Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 10314237065708250277 8607 waddelsworth the Mimic (level 11, -9/88 HPs) Began as an Octopode Shapeshifter on May 29, 2025. Was an Initiate of Gozag. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (17 damage) ... on level 10 of the Dungeon. The game lasted 00:21:47 (8542 turns). waddelsworth the Mimic (Octopode Shapeshifter) Turns: 8542, Time: 00:21:48 Health: -9/88 AC: 8 Str: 15 XL: 11 Next: 33% Magic: 11/11 EV: 14 Int: 12 God: Gozag Gold: 1715 SH: 5 Dex: 19 Spells: 10/10 levels left rFire x . . v - melded +5 short sword "Siunyofi" {flame, rN+ Int+3} rCold + + . f - melded +0 kite shield rNeg + . . N - melded +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} rPois + n - amulet of reflection rElec . r - +6 ring of dexterity rCorr . w - ring of willpower SInv + G - ring of the Two Names {Fly rPois Str+2 Dex-4 SInv} Will ++... I - ring "Fiwneriw" {^Contam Fly rPois rN+ Will+} Stlth +++ (no ring) HPRegen 0.34/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: reflection @: yak-form, gold aura, flying A: frigid aura, ice wizardry, boosted hp, almost no armour, amphibious, 8 rings, large, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles) a: Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 10 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You were an ice-encrusted yak. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Bailey. You collected 2127 gold pieces. You paid 412 gold pieces to Gozag. Inventory: Hand Weapons v - the +5 short sword "Siunyofi" (melded) {flame, rN+ Int+3} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). P - the +6 dagger "Kygricim" {freeze, rElec rC+ Str+3} (You found it on level 9 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Missiles l - 26 poisoned darts (quivered) Armour f - a +0 kite shield (melded) N - the +3 hat of Pondering (melded) {ponderous, Will+ MP+10 Int+5} (You took it off Gastronok on level 8 of the Dungeon) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). Jewellery n - an amulet of reflection (worn) r - a +6 ring of dexterity (worn) w - a ring of willpower (worn) G - the ring of the Two Names (worn) {Fly rPois Str+2 Dex-4 SInv} (You acquired it on level 7 of the Dungeon) [ring of see invisible] Fly: It grants you flight. rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. I - the ring "Fiwneriw" (worn) {^Contam Fly rPois rN+ Will+} (You acquired it on level 7 of the Dungeon) [ring of poison resistance] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. O - an amulet of the acrobat Wands B - a wand of acid (3) M - a wand of paralysis (8) Q - a wand of warping (7) Scrolls e - 4 scrolls of revelation {unknown} g - 2 scrolls of amnesia h - 3 scrolls of fog m - 4 scrolls of teleportation p - 3 scrolls of identify q - 3 scrolls of poison x - 4 scrolls of immolation y - 4 scrolls of enchant weapon z - a scroll of vulnerability A - 2 scrolls of noise {unknown} C - 2 scrolls of enchant armour {unknown} E - a scroll of fear {unknown} H - a scroll of torment {unknown} Potions b - 2 potions of lignification i - a potion of invisibility {unknown} k - a potion of curing o - 2 potions of heal wounds s - 2 potions of attraction u - a potion of might D - a potion of cancellation {unknown} J - a potion of haste {unknown} K - a potion of magic {unknown} L - a potion of moonshine {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman d - a maw talisman j - the inkwell talisman of Infinity {Rampage rF+ rN+ Int-4} (You found it on level 6 of the Dungeon) [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). t - a rimehorn talisman (active) F - a medusa talisman Skills: - Level 8.0 Fighting + Level 7.8 Dodging + Level 9.8 Unarmed Combat + Level 9.8 Shapeshifting You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 24% 3 Ozocubu's Armour Ice 0% N/A 24% 3 Lesser Beckoning Tloc 0% N/A 45% 2 Mercury Arrow Conj/Alch 0% 2d5 45% 2 Launch Clockwork Bee Frge 0% N/A 69% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 69% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 69% 3 Teleport Other Tloc 0% N/A 69% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 89% 5 Metabolic Englaciation Hex/Ice 0% N/A 89% 5 Eringya's Surprising Cr Summ 0% N/A 97% 4 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Bailey (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. Your maximum health is increased. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You block the yak's attack. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is almost dead. The frigid air chills the orc wizard. The frigid air chills the yak. The yak gores you. The orc wizard casts a spell at you. The puff of flame hits you! The fire burns you terribly! You headbutt the yak! The yak is almost dead. The frigid air chills the orc wizard. You kill the orc wizard! The frigid air chills the yak. The yak closely misses you. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. You barely miss the yak. The yak is almost dead. The frigid air chills the yak! You kill the yak! The frigid air chills the two-headed ogre. The two-headed ogre is distracted by your dazzling golden aura. The frigid air chills the two-headed ogre. The two-headed ogre is no longer distracted by gold. The two-headed ogre shouts in stereo! Items here: $ ( ) [. You hit the two-headed ogre. The two-headed ogre is lightly wounded. The frigid air chills the two-headed ogre. You hit the two-headed ogre. The two-headed ogre is moderately wounded. The frigid air chills the two-headed ogre. The two-headed ogre is distracted by your dazzling golden aura. The two-headed ogre shouts in stereo! You headbutt the two-headed ogre! The two-headed ogre is no longer distracted by gold. The two-headed ogre is heavily wounded. The frigid air chills the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... Your body crumbles into a pile of gold. .....## ..## ##.....###..## ##. #..###[..#...##.... #.........$...... #........$.o...# #.....####..##..# #$....# ...# ###O....# .#... #