Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8513751981359457177 577 waddelsworth the Changeling (level 7, -13/46 HPs) Began as an Octopode Shapeshifter on July 17, 2025. Was an Initiate of Gozag. Mangled by a two-headed ogre ... wielding a +0 giant club (15 damage) ... on level 5 of the Dungeon. The game lasted 00:06:30 (4512 turns). waddelsworth the Changeling (Octopode Shapeshifter) Turns: 4512, Time: 00:06:31 Health: -13/46 AC: 1 Str: 13 XL: 7 Next: 35% Magic: 7/7 EV: 19 Int: 12 God: Gozag Gold: 364 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . - Tentacles rCold + . . (offhand unavailable) rNeg . . . (no helmet) rPois . (no amulet) rElec + l - ring of Sloth {rElec rC+ Slay+4 SInv} rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, glow, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were overflowing with transmutational energy. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 456 gold pieces. You paid 92 gold pieces to Gozag. Inventory: Hand Weapons y - the +7 dagger of Linearity {pain, *Rage rC+ MP+8 Int+5} (You found it on level 4 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Int+5: It affects your intelligence (+5). Missiles i - 3 atropa-tipped darts (quivered) s - 26 poisoned darts x - 6 javelins Jewellery l - the ring of Sloth (worn) {rElec rC+ Slay+4 SInv} (You found it on level 2 of the Dungeon) [ring of slaying] rElec: It insulates you from electricity. rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. p - a ring of poison resistance Scrolls e - a scroll of revelation {unknown} f - a scroll of silence {unknown} j - a scroll of blinking {unknown} k - a scroll of fear m - a scroll of immolation {unknown} o - 2 scrolls of poison {unknown} r - 3 scrolls of teleportation {unknown} Potions b - a potion of lignification g - a potion of curing {unknown} h - 2 potions of heal wounds {unknown} n - a potion of mutation {unknown} q - a potion of moonshine {unknown} t - 2 potions of enlightenment {unknown} u - a potion of attraction {unknown} v - a potion of magic {unknown} w - a potion of haste {unknown} Baubles a - 2 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: + Level 3.1 Fighting - Level 2.0 Dodging + Level 3.9 Unarmed Combat * Level 6.9 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 32% 1 Soul Splinter Necr 0% N/A 32% 1 Grave Claw Necr 0% 2d7 45% 2 Confusing Touch Hex 0% N/A 69% 3 Vampiric Draining Necr 0% 2d6 69% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the orc. Your grab misses the orc. The orc is lightly wounded. You closely miss the orc. You grab the orc. The orc is lightly wounded. You constrict the orc. You lose your grip on the orc. You tentacle-slap the two-headed ogre. The two-headed ogre is lightly wounded. You tentacle-slap the two-headed ogre. You squeeze the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Attack: -) Tentacles Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (moderately wounded, 81% to hit and 78% to hit with your grab, tentacle-slap, and squeeze) Okay, then. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 dire flail!! * * * LOW HITPOINT WARNING * * * You tentacle-slap the two-headed ogre. The two-headed ogre begins to glow. You squeeze the two-headed ogre! The two-headed ogre is moderately wounded. You barely miss the two-headed ogre. You squeeze the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You tentacle-slap the two-headed ogre. The two-headed ogre glows dangerously bright. The two-headed ogre is heavily wounded. You tentacle-slap the two-headed ogre. The two-headed ogre shudders as magic cascades through it!! The two-headed ogre twists and deforms. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! You die... Your body crumbles into a pile of gold. ....... ....... ....... ....... ....... .......#########. .........pOo..... ........############### .......>..............# S.......############.## ........# #.# ......... #.# ......... #.# .......... #[# .......... #.# You could see a two-headed ogre (misshapen) and an orc. Vanquished Creatures A black bear (D:4) A scorpion (D:4) 2 bombardier beetles A hound (D:4) 2 sleepcaps Jessica (D:2) An iguana (D:4) Natasha (thrice) (D:4) 3 adders 2 howler monkey zombies (D:4) 2 hound skeletons (D:4) A hound zombie (D:4) An adder zombie (D:4) 3 dart slugs 6 orcs 11 endoplasms 3 giant cockroaches 3 hobgoblins 6 jackals 5 quokkas 6 ball pythons 10 bats 7 frilled lizards 10 goblins 13 kobolds 6 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 239 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 842 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 842 | D:2 | Noticed Jessica 849 | D:2 | Reached skill level 4 in Shapeshifting 1081 | D:2 | Killed Jessica 1082 | D:2 | Reached XP level 4. HP: 21/29 MP: 4/4 1217 | D:2 | Identified the ring of Sloth {rElec rC+ Slay+4 SInv} 1335 | D:2 | Found a hide-covered altar of Uskayaw. 1737 | D:3 | Reached skill level 5 in Shapeshifting 1742 | D:3 | Reached XP level 5. HP: 34/34 MP: 5/5 2100 | D:3 | Found a shimmering altar of Xom. 2100 | D:3 | Found a hazy altar of Hepliaklqana. 2101 | D:3 | Found a broken altar of Ashenzari. 2720 | D:4 | Reached skill level 6 in Shapeshifting 2720 | D:4 | Reached XP level 6. HP: 30/39 MP: 6/6 2964 | D:4 | Found a staircase to the Ecumenical Temple. 3095 | D:4 | Noticed Natasha 3099 | D:4 | Killed Natasha 3103 | D:4 | Reached XP level 7. HP: 36/45 MP: 7/7 3113 | Temple | Entered the Ecumenical Temple 3119 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3362 | D:4 | Noticed Natasha 3367 | D:4 | Killed Natasha 3606 | D:4 | Found a hide-covered altar of Uskayaw. 3934 | D:4 | Noticed Natasha 3940 | D:4 | Killed Natasha 4371 | D:4 | Got the +7 dagger of Linearity {pain, *Rage rC+ MP+8 Int+5} 4429 | D:5 | Entered Level 5 of the Dungeon 4501 | D:5 | Noticed a two-headed ogre 4510 | D:5 | HP: 2/46 [two-headed ogre/+0 giant club (7)] 4512 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic D:2: layout_loops_ring, basic_altar, uniq_jessica D:3: layout_loops_ring, nicolae_overflow_hidden_temple D:4: corexii_shack_village, layout_layer_cave, lemuel_doored_altar, minmay_temple_entry_ruins, minmay_misc_feat_more_columns, dilly_guarded_unrand_morg D:5: layout_basic, enter_ossuary_4, minmay_manual_mess Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Shapeshifting | 4 5 6 | 6.9 Fighting | 3 | 3.1 Dodging | | 2.0 Unarmed Combat | | 3.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 50 | 81 | 44 || 175 Tentacles | 9 | 18 | 15 || 42 Constrict | 15 | 28 | 17 || 60 Punch | 1 | 2 | 2 || 5 Use: Scroll | | 1 | || 1 Stab: Sleeping | 6 | 13 | 1 || 20 Distracted | | 1 | || 1 Armour: Skin | 19 | 27 | 23 || 69 Dodge: Dodged | 21 | 36 | 16 || 73