walterwhite Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -51, D:1) a +0 robe (4, -23, D:1) a +0 ring mail (28, 2, D:1) a +0 club (28, 3, D:1) a +0 club (28, 4, D:1) a +0 club (30, -4, D:1) a stone (35, -29, D:1) a +0 club (42, -15, D:1) a +2 dagger of holy wrath (46, -34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 stones (1, 6, D:2) a +0 ring mail (8, 1, D:2) 2 stones (8, 3, D:2) a +0 club (9, -4, D:2) a stone (9, -1, D:2) a stone (9, 0, D:2) a +0 club (10, -2, D:2) 2 stones (12, -4, D:2) a +0 spear a +0 animal skin a +0 helmet (13, -4, D:2) a +0 dagger (14, -4, D:2) a +0 hunting sling 15 stones (20, 28, D:2) 22 stones (22, 31, D:2) a +0 leather armour (25, 27, D:2) a +0 dagger (26, 27, D:2) a +0 leather armour (36, 31, D:2) a +0 leather armour (43, 3, D:2) a +0 mace (55, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 23, D:3) 26 stones (4, 29, D:3) a +0 club (23, 26, D:3) a +0 hand axe (30, -4, D:3) a +0 short sword a +0 leather armour (32, -4, D:3) a +0 leather armour a +0 dagger (39, -12, D:3) a +0 club (42, 13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (12, 11, D:4) a +0 leather armour a cursed -1 mace (13, 11, D:4) a +0 leather armour (14, -10, D:4) 2 potions of degeneration (16, 3, D:4) a cursed +0 ring mail (21, -6, D:4) a +0 chain mail (23, 28, D:4) 25 stones (40, 15, D:4) a cursed -3 whip (41, 13, D:4) a +0 whip (41, 15, D:4) a +0 ring mail a +0 club (53, 18, D:4) a +0 whip (54, 18, D:4) a +0 halberd (55, 18, D:4) a +0 club a +0 robe a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 28, D:5) a +0 whip a +0 ring mail (9, 27, D:5) a cursed -2 hunting sling (15, 29, D:5) a cursed -3 shortbow (26, 28, D:5) a +0 short sword (26, 29, D:5) a +0 leather armour a +0 whip (29, 36, D:5) a +0 rapier (31, 38, D:5) a +0 spear (31, 39, D:5) a +0 robe a +0 dagger (52, 45, D:5) a +0 shortbow Level 6 of the Dungeon (1, -1, D:6) 16 gold pieces (1, 0, D:6) 23 gold pieces (2, 0, D:6) 17 gold pieces (5, -2, D:6) a cursed -1 spear (6, -3, D:6) a +0 whip a +0 ring mail a +0 hand axe a +0 spear (6, -2, D:6) a +0 robe a +0 dagger (7, -5, D:6) a +0 robe a +0 dagger a +0 whip a +0 dagger (7, -1, D:6) a +0 leather armour a +0 hand axe (8, -4, D:6) a +0 robe a +0 dagger a +0 club (8, -1, D:6) a +0 chain mail a +0 short sword (17, -28, D:6) a +0 giant spiked club (33, -14, D:6) a +0 dagger a +0 quarterstaff a +0 leather armour a +0 dagger a +0 robe (43, -18, D:6) a +0 giant club (49, 2, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 3 scrolls of random uselessness 3 scrolls of noise (6, -5, D:7) a +0 hand axe a +0 chain mail a cursed +0 hand axe a +0 chain mail (7, -3, D:7) a +0 dagger a +0 robe (8, -4, D:7) a +0 flail a +0 ring mail a +0 dagger a +0 robe (11, 3, D:7) 21 sling bullets (12, -19, D:7) a +0 morningstar (12, -6, D:7) a +0 plate armour (13, 13, D:7) a +0 shortbow (21, 7, D:7) a +0 dagger (26, -1, D:7) a +0 club a +0 leather armour (31, -16, D:7) a +0 short sword (36, -14, D:7) a +0 cloak (39, -28, D:7) a +0 falchion (45, -17, D:7) 17 stones (49, 1, D:7) a +0 leather armour a +0 short sword (50, 1, D:7) a +0 ring mail a +0 short sword (50, 2, D:7) a cursed +0 trident (51, 0, D:7) a +0 ring mail a +0 club (51, 1, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon [Shop] Kutzumn's Book Emporium a Young Poisoner's Handbook (520 gold) a manual of Fighting (1435 gold) a book of the Earth (845 gold) the Disquisition on the Displaced Arsonist (910 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Lesser Beckoning Translocation 3 no a book of Fire (845 gold) a book of Conjurations (390 gold) a book of Necromancy (390 gold) a book of the Warp (1170 gold) a book of Callings (390 gold) a book of Necromancy (390 gold) a book of Debilitation (520 gold) a book of Debilitation (520 gold) the Handbook of Mutagenic Battle Magic (540 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Sticks to Snakes Transmutation 2 yes c - Conjure Flame Conjuration/Fire 3 yes d - Ice Form Ice/Transmutation 4 yes e - Irradiate Conjuration/Transmutation 5 no f - Blade Hands Transmutation 5 yes a book of Power (585 gold) (0, 0, D:8) a +2 quarterstaff of chaos an uncursed staff of poison {!a} (10, 21, D:8) a +0 shortbow a +0 robe (10, 22, D:8) a cursed +0 leather armour (11, 33, D:8) a cursed -1 hand axe a cursed -2 animal skin (21, 6, D:8) a +0 mace (25, -3, D:8) 9 stones (29, 13, D:8) 3 stones (31, 12, D:8) 4 stones a +0 whip (32, 12, D:8) a +0 leather armour a +0 whip (32, 13, D:8) 4 stones (33, 6, D:8) a +0 club a +0 whip (33, 7, D:8) a +0 whip (33, 10, D:8) a +0 whip a +0 flail (33, 11, D:8) 5 stones a +0 short sword a +0 flail (33, 12, D:8) a stone a +0 halberd (34, 5, D:8) a +0 spear (37, 14, D:8) a +0 robe (38, 36, D:8) a +0 giant club (42, 6, D:8) a +0 quarterstaff (43, 7, D:8) 11 sling bullets Level 9 of the Dungeon [Shop] Setif's Weapon Emporium the +9 hand axe of Incongruity {vamp, -Tele *Corrode +Rage rN++} (829 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from negative energy. It lets you go berserk. It prevents most forms of teleportation. It may corrode you when you take damage. 13 stones (16 gold) a +0 shortbow (39 gold) a +0 dagger (26 gold) 13 arrows (33 gold) a +1 rapier of venom (153 gold) a +0 war axe (45 gold) 12 stones (15 gold) a cursed +0 hand axe (1 gold) a +5 trident of protection (405 gold) a +0 quarterstaff (52 gold) a +0 hunting sling (19 gold) a +0 flail (45 gold) a +0 dagger (26 gold) [Shop] Baism's Magic Scroll Emporium a scroll of remove curse (36 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a scroll of noise (12 gold) (7, 13, D:9) a +0 troll leather armour (8, 11, D:9) a cursed +0 giant club (14, 18, D:9) a +0 quarterstaff (16, 12, D:9) a +0 mace (30, 1, D:9) 28 stones (31, 14, D:9) a +0 ring mail (35, 1, D:9) a +0 chain mail (35, 7, D:9) a cursed +0 robe a +0 short sword a +0 long sword a +0 dagger of venom a +0 club (35, 8, D:9) a +0 shortbow a +0 mace a +0 scale mail a +0 dagger a +0 leather armour a +0 club a +0 flail of protection a +0 mace (36, 8, D:9) a +0 ring mail a +0 hand axe (40, 9, D:9) 21 stones (41, 9, D:9) a +0 robe (46, 15, D:9) a +0 giant club a +0 giant spiked club (52, 23, D:9) a +0 leather armour (53, 4, D:9) 4 boomerangs a +0 ring mail a +0 trident a cursed +0 plate armour (53, 5, D:9) a +0 flail a +0 leather armour (54, 4, D:9) a +0 giant spiked club a +0 falchion a +0 leather armour a +0 flail (62, 34, D:9) 27 stones Level 10 of the Dungeon [Shop] Ehawn's Antique Weapon Shop the +5 dire flail of Duty {crush, Str+2 Int+4 Stlth+} (1174 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It makes you more stealthy. a +3 whip of electrocution (510 gold) a +1 quarterstaff of protection (259 gold) a +0 great sword (143 gold) a +0 glaive (143 gold) a +0 short sword (66 gold) a +2 shortbow of freezing (382 gold) a +0 trident (77 gold) a +0 whip (55 gold) a +0 giant club (37 gold) the +5 scythe "Finisher" {speed, eviscerate} (902 gold) Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. a +0 spear (66 gold) a +3 long sword of holy wrath (512 gold) a +0 quarterstaff (88 gold) a +0 hand axe of venom (123 gold) [Shop] Fuamyoto's Book Emporium a book of Maledictions (350 gold) a book of Beasts (770 gold) a book of Clouds (630 gold) a book of Necromancy (420 gold) a book of Geomancy (490 gold) a book of Minor Magic (280 gold) a book of Summonings (980 gold) a book of Clouds (630 gold) the Tome of Stones and Displacement (1225 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 yes b - Gell's Gravitas Translocation 3 yes c - Statue Form Transmutation/Earth 6 no d - Controlled Blink Translocation 8 no a book of Annihilations (1545 gold) [Shop] Yhigeroi's Jewellery Shop the amulet of Kohu {+Rage +Inv} (756 gold) [amulet of rage] It lets you turn invisible. It lets you go berserk. the amulet "Hitidusy" {Harm *Drain Str+4} (635 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It causes draining when unequipped. the ring "Joijucug" {-Tele rElec rN+ MR+ Int+3} (564 gold) [ring of positive energy] It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. an uncursed amulet of regeneration (420 gold) an uncursed amulet of regeneration (420 gold) a cursed amulet of inaccuracy (28 gold) a +3 ring of intelligence (219 gold) an uncursed amulet of faith (560 gold) (0, 0, D:10) a +0 ring mail (unseen) (0, 1, D:10) an uncursed amulet of rage (0, 2, D:10) 20 gold pieces (0, 3, D:10) 2 scrolls of teleportation (0, 4, D:10) a +0 cloak (0, 5, D:10) a fan of gales (0, 6, D:10) a ration (16, -7, D:10) a cursed -1 falchion (24, -12, D:10) a scroll of noise (24, -3, D:10) 6 stones (37, -35, D:10) a +2 morningstar of protection (46, -20, D:10) a +0 robe (47, -25, D:10) a +0 whip (48, -26, D:10) a +0 spear (48, -25, D:10) a +0 whip a +0 flail (53, -5, D:10) a +0 chain mail a +0 dire flail a +0 plate armour (53, -4, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 2 stones (0, 1, D:11) a stone (0, 8, D:11) a scroll of noise (1, 0, D:11) a +0 club a +0 club a stone (2, 1, D:11) a stone (8, -12, D:11) a +0 leather armour (9, -27, D:11) 3 large rocks (17, -30, D:11) 5 boomerangs (17, -22, D:11) 25 stones (20, 4, D:11) a +0 morningstar (22, -40, D:11) a +0 whip (25, -30, D:11) a +0 fustibalus (35, 1, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (9, -2, Lair:1) a +0 mace (21, -10, Lair:1) a +0 chain mail (21, 46, Lair:1) 17 stones (24, 28, Lair:1) a -5 ring of dexterity (27, -11, Lair:1) an uncursed ring of stealth a +3 ring of intelligence (29, 9, Lair:1) a scroll of random uselessness (35, 11, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) 30 stones (5, -25, Lair:2) a scroll of noise (5, -17, Lair:2) 21 stones (15, -18, Lair:2) a +0 leather armour (25, -10, Lair:2) the +3 scale mail of Xevvay {+Fly rF- rCorr Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It lets you fly. It provides partial protection from all sources of acid and corrosion. (26, 18, Lair:2) 26 stones (31, 18, Lair:2) a scroll of noise (37, -21, Lair:2) a +0 dire flail (43, -8, Lair:2) a +0 hunting sling (49, -5, Lair:2) a +0 hand crossbow (55, -10, Lair:2) a +0 scimitar (56, -13, Lair:2) a +0 hand axe a +0 robe (59, 8, Lair:2) an uncursed staff of earth {!a} Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (1, 33, Lair:3) a +1 dagger (2, 36, Lair:3) a scroll of brand weapon 4 scrolls of enchant weapon (5, 25, Lair:3) 14 stones (6, 8, Lair:3) a +3 war axe (9, 41, Lair:3) 20 stones (25, 46, Lair:3) 23 sling bullets (38, 6, Lair:3) 10 stones (54, 43, Lair:3) a scroll of torment (56, 43, Lair:3) the amulet "Kiamn" {Reflect MR+ SH+4 Stlth+} [amulet of reflection] It shields you and reflects attacks. It affects your resistance to hostile enchantments. It affects your SH (+4). It makes you more stealthy. (57, 42, Lair:3) 21 gold pieces (57, 43, Lair:3) a scroll of summoning (57, 44, Lair:3) a scroll of fog (57, 45, Lair:3) 18 stones (unseen) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (1, 17, Lair:4) 4 silver javelins (6, -1, Lair:4) a +0 robe (7, 10, Lair:4) a cursed -1 war axe (9, 23, Lair:4) a bullfrog skeleton (25, 2, Lair:4) 17 poisoned darts (26, -2, Lair:4) an uncursed staff of conjuration {!a} (26, 16, Lair:4) 27 stones (29, 25, Lair:4) a rime drake corpse (40, 28, Lair:4) a hippogriff corpse