waddelsworth Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 20, D:1) a +0 ring mail (9, 2, D:1) a +0 club (10, 36, D:1) a +0 dagger (11, 36, D:1) a +0 short sword 5 stones (12, 8, D:1) 8 stones (15, 0, D:1) a +0 ring mail (23, 14, D:1) a +0 short sword (30, 14, D:1) a +0 dagger Level 2 of the Dungeon (13, 38, D:2) a +0 dagger (14, 2, D:2) a +0 dagger (16, 35, D:2) 4 stones (19, 1, D:2) a +0 ring mail (26, 21, D:2) 7 stones (27, -9, D:2) a +0 club 4 stones (40, 2, D:2) a +0 short sword (43, 15, D:2) a +0 sling Level 3 of the Dungeon [Shop] The Oracle's Delphic Readings 2 scrolls of identify (56 gold) a scroll of silence (133 gold) a scroll of enchant armour (105 gold) the Almanac of the Weird Charnel House (672 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Animate Dead Necromancy 4 c - Death Channel Necromancy 6 d - Enfeeble Hexes 7 a book of Displacement (308 gold) (0, 0, D:3) a +0 dagger (11, -20, D:3) a +0 chain mail (11, -17, D:3) a +0 club 3 stones (12, -5, D:3) a +0 quarterstaff (14, -10, D:3) a +0 club (16, -19, D:3) a +1 sling of freezing (16, -18, D:3) a +0 short sword (16, -12, D:3) a +0 trident (19, -24, D:3) a +0 leather armour (22, -6, D:3) a +0 dagger (27, -4, D:3) a +0 ring mail (34, -32, D:3) a +0 falchion (37, -38, D:3) 4 stones (41, -9, D:3) a +0 whip a +0 dagger 5 stones (42, -17, D:3) 2 stones (42, -9, D:3) a +0 short sword (42, -8, D:3) a +0 short sword a stone a +0 whip (46, -24, D:3) a +0 long sword (49, -23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, 0, D:4) a +0 short sword (24, 32, D:4) a +0 quarterstaff (28, -1, D:4) a +0 dagger (29, -19, D:4) a +0 rapier (29, -18, D:4) a +0 leather armour (37, -16, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (2, 12, D:5) a +0 trident (3, 11, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 dagger a +0 flail a +0 leather armour (6, -8, D:5) a +0 club a +0 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (7, -21, D:5) a +0 rapier a +0 leather armour of poison resistance (12, -8, D:5) a +0 dagger a +0 leather armour a +0 trident 3 boomerangs (12, -7, D:5) a +0 dagger a +0 robe (12, -6, D:5) a +0 flail a +0 ring mail of positive energy (17, 20, D:5) a +0 plate armour (31, -13, D:5) a +0 shortbow (32, 11, D:5) a +0 dagger (37, -14, D:5) an orb of wrath (51, -7, D:5) a +0 great mace Level 6 of the Dungeon (1, -12, D:6) a +0 scale mail (6, -14, D:6) a +0 quarterstaff (6, 3, D:6) the +4 ring mail of the Conjuring Gods {rN+ rCorr SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (12, -15, D:6) a +0 orcbow (16, -32, D:6) a +0 hammer (20, 22, D:6) 4 stones (28, -15, D:6) a +0 ring mail (33, -9, D:6) a +0 leather armour (38, 15, D:6) a +0 club (39, 13, D:6) a +0 dagger a +0 ring mail (40, 13, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (48, 12, D:6) a +0 dagger (49, -8, D:6) a +2 long sword a +0 robe a +0 trident a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 5 stones (1, 43, D:7) 7 stones (2, 11, D:7) a +0 giant club (2, 12, D:7) a +1 whip of freezing (4, 19, D:7) 5 stones (19, 26, D:7) a +0 animal skin (31, 24, D:7) a +0 scale mail (32, 22, D:7) a +0 whip (50, 16, D:7) a +0 club (50, 17, D:7) a +0 whip (50, 18, D:7) a +0 club (51, 16, D:7) a +0 spear a +0 scale mail of cold resistance a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (8, -22, D:8) 5 stones (10, 3, D:8) a +0 robe a +1 falchion of freezing a +0 robe a +5 falchion (10, 8, D:8) a +2 heavy quarterstaff a +0 sling a +0 leather armour (11, 8, D:8) a +0 robe (12, 15, D:8) a +0 whip (13, 15, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (14, 10, D:8) a staff of conjuration (22, -19, D:8) a +0 mace a +0 leather armour (22, -11, D:8) a +0 scale mail (22, 18, D:8) 4 stones (23, -19, D:8) a +0 orcbow (24, -19, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 16, D:8) a +0 hand axe (27, 0, D:8) a +0 short sword a +0 dagger (27, 1, D:8) a +0 club a +0 dagger a +0 club (27, 2, D:8) a +0 dagger a +0 dagger a +0 dagger a curare-tipped dart (31, -8, D:8) 5 stones (32, -15, D:8) 9 stones (32, -8, D:8) 8 stones (38, 25, D:8) a +0 heavy hand axe (40, -16, D:8) a +0 short sword (47, -15, D:8) a +0 long sword (51, 3, D:8) a +0 quarterstaff (54, 22, D:8) a +0 war axe of freezing (62, 12, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -8, D:9) 17 gold pieces (4, -7, D:9) a +0 whip (4, -6, D:9) a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc corpse (4, -3, D:9) a +0 battleaxe a +0 plate armour (6, 30, D:9) a +0 ring mail (9, 21, D:9) a scroll of identify a +0 falchion (16, 20, D:9) a +2 trident of venom (unseen) (16, 25, D:9) a wyvern corpse (17, 19, D:9) 16 gold pieces (18, 19, D:9) the +5 plate armour of Panentheism {rF+ Will- Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will-: It decreases your willpower. (19, 17, D:9) 12 gold pieces (19, 19, D:9) 16 gold pieces (22, 22, D:9) a potion of attraction (24, 22, D:9) a +0 dagger