Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 15127447575573679610 271 waddelsworth the Conjurer (level 6, 0/39 HPs) Began as an Octopode Conjurer on Dec 24, 2023. Slain by Edmund ... wielding a +0 dire flail of protection (12 damage) ... on level 4 of the Dungeon. The game lasted 00:06:51 (3294 turns). waddelsworth the Conjurer (Octopode Conjurer) Turns: 3294, Time: 00:06:51 Health: 0/39 AC: 1 Str: 7 XL: 6 Next: 23% Magic: 0/9 EV: 13 Int: 22 God: Gold: 87 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . c - +1 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons c - a +1 spear (weapon) Missiles e - 18 poisoned darts Wands r - a wand of roots (7) Scrolls d - a scroll of brand weapon {unknown} f - 2 scrolls of enchant weapon i - a scroll of magic mapping {unknown} j - a scroll of identify k - a scroll of fog {unknown} m - a scroll of poison {unknown} n - a scroll of silence {unknown} p - a scroll of acquirement {unknown} s - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of cancellation g - 6 potions of curing h - a potion of might l - 3 potions of heal wounds o - a potion of attraction q - 2 potions of haste t - a potion of invisibility {unknown} Skills: + Level 1.9 Fighting - Level 4.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 6.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Slow Hex 8% N/A 14% 1 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Confusing Touch Hex 2% N/A 38% 3 Ozocubu's Armour Ice 2% N/A 38% 3 Vampiric Draining Necr 2% 2d6 38% 3 Alistair's Intoxication Tmut/Pois 1% N/A 98% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Eringya's Noxious Bog Tmut/Pois 1% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Shops: D:1 ! Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. Edmund the Younger comes into view. He is wielding a +0 dire flail of protection. Found a scroll of identify. You reach to attack! The helpless Edmund fails to defend himself. You hit Edmund but do no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 dire flail of protection and wearing a +0 leather armour (79% to hit) The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of protection! The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund barely misses you. The searing ray misses Edmund. Edmund hits you with a +0 dire flail of protection! A ball python comes into view. The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 dire flail of protection and wearing a +0 leather armour (moderately wounded, 79% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of protection. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +0 dire flail of protection. The searing ray hits Edmund! Edmund is severely wounded. Edmund hits you with a +0 dire flail of protection! You die... ##. .# ###.. .# ###.#.# ..# . ...#.# ..# #.# ..#.###.# ..####.#.#...# ..?#.#...# ##..##@#....# ..S...$@...## ##.# ##..##.###.######## ...# #>............ #..# #####.######## ####..# #.# ..##..# #.# #)##..# #.# #)##..### #.# ##.##....##..# #.# You could see Edmund and a ball python (wandering). Vanquished Creatures A phantom (D:3) An orc priest (D:3) An orc wizard (D:3) 6 gnolls 2 adders A dart slug (D:3) 7 orcs 5 ball pythons 4 bats 4 endoplasms 3 giant cockroaches 8 goblins 3 hobgoblins 3 quokkas (D:1) 3 frilled lizards 6 kobolds 10 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 283 | D:1 | Learned a level 2 spell: Searing Ray 609 | D:1 | Found Keunooc's Distillery. 616 | D:1 | Bought a potion of curing for 30 gold pieces 993 | D:1 | Reached XP level 3. HP: 16/21 MP: 3/6 1066 | D:2 | Reached skill level 5 in Conjurations 1161 | D:2 | Got the Handbook of Chilling Obstruction 1208 | D:2 | Found a faded altar of an unknown god. 1826 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/7 2057 | D:3 | Reached skill level 6 in Conjurations 2171 | D:3 | Reached XP level 5. HP: 31/31 MP: 2/8 2541 | D:3 | Noticed a phantom 2545 | D:3 | Killed a phantom 2638 | D:3 | Reached XP level 6. HP: 37/37 MP: 5/9 2791 | D:3 | Found a glowing silver altar of Zin. 2791 | D:3 | Noticed an angel 2891 | D:3 | Reached skill level 1 in Fighting 3286 | D:4 | Noticed Edmund 3294 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring, serial_shops, shop, st_stairs_4 D:2: layout_rooms, hellmonk_ecumenical_altar_leap_of_faith D:3: layout_loops_ring, zin_angel, kennysheep_donut D:4: minmay_octagon_keep, layout_basic, marbit_many_paths, mainiacjoe_overflow_alcove_4, chequers_temple_overflow_statue_of_worship, uniq_edmund, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.0 Dodging | 4 | 4.0 Fighting | 1 | 1.9 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 3 | 9 || 12 Constrict | | 2 || 2 Tentacles | | 1 || 1 Cast: Magic Dart | 58 | 30 || 88 Searing Ray | 7 | 14 || 21 Use: Scroll | | 6 || 6 Stab: Sleeping | | 3 || 3 Armour: Skin | 2 | || 2 Dodge: Dodged | 13 | 8 || 21