orc priests 5 hounds 2 jellies Crazy Yiuf (D:7) A sleepcap (D:6) 7 iguanas 9 orc wizards 3 adders 4 white imps 5 worms 4 dart slugs 20 orcs 9 endoplasms 4 giant cockroaches 16 goblins 11 hobgoblins 11 jackals 10 quokkas 2 ball pythons 11 bats 8 frilled lizards 10 kobolds 3 rats 204 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 203 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 368 | D:1 | Learned a level 2 spell: Searing Ray 524 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 622 | D:1 | Reached skill level 5 in Conjurations 747 | D:1 | Found a faded altar of an unknown god. 1420 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2320 | D:3 | Found Jusocig's Antique Weapon Boutique. 2328 | D:3 | Found Alab's Jewellery Shop. 2534 | D:3 | Found Yriotist's Antique Weapon Boutique. 2879 | D:3 | Found Jeplag's Antique Armour Boutique. 2924 | D:3 | Found Wottuke's Magic Scroll Emporium. 3034 | D:3 | Identified the +7 hand axe "Wenluom" {flame, Dex+4} 3104 | D:4 | Found a staircase to the Ecumenical Temple. 3217 | D:4 | Noticed a black bear 3279 | D:4 | Killed a black bear 3280 | D:4 | Reached skill level 6 in Conjurations 3280 | D:4 | Reached XP level 5. HP: 24/31 MP: 2/10 3648 | D:4 | Reached XP level 6. HP: 36/36 MP: 7/11 4169 | D:4 | Noticed a black bear 4179 | D:4 | Killed a black bear 4180 | D:4 | Reached skill level 7 in Conjurations 4180 | D:4 | Reached XP level 7. HP: 41/41 MP: 3/13 4424 | D:4 | Noticed Sigmund 4429 | D:4 | Killed Sigmund 4872 | D:5 | Entered Level 5 of the Dungeon 4921 | D:4 | Reached skill level 8 in Conjurations 5002 | Temple | Entered the Ecumenical Temple 5614 | D:5 | Found Tuleydusch's Assorted Antiques. 5635 | D:5 | Reached XP level 8. HP: 46/46 MP: 5/14 5723 | D:5 | Reached skill level 9 in Conjurations 6181 | D:5 | Bought a crude whip for 255 gold pieces 6181 | D:5 | Identified the +8 whip of the Caustic God {flame, rC+ Str+3 | Int+2} (You bought it in a shop on level 5 of the Dungeon) 6269 | D:6 | Reached skill level 10 in Conjurations 6570 | D:6 | Noticed Duvessa 6872 | D:6 | Noticed Dowan 6882 | D:6 | Killed Duvessa 6883 | D:6 | Reached skill level 5 in Dodging 6883 | D:6 | Reached XP level 9. HP: 33/51 MP: 1/15 6889 | D:6 | Killed Dowan 7363 | D:7 | Noticed Pikel 7380 | D:7 | Killed Pikel 7503 | D:7 | Found a blossoming altar of Fedhas. 7807 | D:7 | Found a snail-covered altar of Cheibriados. 7841 | D:7 | Identified the ring of Pride {rF+ Int+6 Stlth+} 8033 | D:7 | Reached skill level 5 in Spellcasting 8037 | D:7 | Learned a level 3 spell: Frozen Ramparts 8304 | D:7 | Found a runed translucent door. 8305 | D:7 | Noticed Crazy Yiuf 8311 | D:7 | Killed Crazy Yiuf 8579 | D:8 | Reached skill level 1 in Ice Magic 8665 | D:8 | Reached XP level 10. HP: 56/56 MP: 10/19 9049 | D:8 | Reached skill level 1 in Maces & Flails 9735 | D:9 | Found a staircase to the Orcish Mines. 9735 | D:9 | Noticed a two-headed ogre 9775 | D:9 | HP: 2/56 [two-headed ogre/+0 giant spiked club (22)] 9778 | D:9 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, minivault_26 D:2: layout_basic D:3: layout_loops_cross, serial_shops, shop, nicolae_shop_trees, shop, nicolae_shop_rolled_up, nicolae_shop_just_a_little_nook, mrwooster_statue_mirror D:4: kennysheep_goblin_castle, layout_loops_ring, minmay_temple_entry_glassed_door, roderic_cross_of_infinity, uniq_sigmund D:5: layout_layer_cave, serial_shops, nicolae_shop_rolling_square D:6: layout_rooms, st_stairs_12, serial_bayou_pond_b, chequers_jeans, uniq_duvessa D:7: layout_loops_ring, mainiacjoe_overflow_six_doors_small, old_standard_altar, nicolae_benzene_ring, nicolae_underground_beach, uniq_crazy_yiuf_cottage, uniq_pikel D:8: layout_basic D:9: layout_roguey, vehumet_crystals, tgw_sif, zin_purify, minitemple, erik_orc_1, minmay_starry_boxes, uniq_erolcha, uniq_psyche, uniq_prince_ribbit1 Temple: oiseaux_autumnal_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 8 10 | 10.0 Spellcasting | 3 4 6 | 6.0 Dodging | 5 8 | 8.0 Ice Magic | 3 4 | 4.0 Maces & Flails | 4 | 4.4 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 2 | | | || 2 Whip | | | 41 | 28 || 69 Tentacles | | | 14 | 5 || 19 Constrict | | | 13 | 5 || 18 Cast: Magic Dart | 74 | 68 | 54 | 15 || 211 Searing Ray | 3 | 22 | 49 | 9 || 83 Use: Scroll | | 5 | 4 | || 9 Potion | | | | 3 || 3 Stab: Sleeping | | | 3 | 2 || 5 Armour: Skin | 1 | 2 | 6 | 2 || 11 Dodge: Dodged | 9 | 18 | 52 | 23 || 102