Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5418201352307038491 56 waddelsworth the Insei (level 3, 0/36 HPs) Began as an Octopode Shapeshifter on Aug 1, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:02:26 (1126 turns). waddelsworth the Insei (Octopode Shapeshifter) Turns: 1126, Time: 00:02:27 Health: 0/36 AC: 25 Str: 13 XL: 3 Next: 97% Magic: 3/3 EV: 2 Int: 12 God: Gold: 122 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . k - +4 ring of protection rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -32), tree-form, hasted, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Missiles f - 3 poisoned darts (quivered) Armour m - a +0 kite shield Jewellery k - a +4 ring of protection (worn) Scrolls e - a scroll of teleportation {unknown} h - a scroll of fear {unknown} n - a scroll of blinking {unknown} o - a scroll of identify {unknown} p - a scroll of amnesia {unknown} q - a scroll of fog {unknown} Potions i - a potion of invisibility {unknown} j - a potion of haste l - a potion of enlightenment {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman g - a maw talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging + Level 4.7 Unarmed Combat - Level 3.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 32% 1 Frozen Ramparts Ice 0% 1d1 69% 3 Hailstorm Conj/Ice 0% 3d5 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You tentacle-slap Terence but do no damage. Your grab misses Terence. Terence hits you with a +2 trident of venom. You are poisoned. You tentacle-slap Terence but do no damage. You grab Terence. You constrict Terence, but do no damage. You feel very sick. Terence misses you. You tentacle-slap Terence. Terence is moderately wounded. You constrict Terence. You feel sick. Terence screams, "Where's your power now?!" Terence closely misses you. You tentacle-slap Terence. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence. You feel sick. Terence hits you but does no damage. You are more poisoned. You tentacle-slap Terence but do no damage. Terence is severely wounded. You constrict Terence. You feel very sick. Terence hits you but does no damage. You are lethally poisoned! You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is almost dead. You constrict Terence, but do no damage. You feel very sick. Terence hits you with a +2 trident of venom. You are more poisoned. Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. You lose your grip on Terence. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you but does no damage. You are more poisoned. It was a potion of haste. You feel yourself speed up. You die... ♣.....♣.♣.♣.♣. ♣..............# ♣.....♣.♣.♣.♣..# ♣..............# .. ♣ ♣..............# .. .♣.♣............... .# ........@.........# ##.. ........♣........# #.. ##.......#.....## #.# ##.....##>##### ###.# ##..#.##.########...## ##.#......)..##...... #.###.......##.#.... ..###..........#.... ........†........... ............#####.... You could see Terence. Vanquished Creatures 3 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms 4 hobgoblins 7 jackals 3 quokkas 4 ball pythons 7 bats A frilled lizard (D:2) 2 giant cockroaches (D:1) 4 goblins 7 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 90 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/2 323 | D:1 | Reached skill level 4 in Unarmed Combat 329 | D:1 | Reached XP level 3. HP: 22/24 MP: 3/3 1114 | D:2 | Noticed Terence 1126 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_loops_cross, minmay_unequal D:2: layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_end_2, infiniplex_forest_end_1, infiniplex_forest_straight_3, infiniplex_forest_straight_2, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_end_3, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.7 Fighting | | 2.0 Dodging | | 2.0 Shapeshifting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 98 Constrict || 31 Tentacles || 17 Punch || 2 Use: Potion || 2 Stab: Sleeping || 6 Armour: Skin || 42 Dodge: Dodged || 44