Dungeon Crawl Stone Soup version 0.32-a0-2157-gcf733dc7dc (webtiles) character file. Game seed: 12941082404034101609 56 waddelsworth the Conjurer (level 3, -1/24 (26) HPs) Began as a Draconian Conjurer on Aug 20, 2024. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:58 (2189 turns). waddelsworth the Conjurer(Draconian Conjurer) Turns: 2189, Time: 00:03:59 HP: -1/24 (26) AC: 6 Str: 5 XL: 3 Next: 69% MP: 5/7 EV: 11 Int: 23 God: Gold: 159 SH: 0 Dex: 9 Spells: 5/8 levels left rFire + . . g - +4 lajatang "Bitacyo" {speed, rF+ Str-4 Int+3 Stlth+} rCold . . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois . j - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ h - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lightly drained A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom g - the +4 lajatang "Bitacyo" (weapon) {speed, rF+ Str-4 Int+3 Stlth+} (You took it off a kobold on level 2 of the Dungeon) Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. Armour j - a +1 hat (worn) Jewellery h - a ring of see invisible (left hand) i - a ring of ice Scrolls f - a scroll of teleportation {unknown} Potions a - 2 potions of magic b - a potion of invisibility {unknown} c - 4 potions of heal wounds {unknown} d - 2 potions of attraction {unknown} k - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Swiftness Air 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Airstrike Air 1% 2d(1-17) 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a puce potion Found a hammer. Found a runed translucent door. There is a stone staircase leading down here. Found a stone staircase leading up. Crazy Yiuf shouts! Crazy Yiuf yells, "Millenium!" You start waiting. Done waiting. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak of preservation (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! You are confused. Crazy Yiuf hits you with a +3 quarterstaff of chaos. You feel drained. You bump into the rock wall. Crazy Yiuf hits you with a +3 quarterstaff of chaos. You're too confused to move! Crazy Yiuf barely misses you. You feel less confused. Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ##.# ##....# ##.####.....# ##### ......#.....# #..)# .........†..# #.^.# ............# ... ............# #'# ......#.....# ##.# ......#.....# #g## ............# ##@# ####........# #.## ###......# ##.## #......# #...## #......# #....# ##.....# #....# #.....###....# #............# #########...## You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 2 dart slugs 4 ribbon worms (D:2) 3 endoplasms A giant cockroach (D:2) 4 goblins (D:1) A hobgoblin (D:2) A quokka (D:2) 2 ball pythons (D:2) 5 bats 2 frilled lizards (D:1) 5 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 404 | D:1 | Learned a level 2 spell: Searing Ray 1016 | D:2 | Identified the +4 lajatang "Bitacyo" {speed, rF+ Str-4 | Int+3 Stlth+} 1150 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 1726 | D:2 | Found a faded altar of an unknown god. 1951 | D:2 | Found a runed translucent door. 1952 | D:2 | Noticed Crazy Yiuf 2189 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_slurped_away, minmay_close_crescents, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 54 Searing Ray || 10 Armour: Skin || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2186 | 2144 | 42 | 544 | 1354 | 2 | 1093.0 | Dungeon | 2186 | 2144 | 42 | 544 | 1354 | 2 | 1093.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1274 daAuts D:1: 912 daAuts