waddelsworth Level 1 of the Dungeon (2, 16, D:1) a +0 robe (12, -28, D:1) 5 stones (12, -24, D:1) 5 stones (15, -17, D:1) a frilled lizard skeleton (17, -12, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (17, -11, D:1) a +0 pair of gloves (18, -32, D:1) a bat corpse (skeletalised by now) (19, -24, D:1) a +0 dagger a +0 club (22, -25, D:1) a +0 club (22, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 15, D:1) 5 stones (30, -20, D:1) a +0 whip (31, -15, D:1) a +0 hand axe (32, -2, D:1) a frilled lizard corpse (skeletalised by now) (35, -2, D:1) 8 stones (42, -6, D:1) a +0 mace (43, -16, D:1) a +0 whip a ball python skeleton (48, -16, D:1) a hobgoblin corpse (skeletalised by now) (52, -2, D:1) a +0 club (54, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tixtau's General Store a +0 ring mail (44 gold) a lightning rod (4/4) (440 gold) 7 stones (7 gold) a +0 quarterstaff (55 gold) a +0 leather armour of poison resistance (66 gold) a +2 plate armour of cold resistance (385 gold) (5, 29, D:2) a +0 short sword 5 stones (7, 5, D:2) a +0 dagger (19, 2, D:2) a jackal corpse (skeletalised by now) (20, 31, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 18, D:2) a +0 spear (21, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 28, D:2) a +0 whip (40, 10, D:2) 5 stones (42, 37, D:2) a +0 club (44, 9, D:2) a +0 robe (44, 22, D:2) a frilled lizard skeleton (44, 27, D:2) an adder skeleton (44, 28, D:2) a hobgoblin skeleton (45, 28, D:2) a ball python skeleton (52, 0, D:2) a quokka corpse (skeletalised by now) (52, 23, D:2) a +0 giant club (52, 31, D:2) a +0 short sword a kobold corpse (skeletalised by now) (54, 40, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -18, D:3) a +0 club a goblin corpse (skeletalised by now) (7, -26, D:3) an adder corpse (skeletalised by now) (10, 4, D:3) a +0 club (12, -29, D:3) a +0 dagger (14, -2, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (21, -21, D:3) a quill talisman (21, 22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, -8, D:3) a +0 leather armour (36, -30, D:3) a +0 dagger (36, -5, D:3) an adder skeleton (41, -18, D:3) a +0 hand axe (42, -3, D:3) a +0 chain mail (46, -27, D:3) a bat corpse (skeletalised by now) (46, -4, D:3) a +0 club (48, -24, D:3) a +0 dagger (49, -12, D:3) 2 potions of moonshine Level 4 of the Dungeon (4, -32, D:4) a +0 leather armour (30, -18, D:4) a +0 ring mail a +2 heavy dire flail an adder skeleton (35, -33, D:4) a +0 rapier an adder corpse (skeletalised by now) (38, 8, D:4) 4 stones (39, -34, D:4) a +0 dagger (43, 6, D:4) a +0 giant club (45, 13, D:4) a +0 plate armour (58, 17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 9 stones (0, 12, D:5) a staff of air (8, 15, D:5) an adder corpse (skeletalised by now) (14, 22, D:5) a +0 long sword (14, 23, D:5) a +0 chain mail (15, 22, D:5) a +0 leather armour (15, 23, D:5) a +0 chain mail (15, 30, D:5) 4 stones (41, 33, D:5) a +0 morningstar a +0 club a +0 leather armour a +0 club a +0 club a +0 club an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (43, 5, D:5) a +0 leather armour (51, 32, D:5) a +0 scale mail (54, 25, D:5) a +0 ring mail (56, 37, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) the +6 spear "Caoruo" {flame, Int+2} Int+2: It affects your intelligence (+2). (0, 1, D:6) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (1, 0, D:6) a +1 whip of electrocution a +0 chain mail a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (3, -7, D:6) a +0 dagger (9, 2, D:6) the +0 robe of the Flute {rC+ rN+++ Dex-2 SInv} rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (14, 10, D:6) a +0 mace Level 7 of the Dungeon [Shop] Plog's Weapon Shoppe a +0 battleaxe of draining (220 gold) 4 stones (4 gold) a +0 long sword (38 gold) a +0 hand axe (33 gold) a +0 flail (38 gold) 4 stones (4 gold) 5 stones (5 gold) a +2 rapier of venom (204 gold) a +0 club (5 gold) the +5 mace "Recvan" {heavy, rN+ rCorr MP+8} (704 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). (0, 0, D:7) a +0 robe (5, -5, D:7) the +0 short sword "Zaanamag" {elec, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (9, -11, D:7) a book of Party Tricks (15, -22, D:7) a +0 club (15, -20, D:7) a +0 plate armour (17, -27, D:7) a +0 dagger a +0 robe a +2 falchion of protection a +0 club a +0 leather armour an orc skeleton an orc skeleton (17, -26, D:7) a +0 dagger a +0 robe an orc skeleton (19, -27, D:7) a +0 dagger (19, -14, D:7) a +2 war axe of flaming (20, -14, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (20, -3, D:7) a +0 whip a gnoll corpse (skeletalised by now) (21, -13, D:7) a +0 short sword (21, -3, D:7) a +0 flail a +0 halberd (30, -21, D:7) a +0 trident (31, 9, D:7) a bullfrog skeleton (33, -7, D:7) a +0 spear (33, -3, D:7) a human skeleton (41, -15, D:7) a +1 pair of boots (53, -34, D:7) a bullfrog corpse (skeletalised by now) (54, -12, D:7) a +0 dagger a +0 robe a +0 whip 3 boomerangs an orc skeleton an orc skeleton (54, -11, D:7) a +2 partisan of protection a +0 arbalest a +0 plate armour (58, -3, D:7) a medusa talisman (61, -11, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, -14, D:8) an amulet of faith (3, 5, D:8) a ring of fire (5, -20, D:8) a +0 leather armour 5 stones a +0 whip a +0 whip a +1 dagger of freezing a kobold skeleton (5, -19, D:8) a +0 robe a +0 long sword 4 stones a +0 short sword a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton (5, -18, D:8) a +0 robe a +0 battleaxe (5, 4, D:8) a scroll of teleportation (5, 13, D:8) 7 gold pieces (6, -19, D:8) a +0 robe a +2 short sword of freezing a +0 robe a +0 long sword (6, 11, D:8) 7 gold pieces (7, -19, D:8) the +5 long sword "Gram" {spect, *Noise rF- Int+9 Stlth+} *Noise: It may make a loud noise when swung. rF-: It makes you vulnerable to fire. Int+9: It affects your intelligence (+9). Stlth+: It makes you more stealthy. a +0 robe a +0 morningstar a +0 whip (10, 17, D:8) a +0 chain mail a +0 club (11, 15, D:8) a +0 trident an orc skeleton (11, 16, D:8) a +0 dagger (12, -4, D:8) a +2 helmet the Ecumenical Temple