Dungeon Crawl Stone Soup version 0.31-a0-1574-g5526595cd0 (webtiles) character file. Game seed: 4469037322883369137 25 waddelsworth the Conjurer (level 2, -7/20 HPs) Began as a Draconian Conjurer on Jan 4, 2024. Splashed by a jelly's acid (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:51 (830 turns). waddelsworth the Conjurer (Draconian Conjurer) Turns: 830, Time: 00:02:52 Health: -7/20 AC: -8 Str: 9 XL: 2 Next: 86% Magic: 0/5 EV: 12 Int: 18 God: Gold: 55 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - 3 scrolls of revelation {unknown} e - a scroll of immolation {unknown} Potions a - a potion of magic d - 2 potions of lignification {unknown} f - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 40% 1d5 7% 1 Apportation Tloc 2% N/A 19% 1 Necrotise Necr 4% 1d4 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 100% to hit) The magic dart hits the jelly. The jelly is moderately wounded. The jelly barely misses you. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is heavily wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The jelly attacks as it pursues you! The jelly closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 100% to hit) The magic dart hits the jelly. The jelly is heavily wounded. The jelly attacks as it pursues you! The jelly misses you. The jelly attacks as it pursues you! The jelly hits you. The acid corrodes you! You are splashed with acid. * * * LOW HITPOINT WARNING * * * The jelly attacks as it pursues you! The jelly barely misses you. The jelly attacks as it pursues you! The jelly misses you. The jelly attacks as it pursues you! The jelly closely misses you. Things that are here: a rat corpse; a giant cockroach corpse Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, 100% to hit) The magic dart hits the jelly. The jelly is severely wounded. The jelly barely misses you. The jelly attacks as it pursues you! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #.....##.####..#.......##..## ####.....##.#####.###..######..# ...w..............###.## ##.# .###+#######'###.(.##.###### #.## .#..⌠...>...⌠..#.#.........###... †#......<......#.####.####....... ..⌠....###J...⌠'.# ##............ .#.............#†###..........### .#######B#######@##...........# .# .....w.hJ.. #J#..#.###.##### .#.......rh....#.#.##.# #.# .#.............#...##.# #.# .###############......###.# ..................).......####### ....#####.#..####.....#J......... ##### #...## #..#........##### # ##.## #....J#.#.#.# You could see a jelly. Vanquished Creatures A ribbon worm (D:1) A dart slug (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 2 jackals (D:1) 2 ball pythons (D:1) 3 kobolds (D:1) 5 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:1 | Found a runed translucent door. 2 | D:1 | Noticed a jelly 289 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 377 | D:1 | Learned a level 2 spell: Searing Ray 822 | D:1 | HP: 1/20 [acid (6)] 830 | D:1 | HP: 1/20 [jelly (2)] 830 | D:1 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms, serial_glass, glass_columns_b, glass_columns_b, minmay_tetromino_t4 Action || total ---------------------------++------- Melee: Dagger || 44 Tailslap || 4 Cast: Magic Dart || 25 Searing Ray || 3 Armour: Skin || 23 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 833 | 822 | 11 | 0 | 577 | 1 | 833.0 | Dungeon | 833 | 822 | 11 | 0 | 577 | 1 | 833.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 833 daAuts