waddelsworth Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 20, D:1) a rat corpse (skeletalised by now) (4, 21, D:1) a +0 club (5, 20, D:1) a rat corpse (skeletalised by now) (5, 21, D:1) a ball python corpse (skeletalised by now) (5, 42, D:1) a +0 leather armour (6, 8, D:1) a +0 cloak (6, 19, D:1) a +0 chain mail (11, 46, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 12, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (16, 30, D:1) a bat skeleton (21, 15, D:1) a +0 dagger (24, 13, D:1) a +0 mace (28, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, 16, D:1) a +0 scale mail (36, -3, D:1) a bat corpse (skeletalised by now) (48, -3, D:1) a +0 heavy hand axe (50, 35, D:1) a +0 robe (50, 40, D:1) a +0 short sword 2 stones (52, 16, D:1) a ball python corpse (skeletalised by now) (55, 7, D:1) a frilled lizard corpse (skeletalised by now) (60, 6, D:1) a +0 ring mail Level 2 of the Dungeon (1, 1, D:2) a hobgoblin corpse (skeletalised by now) (2, 2, D:2) a +0 long sword (7, -15, D:2) a hobgoblin corpse (skeletalised by now) (11, -9, D:2) a +0 club (11, -8, D:2) a bat skeleton (11, -4, D:2) a +0 leather armour (12, -9, D:2) a stone a +0 whip (14, -1, D:2) a +0 whip (14, 5, D:2) a +0 ring mail (23, -19, D:2) a +0 robe the human corpse of Jessica (skeletalised by now) (26, -11, D:2) a +0 dagger (31, 0, D:2) a +0 whip (33, -6, D:2) a frilled lizard corpse (skeletalised by now) (34, -10, D:2) a jackal corpse (skeletalised by now) (34, -7, D:2) a bat corpse (skeletalised by now) (36, -11, D:2) a jackal corpse (skeletalised by now) (40, -27, D:2) a +1 robe of positive energy (51, 11, D:2) a +0 rapier Level 3 of the Dungeon (0, 1, D:3) a +0 club (2, 2, D:3) a +0 leather armour a +0 short sword (9, -7, D:3) a +0 ring mail a +0 dagger an orc skeleton (9, -6, D:3) a +0 club an orc skeleton (9, -5, D:3) a +0 scale mail a +0 flail an orc skeleton (9, 18, D:3) a +0 leather armour (12, -10, D:3) a +0 morningstar an orc skeleton (12, -9, D:3) a +0 club an orc skeleton (13, -34, D:3) a rat corpse (skeletalised by now) (13, -10, D:3) a +0 robe a +0 scythe (21, -25, D:3) a +0 hand axe (22, -22, D:3) a +0 leather armour a +0 dagger (23, -23, D:3) a +0 club an orc skeleton (23, -21, D:3) a +0 ring mail a +0 flail (23, -14, D:3) a bat skeleton (25, 2, D:3) a +0 club a goblin skeleton (33, -5, D:3) 3 boomerangs (35, -30, D:3) a +0 dagger a +1 chain mail of fire resistance a +0 dagger the goblin skeleton of Ijyb a hobgoblin skeleton an orc skeleton (36, -31, D:3) a +0 ring mail a +0 club an orc skeleton (36, -26, D:3) a +0 leather armour a +0 flail an orc skeleton (36, -9, D:3) a +0 scale mail a +0 flail (37, -26, D:3) a +0 chain mail a +0 whip a +0 leather armour a +0 club (46, 4, D:3) a +0 dagger (52, -26, D:3) an adder skeleton (52, -3, D:3) a +0 club 5 stones (52, -1, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 18, D:4) a +0 club (6, 4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (13, 21, D:4) an adder skeleton (14, 21, D:4) a +0 dagger a +0 club a goblin skeleton (16, -4, D:4) a +0 ring mail (23, -5, D:4) an adder corpse (skeletalised by now) (25, 22, D:4) an iguana skeleton (27, 27, D:4) 7 stones a hobgoblin skeleton (28, 31, D:4) a quokka skeleton (29, 31, D:4) a +0 short sword 11 stones (30, 20, D:4) a +0 mace 3 boomerangs a goblin skeleton (42, 0, D:4) a +0 whip an orc skeleton a howler monkey skeleton (61, 13, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (1, -4, D:5) 2 potions of moonshine the Necropolis (2, -32, Necropolis) a scroll of immolation (2, -4, Necropolis) 11 gold pieces (2, -3, Necropolis) 14 gold pieces (2, -2, Necropolis) 11 gold pieces (2, -1, Necropolis) the medusa talisman of Grim Salvation {*Corrode +Inv Stlth+} [medusa talisman] *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (unseen) (2, 0, Necropolis) 7 gold pieces (2, 1, Necropolis) a scroll of enchant weapon (2, 2, Necropolis) 17 gold pieces (2, 4, Necropolis) a potion of might (3, -32, Necropolis) a +0 mace (4, -32, Necropolis) a book of Scorching (7, -24, Necropolis) 7 gold pieces (8, -24, Necropolis) 9 gold pieces (8, -23, Necropolis) 16 gold pieces (9, -24, Necropolis) 10 gold pieces (9, -23, Necropolis) a +2 quarterstaff of pain (unseen) (10, -24, Necropolis) 7 gold pieces (13, -32, Necropolis) a potion of curing (14, -32, Necropolis) 9 gold pieces (15, -32, Necropolis) 14 gold pieces (48, -13, Necropolis) a potion of berserk rage (51, -15, Necropolis) 9 gold pieces (51, -14, Necropolis) 9 gold pieces (51, -11, Necropolis) 9 gold pieces (51, -10, Necropolis) the +6 quarterstaff "Roakhlabb" {venom, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (52, -14, Necropolis) a +0 whip (52, -13, Necropolis) 14 gold pieces (52, -12, Necropolis) a scroll of blinking (52, -11, Necropolis) a talisman of death